X:You O:O
Score is X:0 O:0 5 pt.(s) match.
+13-14-15-16-17-18------19-20-21-22-23-24-+
| X O | | O O O O |
| X | | O O O O |
| | | O O |
| | | O |
| | | 6 |
| |BAR| |
| | | |
| | | |
| | | X X |
| X | | X X X X |
| X O | | X X X X X |
+12-11-10--9--8--7-------6--5--4--3--2--1-+
Pip count X: 85 O: 54 X-O: 0-0/5
Cube: 1
X on roll, cube action
Walt <walt_ask...@yahoo.com> wrote:
>Score is X:0 O:0 5 pt.(s) match.
> +13-14-15-16-17-18------19-20-21-22-23-24-+
> | X O | | O O O O |
> | X | | O O O O |
> | | | O O |
> | | | O |
> | | | 6 |
> | |BAR| |
> | | | |
> | | | |
> | | | X X |
> | X | | X X X X |
> | X O | | X X X X X |
> +12-11-10--9--8--7-------6--5--4--3--2--1-+
>Pip count X: 85 O: 54, Cube:1, X on roll, cube action
Well, it must be a take, so is it a double?
X is a favorite to hit, and if X hits a favorite to win, but not many gammons and
plenty of jokers. I'll call it
No double/take
>X:You O:O
>Score is X:0 O:0 5 pt.(s) match.
> +13-14-15-16-17-18------19-20-21-22-23-24-+
> | X O | | O O O O |
> | X | | O O O O |
> | | | O O |
> | | | O |
> | | | 6 |
> | |BAR| |
> | | | |
> | | | |
> | | | X X |
> | X | | X X X X |
> | X O | | X X X X X |
> +12-11-10--9--8--7-------6--5--4--3--2--1-+
>Pip count X: 85 O: 54 X-O: 0-0/5
>Cube: 1
>X on roll, cube action
On Nov 10, 2:16 pm, Stick <checkmug...@yahoo.com> wrote:
> [55 44 54 53 43 41 31] = games where we don't hit and we win 2.5/12
> games
> overall 10.5 + 2.5 + 6 = 19 games or ~52.5%
Actually we're an underdog, cause non-hit rolls should count as
(nearly?) zero wins -- O will redouble us out.
So, 10.5 + 0 + 6 = 16.5 games or ~46%
Or did I miss something?
On Nov 10, 6:59 pm, Grunty <gruntingdw...@yahoo.com> wrote:
> On Nov 10, 2:16 pm, Stick <checkmug...@yahoo.com> wrote:
> > [55 44 54 53 43 41 31] = games where we don't hit and we win 2.5/12
> > games
> > overall 10.5 + 2.5 + 6 = 19 games or ~52.5%
> Actually we're an underdog, cause non-hit rolls should count as
> (nearly?) zero wins -- O will redouble us out.
> So, 10.5 + 0 + 6 = 16.5 games or ~46%
> Or did I miss something?
Yes, I will not be doubled out on most non hitting rolls.
> On Nov 10, 6:59 pm, Grunty <gruntingdw...@yahoo.com> wrote:
> > On Nov 10, 2:16 pm, Stick <checkmug...@yahoo.com> wrote:
> > > [55 44 54 53 43 41 31] = games where we don't hit and we win 2.5/12
> > > games
> > > overall 10.5 + 2.5 + 6 = 19 games or ~52.5%
> > Actually we're an underdog, cause non-hit rolls should count as
> > (nearly?) zero wins -- O will redouble us out.
> > So, 10.5 + 0 + 6 = 16.5 games or ~46%
> > Or did I miss something?
> Yes, I will not be doubled out on most non hitting rolls.
> Stick
A good reference position for the D/T after X misses is in Trice's boot camp. If X misses, X still has some contact chances and some racing chances. A take is derived from these two sources of equity combined.
O's crunched position means that the pip-count overrepresents O's lead. About 12 points need to be subtracted from X's pipcount -- 8 for O's crunch and 4 for X being on-roll. So, if X misses, X can win by winning a race with a deficit of 54 to 73 or by hitting O's blot.
O's board has started to crunch, X has a double shot at the blot, and
hit/dance is (probably) a market loser. But it's still not time to
double. Stick probably explained it best, so I won't duplicate that here.
I cubed this one, thinking of the market-losers. Big mistake.
X:Player 1 O:Player 2
Score is X:0 O:0 5 pt.(s) match.
+13-14-15-16-17-18------19-20-21-22-23-24-+
| X O | | O O O O |
| X | | O O O O |
| | | O O |
| | | O |
| | | 6 |
| |BAR| |
| | | |
| | | |
| | | X X |
| X | | X X X X |
| X O | | X X X X X |
+12-11-10--9--8--7-------6--5--4--3--2--1-+
Pip count X: 85 O: 54 X-O: 0-0/5
Cube: 1
X on roll, cube action
Analyzed in Rollout
No double
Player Winning Chances: 51.77% (G:2.02% B:0.04%)
Opponent Winning Chances: 48.23% (G:2.06% B:0.01%)
Double/Take
Player Winning Chances: 52.01% (G:1.98% B:0.04%)
Opponent Winning Chances: 47.99% (G:2.05% B:0.01%)
Cubeless Equities: No Double=+0.035, Double=+0.076