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Shroom Room totally ganked

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Mistress Morrigan

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Aug 4, 2000, 3:00:00 AM8/4/00
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Ok I just heard this from my friend but can't confirm it.. OSI has totally
walled in the shroom room on Chessy...
used to be you couldn't recall/gate/teleport in there...
Now my friend told me there is a damn wall in there totally blocking the
enterance..

Jesus Christ thats lame... its a part of the dungon... they already nurfed
sending people to their deaths in there so all that was left was ppl crazy
enough to try to run in there and faceplanting... now they set it so you
can't even do that anymore... How fucking lame

--
--
Mistress Morrigan (Trinity Goddess) "Goddess of War" (The Lost Order of
the Vampirian Circle) VmP
Pronunciation {mor-rig-ahn}

=
High Queen and Goddess of the Tuatha Dé Danann.
As Macha she is Goddess of war and fertility
As Badb she is the water-goddess whose sacred well is a source of knowledge.
As Neman she is the goddess of war and battle.

-----------

Anasazi

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Aug 4, 2000, 3:00:00 AM8/4/00
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Don't get me started.....same thing on Cats too now.
Read the previous "discussion" which occurred a couple weeks ago on this very
topic - it's, um....interesting.

Anasazi

Mistress Morrigan

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Aug 4, 2000, 3:00:00 AM8/4/00
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If it involved the shroom room... I'm sure I have a few posts in the thread

--
--
Mistress Morrigan (Trinity Goddess) "Goddess of War" (The Lost Order of
the Vampirian Circle) VmP
Pronunciation {mor-rig-ahn}

=
High Queen and Goddess of the Tuatha Dé Danann.
As Macha she is Goddess of war and fertility
As Badb she is the water-goddess whose sacred well is a source of knowledge.
As Neman she is the goddess of war and battle.

-----------


"Anasazi" <anas...@mindspring.com> wrote in message
news:398B2410...@mindspring.com...

Otara

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Aug 4, 2000, 3:00:00 AM8/4/00
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On Fri, 04 Aug 2000 16:14:09 -0400, Anasazi <anas...@mindspring.com>
wrote:

>Don't get me started.....same thing on Cats too now.
>Read the previous "discussion" which occurred a couple weeks ago on this very
>topic - it's, um....interesting.
>

>Anasazi.

Its main use was to twink Poisons or as a 'clever' way to kill people
on Trammel.

Cant say I'll miss it.

Otara

Anasazi

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Aug 4, 2000, 3:00:00 AM8/4/00
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It's not just the shroom room in Deceit, it seems like that entire dungeon has
become a "newbie dungeon" as of late. From the walled-off shroom room to the
posted sign at the Lich Lord entrance chastising people for "luring" players
into the LL area, the entire place has done a 180 turn around from how it used
to be. The prevailing attitude surrounding this dungeon has changed, dare I
say, for the worse.

Just yesterday, I was in the LL room with a mage friend of mine. Since it is
entirely possible to die from a LL due to a particularly nasty sequence of
spells, or the like, I like to have a mage friend back me up with heals/cures so
that I don't die as quickly or as often. I was leaving the LL room, when I saw
a LL kill this guy, who just 5 mins. earlier had wrongly accused me of looting
his friend (which I didn't). The LL looted the guy clean...took 2 black magic
shields, bag of regs, some sort of weapon, some armor, and alot of gold. I
killed the LL, and took all the loot. Even though I shouldn't have (since he
previously harassed me for looting his friend, which I didn't), I dropped his
stuff on the ground after he got rezzed so that he could recover it, since I
believe the LL corpse was blue to him.

Since I looted the LL gold, and wasn't sure how much I had taken, I just kept
it, and gated myself out. The idiot gate hops with me to my house, and proceeds
to bitch me out for 10 mins. about me taking his gold, after which he promplty
imformed me that he had called a GM to report me. I receive the overplayed,
annoying, yet still requisite..."Let's go to Felucca right now so I can kick
your ass!" I eventually lost my temper and uttered some unkind words back to
him...then logged on with another character so that I didn't have to continue
listening to his whining.

