Jaquar of The Shadow's Soul
Guildmaster
Grandmaster Mage
>Okay, the debate is raging on PVP Eval Int, but what about PVM? Will
>it help at all?
As I understand it, yes. And that is *truly* sad since mages already
have a HUGE advantage over everyone else in PvM combat.
--
Dundee of Lake Superior - SkeptAck AT antisocial DOT com
The Town of Skara Brae: http://members.xoom.com/skara/
UO related stuff: http://dundee.uong.com
>On Tue, 02 Feb 1999 17:32:08 GMT, no...@nope.com (Jaquar) wrote:
>
>>Okay, the debate is raging on PVP Eval Int, but what about PVM? Will
>>it help at all?
>
>As I understand it, yes. And that is *truly* sad since mages already
>have a HUGE advantage over everyone else in PvM combat.
Well, I plan to be a pure mage with Jaquar now that I can be, so you
won't see me complaining.
Could you enlighten me on which creatures actually have magic
resistance anyone? I know the Ogre Lords I've fought before were
barely even scratched by my e-bolts etc, I just put that down to an
enormous amount of hits. I would guess, if it is down to high
resistance as well, the difference wouldn't be that great given that
they also seem to take erm, well all my arrows too without getting too
bothered. I guess 15 or 35 hits from an e-bolt isn't going to make
much difference either way, so if it's only the real tough monsters
with high resistance then I can't see it making much odds.
Maybe it'll stop em dancing about in firefields for fun, the last Ogre
Lord wallowed around in four I'd put up, grinning inanely at my
foolishness. Anyway, which notable critters actually have it?
>Could you enlighten me on which creatures actually have magic
>resistance anyone?
Being a pathetic mage, stuff resists my spells all the time.
But in any case, Eval Int won't help you to overcome the target's
resist. It has actually zilch impact on whether or not the target
resists your spell.
Eval Int will increase the damage caused by offensive spells.
The ones that do double damage to monsters anyway.
Dundee * Lake Superior * SkeptAck AT antisocial DOT com
uo stuff: http://dundee.uong.com
The Town of Skara Brae on LS: http:/members.xoom.com/skara/
>On Tue, 02 Feb 1999 17:32:08 GMT, no...@nope.com (Jaquar) wrote:
>
>>Okay, the debate is raging on PVP Eval Int, but what about PVM? Will
>>it help at all?
>
>As I understand it, yes. And that is *truly* sad since mages already
>have a HUGE advantage over everyone else in PvM combat.
We do? I'd say Bards have the edge in pvm, over mages.
--
Silverlock, ICQ 474725
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will remove them, we Guarantee IT! Not responsible for damage
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ReDRuM
> Being a pathetic mage, stuff resists my spells all the time.
You know you're in trouble when friend resist your heals.
> But in any case, Eval Int won't help you to overcome the target's
> resist. It has actually zilch impact on whether or not the target
> resists your spell.
>
> Eval Int will increase the damage caused by offensive spells.
>
> The ones that do double damage to monsters anyway.
It seems OS failed to evaluate this skill.
>Okay, the debate is raging on PVP Eval Int, but what about PVM? Will
>it help at all?
>
Actually yes it certainly does, at least on TC right now. I've found
the most 2-3 overpowered spells for PvM now are Poison and Mana
Drain/Vamp. I've been killing blood eles and dragons with the poison
spell for the last week, and I have yet to take it more then 2 tries
to poison the monster (once it's poisoned, even a dragon will drop to
almost no health, then its simple to take out with a few ebolts). As
for mana drain/vamp, these spells own about any magic using monster in
the game now. Usually takes 1 or 2 tries to completely drain most
high level monsters now (eval int is good here to see when they're out
of mana). Once they're drained, they're defenseless against blade
spirit/EV/archery attacks pretty much.
Monsters still seem to resist ebolt and flamestrike a decent amount of
the time though, which is wierd considering they almost never resist
poison?
Oh BTW this is with 92.x eval int and 99.9 magery if anyone is
wondering. (So close to GM Mage I can taste it!!)
