crf has the right idea here. Gammons don't matter, so try to force X to
hit so that his board crunches while O sits on the bar. The other
hitting plays are respectable choices. Not hitting is a blunder.
BTW, I didn't know the answer when I posted the problem so no QF at work
here, even if the best play is somewhat counter intuitive.
XGID=-cABBBCBC------a--abbbbb--:1:1:-1:21:4:1:0:5:10
X:Player 1 O:Player 2
Score is X:4 O:1 5 pt.(s) match.
+12-11-10--9--8--7-------6--5--4--3--2--1-+
| O O | | O O O O O |
| | | O O O O O |
| | | |
| | | |
| | | |
| |BAR| |
| | | |
| | | |
| X | | X O | +---+
| X X | | X X X X O | | 2 |
| X X | | X X X X X O | +---+
+13-14-15-16-17-18------19-20-21-22-23-24-+
Pip count X: 82 O: 129 X-O: 4-1/5
Cube: 2, X own cube
O to play 21
1. Rollout� 24/23* 3/1 eq:-0.699
Player: 14.44% (G:0.56% B:0.02%)
Opponent: 85.56% (G:50.80% B:21.53%)
Confidence: �0.006 (-0.706..-0.693) - [100.0%]
Duration: 9 minutes 24 seconds
2. Rollout� 24/23* 7/5 eq:-0.748 (-0.49)
Player: 11.88% (G:0.69% B:0.03%)
Opponent: 88.12% (G:41.21% B:11.62%)
Confidence: �0.005 (-0.752..-0.743) - [100.0%]
Duration: 7 minutes 04 seconds
3. Rollout� 24/23* 10/8 eq:-0.751 (-0.051)
Player: 11.83% (G:0.60% B:0.03%)
Opponent: 88.17% (G:43.67% B:14.15%)
Confidence: �0.005 (-0.756..-0.746) - [0.0%]
Duration: 7 minutes 26 seconds
4. Rollout� 24/23* 6/4 eq:-0.763 (-0.064)
Player: 11.47% (G:0.34% B:0.01%)
Opponent: 88.53% (G:47.08% B:17.01%)
Confidence: �0.005 (-0.768..-0.759) - [0.0%]
Duration: 6 minutes 32 seconds
5. Rollout� 7/5 2/1 eq:-0.783 (-0.084)
Player: 10.62% (G:0.19% B:0.00%)
Opponent: 89.38% (G:35.49% B:7.56%)
Confidence: �0.004 (-0.787..-0.780) - [0.0%]
Duration: 4 minutes 24 seconds
6. Rollout� 10/7 eq:-0.791 (-0.092)
Player: 10.15% (G:0.27% B:0.00%)
Opponent: 89.85% (G:35.49% B:7.59%)
Confidence: �0.004 (-0.795..-0.788) - [0.0%]
Duration: 2 minutes 50 seconds
� 1296 Games rolled with Variance Reduction.
Moves: 3-ply, cube decisions: XG Roller
eXtreme Gammon Version: 2.10, MET: Kazaross XG2
--
//Walt