I went back down to the Lich room later that night, and found this mage about
90% dead from a liche's attacks. He ran. I killed the lich, who had nearly
full life, and looted the lich. The mage came running back..."THAT WUZ MINE!"
"Um....ok, here's the loot," I respond *drops the bag*. "WHERE'S MY GOLD?" "In
the bag" I respond. "WHEN I SEE YOU IN FELUCCA YOURE DEAD!" He recalls out.
Perplexed, I open the bag, complete with the full loot inside. Who knows????
It's getting tiring.

This is exactly the type of behavior that has become rampant recently in UO.
Besides having to wait 10 minutes between liches because there's 12 other people
in the lich room at almost any given time, the twinkies are really starting to
get on my nerves, due to their incessant bitching.

I know Otara's gonna get mad at me for saying this stuff, but that's ok.... ; )

Rick Cortese

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Aug 4, 2000, 3:00:00 AM8/4/00
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"Anasazi" <anas...@mindspring.com> wrote in message
news:398B7BA4...@mindspring.com...

> It's not just the shroom room in Deceit, it seems like that entire dungeon
has
> become a "newbie dungeon" as of late. From the walled-off shroom room to
the

Deceit is now and always has been a newbie dungeon. For reference, started a
newbie character on Oceania, did an escort or two to buy a recall scroll,
found a public rune library with Deciet and have spent just over an hour in
there w/o a death.

There is no other place that is that safe in the game. The only thing about
Deciet that keeps it popular are things like the lich lord blade spirit
exploits and how safe it is relative to the amount of loot you can make
there. I wouldn't be supprised if OSI figured this out and that is why they
made Trammel so relatively tame.


> posted sign at the Lich Lord entrance chastising people for "luring"
players
> into the LL area, the entire place has done a 180 turn around from how it
used
> to be. The prevailing attitude surrounding this dungeon has changed, dare
I
> say, for the worse.

Long as they don't change it on Felucca, no big thing.

This is what I love about Deciet, not! It would be a perfect newbie dungeon
except for the advanced players that know enough to do things like gate hop
and complain.

Maybe I am biased, but I never hear a happy Deciet story. There are happy
ending Deciet stories, but they all end with "So I killed the asshole" or
"GM banned him for using UOE". While this does make me feel all warm and
fuzzy inside, it is hard to classify it as a happy ending when you know the
clown will just res or get another account and start all over with the same
behavior.
<snip>


> This is exactly the type of behavior that has become rampant recently in
UO.
> Besides having to wait 10 minutes between liches because there's 12 other
people
> in the lich room at almost any given time, the twinkies are really
starting to
> get on my nerves, due to their incessant bitching.

Just pick a less populated shard or a different area. I have been doing it
for a couple of years and you know what? I never get frustrated with Deciet
because I seldom if ever go there anymore. Deciet is better then a lot of
the people that use it.

Greywind

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Aug 5, 2000, 3:00:00 AM8/5/00
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Mistress Morrigan wrote:
>
> Ok I just heard this from my friend but can't confirm it.. OSI has totally
> walled in the shroom room on Chessy...
> used to be you couldn't recall/gate/teleport in there...
> Now my friend told me there is a damn wall in there totally blocking the
> enterance..
>
> Jesus Christ thats lame... its a part of the dungon... they already nurfed
> sending people to their deaths in there so all that was left was ppl crazy
> enough to try to run in there and faceplanting... now they set it so you
> can't even do that anymore... How fucking lame
>

I think the biggest usage of the shroom room was to
kill poison ele's.. I could kill a poison ele in a few
seconds using that room. I'd say in 10 minutes, I killed
3-4 poison ele's. Maybe more. hard to say.

xigam....@yahoo.com

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Aug 5, 2000, 3:00:00 AM8/5/00
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On Fri, 04 Aug 2000 22:27:48 -0400, Anasazi <anas...@mindspring.com>
wrote:

>It's not just the shroom room in Deceit, it seems like that entire dungeon has
>become a "newbie dungeon" as of late. From the walled-off shroom room to the

>posted sign at the Lich Lord entrance chastising people for "luring" players
>into the LL area, the entire place has done a 180 turn around from how it used
>to be. The prevailing attitude surrounding this dungeon has changed, dare I
>say, for the worse.

You are in Trammel, Trammel is full of newbies.


(note: I didn't say all trammelites were newbies)

- Xigam

Otara

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Aug 5, 2000, 3:00:00 AM8/5/00
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Yep, its one of the things I like about the place.

It also indicates that Trammel has been a huge success. The lack of
them in the past was what was killing the game.