--
Abraham Lincoln
Master Mage, TC
(Who made it to 99.9 magery last wipe on TC and then they wiped the
next day... doh!)
Jaquar of The Shadow's Soul
Guildmaster
Grandmaster Mage
>
>We do? I'd say Bards have the edge in pvm, over mages.
>--
>Silverlock, ICQ 474725
>
What does a Bard do against a single Ogre Lord, when there are no
other critters nearby? Correct, they run!
A Mage could:
Summon a daemon to fight it.
Summon a whole list of elementals to fight it.
Summon an Energy Vortex to fight it.
Summon a blade Spirit to fight it.
Poison Field it.
Energy Field it (if they ever fix this spell)
Run
A lot more options.
Thales aka Ranger Ifurita of the Skara Rangers
Nah, they wait up on that table for 20 seconds for 3 Ogres, 4 Ettins,
and 2 Trolls to spawn and sicks'em all on the Ogre Lord.
Did you hear about the NG slaughter at the terathran temple? My guess
would be they had no bards in the group ...
My wife Dara has a fairly new character on Drachenfells and plays with
an old friend from Atlantic who moved there. They fight the spiders
almost everynite. By themselves. You see ole Ray Finkle happens to
have a little provocation skill. He's quite an old schooler and really
hates all the dex he gets from barding, though.
btw, she tells me the Avengers are hitting a lot harder since the
last patch ( if that's possible ;) ).
Corwin
We had at least two.
> My wife Dara has a fairly new character on Drachenfells and plays with
> an old friend from Atlantic who moved there. They fight the spiders
> almost everynite. By themselves. You see ole Ray Finkle happens to
> have a little provocation skill. He's quite an old schooler and really
> hates all the dex he gets from barding, though.
We didn't trap, trapping isn't fun :P Well, trapping monsters anyways.
Trapping ourselves was quite fun.
> btw, she tells me the Avengers are hitting a lot harder since the
> last patch ( if that's possible ;) ).
Hell yeah. Deadly poison, the works. One of them took down Dundee when
the Slayer couldn't even do that ;)
-Smedley, Summoner of Daemons
>We didn't trap, trapping isn't fun :P Well, trapping monsters anyways.
>Trapping ourselves was quite fun.
They use the walls in the keep, and lead the less nasty beasties in to
range one at a time - and let the others kick their own brains out.
Anyway tank-mages don't have much of a shot against these creatures,
unless they shoot spells around corners.
Corwin
> Did you hear about the NG slaughter at the terathran temple? My guess
> would be they had no bards in the group ...
Had bards. You ever seen a bard with a mandolin shoved down his throat?
Ugly.
> btw, she tells me the Avengers are hitting a lot harder since the
> last patch ( if that's possible ;) ).
So get avengers to fight ogre lords.
"Corwin of Amber (Wind Elders, ATL)" wrote:
> >What does a Bard do against a single Ogre Lord, when there are no
> >other critters nearby? Correct, they run!
>
> Nah, they wait up on that table for 20 seconds for 3 Ogres, 4 Ettins,
> and 2 Trolls to spawn and sicks'em all on the Ogre Lord.
>
> Did you hear about the NG slaughter at the terathran temple? My guess
> would be they had no bards in the group ...
>
> M
We had 2 or 3 bards with us for that. The problem was too many people. I
would be provoking left and right and then one would lock on to me and
people would get in my way and BAM I'm dead. Alll in all though I would
say we got as far as we did because of the bards in the group..
Sparky
-You slip into your secret underwear, you get on over to the dark side of your
mind...
>> Did you hear about the NG slaughter at the terathran temple? My guess
>> would be they had no bards in the group ...
>>
>> M
>
>We had 2 or 3 bards with us for that. The problem was too many people. I
>would be provoking left and right and then one would lock on to me and
>people would get in my way and BAM I'm dead. Alll in all though I would
>say we got as far as we did because of the bards in the group..
I agree. There were too many people for the bards to protect effectively.
Most of the people who died fighting the Balron died because they couldn't
get out of the way. There were so many people it was like fighting in a
telephone booth. I lived longer when I went in there with 3 others (1
bard). Mind you, I still died =)