Otara

kh...@icqmail.com

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Aug 6, 2000, 3:00:00 AM8/6/00
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On Fri, 4 Aug 2000 20:20:16 -0700, "Rick Cortese"
<rico...@netmagic.net> wrote:

>Just pick a less populated shard or a different area. I have been doing it
>for a couple of years and you know what? I never get frustrated with Deciet
>because I seldom if ever go there anymore. Deciet is better then a lot of
>the people that use it.

I always avoided Deciet on the theory that (until I got some silver
weapons) the Lich Lords wouldn't be worth the trouble.

Now I find myself, in Trammel at least, keeping up with the
Silver-weilders on liches. Without silver.

Where are all these newbies finding silver weapons? (At a guess,
camping out the Lich Lords...)


Rick Cortese

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Aug 6, 2000, 3:00:00 AM8/6/00
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<kh...@icqmail.com> wrote in message
news:4b3pos8vn4415vng9...@4ax.com...

IMHO: They may be buying the junky ones vets won't use. I think I had
something like a silver bow of ruin on a vendor for 4,000 gold, and someone
bought it!

Been running vendors for quite a while. Silver was always a good selling
item, but more so lately. I have people stopping me at banks or in front of
my vendor asking for it.

Drake

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Aug 7, 2000, 3:00:00 AM8/7/00
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Greywind" <hj...@home.com> wrote in message
news:398B6FC3...@home.com...

Major exploit patch on Wakoku. I'd be glad if they filled the whole thing
in like they did the cotton fields in Delucia if they can't arrive at a
better solution than *asking* people not to exploit its dangerous nature.

Gimble

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Aug 7, 2000, 3:00:00 AM8/7/00
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"Anasazi" <anas...@mindspring.com> wrote in message
news:398B7BA4...@mindspring.com...
> It's not just the shroom room in Deceit, it seems like that entire dungeon
has
> become a "newbie dungeon" as of late. From the walled-off shroom room to
the
> posted sign at the Lich Lord entrance chastising people for "luring"
players
> into the LL area, the entire place has done a 180 turn around from how it
used
> to be. The prevailing attitude surrounding this dungeon has changed, dare
I
> say, for the worse.
<snip remainder>

I quit playing in (Trammel) Deceit long ago. It's nothing but a slaughter
zone, where people go to make quick cash. I've met many a player (some just
freshly created) looking for a gate there and/or a rune.

If OSI wants Deceit to be a big "cash machine", then I have no problems with
them doing things like closing the 'shroom room, since it makes the dungeon
less dangerous to all those treasure seekers.

I personally think they should have some "automatic levellers" written into
the code, that would detect a heavily-camped area and then provide
additional spawn support. Perhaps an example or two might suffice:

EXAMPLE: Lich spawn is ready to happen. Server checks last three spawns and
notes that the average lifespan of the last three liches in this room has
been < 30 seconds each. Server decides that difficulty needs to be tweeked.
First, it starts by spawning a lich and two skeleton warriors. If this
spawn doesn't increase the lifepan of the lich, the next spawn might have 2
liches, 3 skeleton warriors. etc. etc.

Basically, I'm a firm believer in making Deceit dangerous (again?). That
kind of karma/fame/loot rewards shouldn't be handed out nearly as easily as
it has been.


Anasazi

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Aug 8, 2000, 3:00:00 AM8/8/00
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Otara wrote:

> On Fri, 04 Aug 2000 16:14:09 -0400, Anasazi <anas...@mindspring.com>
> wrote:
>
> >Don't get me started.....same thing on Cats too now.
> >Read the previous "discussion" which occurred a couple weeks ago on this very
> >topic - it's, um....interesting.
> >
> >Anasazi.
>
>

Nope....the Fulucca facet has the same problem....no useable shroom room. So what
about your theory that Trammel is to protect newbies from players who wish to
exploit them? Felucca now requires that same protection as well?

Otara

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Aug 8, 2000, 3:00:00 AM8/8/00
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On Tue, 08 Aug 2000 16:10:45 -0400, Anasazi <anas...@mindspring.com>
wrote:

>Nope....the Fulucca facet has the same problem....no useable shroom room. So what
>about your theory that Trammel is to protect newbies from players who wish to
>exploit them? Felucca now requires that same protection as well?

See option '1'.

Otara

Otara

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Aug 8, 2000, 3:00:00 AM8/8/00
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Twinking poisons.

Otara

On Tue, 08 Aug 2000 18:27:29 -0400, Anasazi <anas...@mindspring.com>
wrote:

>Not sure that I get what you're saying....."option 1?"
>
>: )

Anasazi

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Aug 8, 2000, 3:00:00 AM8/8/00
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Mistress Morrigan

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Aug 9, 2000, 3:00:00 AM8/9/00
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Thats just creative use of natural formations... I don't see it as an
exploit as its just as dangerous to the player... they are just making use
of room that has the ability to let them kill poisons...

--
--
Mistress Morrigan (Trinity Goddess) "Goddess of War" (The Lost Order of
the Vampirian Circle) VmP
Pronunciation {mor-rig-ahn}

=
High Queen and Goddess of the Tuatha Dé Danann.
As Macha she is Goddess of war and fertility
As Badb she is the water-goddess whose sacred well is a source of knowledge.
As Neman she is the goddess of war and battle.

-----------


"Otara" <sp...@spammity.com.au> wrote in message
news:ht11ps03vmvpqv79m...@4ax.com...


> Twinking poisons.
>
> Otara
>
> On Tue, 08 Aug 2000 18:27:29 -0400, Anasazi <anas...@mindspring.com>
> wrote:
>

Otara

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Aug 9, 2000, 3:00:00 AM8/9/00
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On Wed, 9 Aug 2000 08:45:57 -0500, "Mistress Morrigan"
<winte...@cyberspace.org> wrote:

>Thats just creative use of natural formations... I don't see it as an
>exploit as its just as dangerous to the player... they are just making use
>of room that has the ability to let them kill poisons...

Its arguably not an 'exploit' I agree, but it is something that needed
to be fixed IMO.

Otara


Mistress Morrigan

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Aug 9, 2000, 3:00:00 AM8/9/00
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Fixed by not letting the shrooms damage monsters perhaps... walling the damn
place in... no

--
--
Mistress Morrigan (Trinity Goddess) "Goddess of War" (The Lost Order of
the Vampirian Circle) VmP
Pronunciation {mor-rig-ahn}

=
High Queen and Goddess of the Tuatha Dé Danann.
As Macha she is Goddess of war and fertility
As Badb she is the water-goddess whose sacred well is a source of knowledge.
As Neman she is the goddess of war and battle.

-----------


"Otara" <sp...@spammity.com.au> wrote in message

news:rtq2ps0ald6elillc...@4ax.com...

Eric A. Hall

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Aug 9, 2000, 3:00:00 AM8/9/00
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> Fixed by not letting the shrooms damage monsters perhaps... walling the
> damn place in... no

Best fix would have been reducing the number of shrooms and/or the amount of
damage they do. For example, if you had to lead a poison ele back and forth
across the same shroom 20 times, it would have quickly lost its appeal as a
cheeze spreader, but would have still been an interesting part of the
dungeon landscape scenery.

Typical OSI fix went in instead. Disable function, we'll fix it later.
Maybe. Can you steal from shopkeepers yet?

Mistress Morrigan

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Aug 10, 2000, 3:00:00 AM8/10/00
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How is that the best fix?? The room is supposed to be a lethal death trap...
when I first started my death gates there it only contained like 8
shrooms... then a few days later they moved all the shrooms to the same side
of the wall...
then a week later they added about a dozen more shrooms.
Weeks later they made the area unusable via recall/gate/teleport... and now
they have walled it in....
I don't see how walling in a possibly lethal yet integral part of a dungon
that is supposed to be dangerous is a good thing

--
--
Mistress Morrigan (Trinity Goddess) "Goddess of War" (The Guardians of the
Watch Tower) 6|6

Pronunciation {mor-rig-ahn}

=
High Queen and Goddess of the Tuatha Dé Danann.
As Macha she is Goddess of war and fertility
As Badb she is the water-goddess whose sacred well is a source of knowledge.
As Neman she is the goddess of war and battle.

-----------


"Eric A. Hall" <eh...@ehsco.com> wrote in message
news:8ms8pj$2...@dispatch.concentric.net...

Rick Cortese

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Aug 10, 2000, 3:00:00 AM8/10/00
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"Mistress Morrigan" <winte...@cyberspace.org> wrote in message
news:sp58go...@corp.supernews.com...

> How is that the best fix?? The room is supposed to be a lethal death
trap...
> when I first started my death gates there it only contained like 8
> shrooms... then a few days later they moved all the shrooms to the same
side
> of the wall...

There is one thing that OSI has been reasonably consistant about since day
one if somewhat lax in the time it took to get their fixes in the game:
Killing people w/o taking a murder count <or noto hit under the older
notoriety system> is considered an exploit.

Added MCs to blade spirits and EVs, tinker traps, eliminated MR bug, noto
killing by going gray attacking vendors, the wholesale elimination of 'tank
thief PKs'. Probably about 40 things I could think of given the time.

I guess you could say I am anti Deciet. Not because it isn't a great newbie
dungeon but because it has always had huge exploits and has consistantly
attracted the lowest common demoninator of players. The blade spirit/EV of
lich lords, bone knight wall, trapped WEs for easy resist and loot, mushroom
room, list goes on. It wouldn't surprise me if OSI has a list of where and
when people were banned and it reads like.

Deciet UOE user
Deciet UOP user
Deciet MR bug exploiter
Deciet Homophobic slanders
Deciet Racial slander in Jew Killa guild name, "Die nigga!"
...
Deciet Language violation and abusive to GM

Personally I don't care about Deciet. I wouldn't mind if OSI left it as it
is, mushroom room and all. Maybe tone down the loot lich lords carry a bit,
but that would be it.

But it seems like this has now become a pissing contest between OSI and
exploiters. Kind of like chosing between painful rectal itch and a sharp
stick in the eye, but I would have to go with OSI on this one.

It really doesn't matter if it is Trammel or Felucca, killing people w/o
taking a murder count is an exploit. You should have picked up a murder
count for everyone you gated into the mushroom area. That is what it really
comes down to.

As a consequence of taking the murder counts, you should now be freely
attackable and perhaps into stat loss. If you don't like the idea of being
held accountable for killing chrs then you shouldn't kill them, that simple.

Mistress Morrigan

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Aug 10, 2000, 3:00:00 AM8/10/00
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I only gated the occasional twink that was spamming at the bank or annoying
the living crap outta me in one way or another... I think a total of 3
people died that I purposly sent down there... other times I had nothing to
do with their deaths... I took someones idea of taking a chair in there and
sitting in the middle of the shroom field and watching people run up to me
and faceplanting at my feet. Did I get a kick out of watching them die at my
feet? Yes I did... did I in anyway get involved or be the cause of their
death... no... I never told them to run up to me.. I never said a word most
of the time... I just sat there and watched them run in and die. I wasn't
exploiting anything... just enjoying the view :)

--
--
Mistress Morrigan (Trinity Goddess) "Goddess of War" (The Guardians of the
Watch Tower) 6|6

Pronunciation {mor-rig-ahn}

=
High Queen and Goddess of the Tuatha Dé Danann.
As Macha she is Goddess of war and fertility
As Badb she is the water-goddess whose sacred well is a source of knowledge.
As Neman she is the goddess of war and battle.

-----------


"Rick Cortese" <rico...@netmagic.net> wrote in message
news:sp5ckbi...@corp.supernews.com...

Rick Cortese

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Aug 10, 2000, 3:00:00 AM8/10/00
to
"Mistress Morrigan" <winte...@cyberspace.org> wrote in message
news:sp5fqo...@corp.supernews.com...

> I only gated the occasional twink that was spamming at the bank or
annoying
> the living crap outta me in one way or another... I think a total of 3
> people died that I purposly sent down there... other times I had nothing
to

OK, 3 murder counts then.

Concept of karma and noteriety never worked out in UO and never will. But
the idea behind it when it can be enforced<like a live DM> is you become
accountable for your actions and others know what to expect.

For instance, had you been tagged with the murder counts, probably would
have dropped you to wicked or at least rude. If someone jumps into a gate a
wicked person casts for them, they have a reasonable expectation that it may
go some place that isn't very nice. This allows the game to be self
moderating, people aren't dying left and right in a P&P RPG because some
Illustrious chr intentionally gets them killed or strands their ghost on an
isle with no healers. You can still do it, but the frequency you can do it
is limited by a working alignment system.


> do with their deaths... I took someones idea of taking a chair in there
and
> sitting in the middle of the shroom field and watching people run up to me
> and faceplanting at my feet. Did I get a kick out of watching them die at
my
> feet? Yes I did... did I in anyway get involved or be the cause of their
> death... no... I never told them to run up to me.. I never said a word
most
>of the time... I just sat there and watched them run in and die. I wasn't
> exploiting anything... just enjoying the view :)

OK, I am invoking my DM powers here and terminating whatever title you have
in game and giving your character the Rick Cortese official alignment of
chaotic evil.

That is how it should be and so it shall be. ;-)

Mistress Morrigan

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Aug 10, 2000, 3:00:00 AM8/10/00
to
> > I only gated the occasional twink that was spamming at the bank or
> annoying
> > the living crap outta me in one way or another... I think a total of 3
> > people died that I purposly sent down there... other times I had nothing
> to
>
> OK, 3 murder counts then.
>
> Concept of karma and noteriety never worked out in UO and never will. But
> the idea behind it when it can be enforced<like a live DM> is you become
> accountable for your actions and others know what to expect.

No different then using your tames to kill some twink thats annoying you...
but since I'm in trammel its more difficult for me then Draco kill ... I
actually have to convince them to step into my gate and click yes to be
gated outside guard zone... So its their stupidity that gets them killed...
also... all they have to do is gate right back... its them moving in the
shroom field that gets them killed... if they didn't move and just dbl
clicked to gate back they woulda been fine... and no I'm not trying to pass
the blame on them... just stating my case... if I get annoyed... I get evil
and vicious and must think up some way to pay them back... :)

> >of the time... I just sat there and watched them run in and die. I wasn't
> > exploiting anything... just enjoying the view :)
>
> OK, I am invoking my DM powers here and terminating whatever title you
have
> in game and giving your character the Rick Cortese official alignment of
> chaotic evil.
>
> That is how it should be and so it shall be. ;-)

WooHoo Thank you Ricky :)... works good since a Goddess of War usually isn't
a nice person :)

--
--
The Chaotic Evil Mistress Morrigan (Trinity Goddess) "Goddess of War" (The


Guardians of the Watch Tower) 6|6

Pronunciation {mor-rig-ahn}

=
High Queen and Goddess of the Tuatha Dé Danann.
As Macha she is Goddess of war and fertility
As Badb she is the water-goddess whose sacred well is a source of knowledge.
As Neman she is the goddess of war and battle.

-----------


"Rick Cortese" <rico...@netmagic.net> wrote in message

news:sp5lnk...@corp.supernews.com...


> "Mistress Morrigan" <winte...@cyberspace.org> wrote in message
> news:sp5fqo...@corp.supernews.com...
>

gil

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Aug 10, 2000, 3:00:00 AM8/10/00
to

Mistress Morrigan wrote:
>
> I only gated the occasional twink that was spamming at the bank or annoying
> the living crap outta me in one way or another... I think a total of 3
> people died that I purposly sent down there... other times I had nothing to
> do with their deaths... I took someones idea of taking a chair in there and
> sitting in the middle of the shroom field and watching people run up to me
> and faceplanting at my feet. Did I get a kick out of watching them die at my
> feet? Yes I did... did I in anyway get involved or be the cause of their
> death... no... I never told them to run up to me.. I never said a word most
> of the time... I just sat there and watched them run in and die. I wasn't
> exploiting anything... just enjoying the view :)

That's really lame. I don't think you're being honest with yourself
MM. You were "exploiting" (not in the "cheat" sense, but definately in
the "taking advantage of the game system to encourage folks to their
deaths without being held responsible for your actions" sense of the
word) the shroom room, and you know it. Whether the targets of your
games were twinks or not, you found a way to help kill folks without
taking a count.

You keep harping on this, over and over. The fact that you expend so
much effort on this reinforces my belief that there's more to it than
your protestations "it wasn't my fault they died" claim than you
acknowledge here.

gil

Mistress Morrigan

unread,
Aug 10, 2000, 3:00:00 AM8/10/00
to
OK fine... I woulda been willing to take a MC for them... I wasn't doing it
to purposly avoid a count... believe me if I coulda killed them myself I
would have.

--
--


Mistress Morrigan (Trinity Goddess) "Goddess of War" (The Guardians of the
Watch Tower) 6|6

Pronunciation {mor-rig-ahn}

=
High Queen and Goddess of the Tuatha Dé Danann.
As Macha she is Goddess of war and fertility
As Badb she is the water-goddess whose sacred well is a source of knowledge.
As Neman she is the goddess of war and battle.

-----------


"gil" <g...@uswest.net> wrote in message news:3992E36D...@uswest.net...

gil

unread,
Aug 10, 2000, 3:00:00 AM8/10/00
to
Mistress Morrigan wrote:
>
> OK fine... I woulda been willing to take a MC for them... I wasn't doing it
> to purposly avoid a count... believe me if I coulda killed them myself I
> would have.

I believe you :)

I also believe you're clever and resourceful enough to find other ways
to deal justice to twinks :)

gil

Mistress Morrigan

unread,
Aug 10, 2000, 3:00:00 AM8/10/00
to
Why thank you... thats sooo sweet :)

--
--
Mistress Morrigan (Trinity Goddess)

Pronunciation {mor-rig-ahn}
=
High Queen and Goddess of the Tuatha Dé Danann.
As Macha she is Goddess of war and fertility
As Badb she is the water-goddess whose sacred well is a source of knowledge.
As Neman she is the goddess of war and battle.

-----------

"gil" <g...@uswest.net> wrote in message news:3992F515...@uswest.net...

kh...@icqmail.com

unread,
Aug 11, 2000, 3:00:00 AM8/11/00
to
On Thu, 10 Aug 2000 09:22:58 -0700, "Rick Cortese"
<rico...@netmagic.net> wrote:

>"Mistress Morrigan" <winte...@cyberspace.org> wrote in message
>news:sp5fqo...@corp.supernews.com...

>>of the time... I just sat there and watched them run in and die. I wasn't
>> exploiting anything... just enjoying the view :)
>

>OK, I am invoking my DM powers here and terminating whatever title you have
>in game and giving your character the Rick Cortese official alignment of
>chaotic evil.

That's not chaotic evil, though; It's closer to chaotic neutral.
Unless she's looting the dead bodies.


Rick Cortese

unread,
Aug 11, 2000, 3:00:00 AM8/11/00
to
<kh...@icqmail.com> wrote in message
news:6sb7pssa67s2q40te...@4ax.com...

I was looking at the 3 she killed more then the chair thing. Matter of DM
style I guess.


Kiril Threndor

unread,
Aug 14, 2000, 3:00:00 AM8/14/00
to
Mistress Morrigan <winte...@cyberspace.org> only went ahead and wrote!

>OK fine... I woulda been willing to take a MC for them... I wasn't doing it
>to purposly avoid a count... believe me if I coulda killed them myself I
>would have.


If you did it in Felluca you could have killed them yourself and taken a
count. I don't believe you would have ever done this stuff in Felluca
though, you do it in Trammel because you know you are untouchable. Not
chaotic evil or neutral or whatever, just a twink.
--
________________________________________________

Kiril Threndor
OGD SP


Mistress Morrigan

unread,
Aug 28, 2000, 3:00:00 AM8/28/00
to
How damn old was this thread??


> Besides this, when you'll ever learn quoting, Morrigan?

Umm what?

--
--
The Illustrious Chaotic Evil Mistress Morrigan (Trinity Goddess) "Goddess
of War" (Tuatha Dé Danann) TDD

Pronunciation {mor-rig-ahn}

=
High Queen and Goddess of the Tuatha Dé Danann.
As Macha she is Goddess of war and fertility
As Badb she is the water-goddess whose sacred well is a source of knowledge.
As Neman she is the goddess of war and battle.

-----------


"Achim from Yew/Europa" <ac...@friendsofyew.de> wrote in message
news:8o956o$ac8e5$1...@ID-5795.news.cis.dfn.de...
> Greetings, Kiril Threndor!


>
> On Mon, 14 Aug 2000 16:26:23 +0100, you wrote:
>
> > If you did it in Felluca you could have killed them yourself and taken a
> > count. I don't believe you would have ever done this stuff in Felluca
> > though, you do it in Trammel because you know you are untouchable. Not
> > chaotic evil or neutral or whatever, just a twink.
>

> Well, absolutely right. This lass is just another jerk, definitely
> worth to put on the KOS-list. But I'm on europa... And this kind of
> player never comes to felucca.
>
>
> Achim
> --
> "Life is what happens to you while you're busy making other plans."
> John Lennon

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