On 5/15/2013 9:54 PM, Walt wrote:
And Goldilocks looked at the board and said, "24/22 13/8? That play is
too passive. I need to get my runner out of there so I need to step up
to the edge of the prime, but 24/22 just makes it harder. 13/8 is not
really bad, but it accomplishes little. Let's try something else."
"13/8 6/4*? That play is too aggressive. Hitting loose, keeping the
four prime , and bringing a 12th checker into the zone is strong when it
works. But the 15 shots from the bar make it too risky."
"9/4* 6/4? Ah, that play is just right. It puts O on the roof, makes
the valuable 4 point, and only leaves 10 shots. I'll play that."
1. Rollout� 9/4* 6/4 eq:-0.395
Player: 38.07% (G:12.74% B:1.15%)
Opponent: 61.93% (G:15.18% B:0.75%)
Confidence: �0.006 (-0.401..-0.388) - [100.0%]
Duration: 17 minutes 23 seconds
2. Rollout� 13/8 6/4* eq:-0.434 (-0.039)
Player: 36.78% (G:11.11% B:1.18%)
Opponent: 63.22% (G:16.46% B:1.07%)
Confidence: �0.006 (-0.440..-0.428) - [0.0%]
Duration: 15 minutes 45 seconds
3. Rollout� 24/22 13/8 eq:-0.446 (-0.052)
Player: 35.78% (G:10.48% B:0.86%)
Opponent: 64.22% (G:15.74% B:0.66%)
Confidence: �0.007 (-0.453..-0.440) - [0.0%]
Duration: 16 minutes 30 seconds
4. XG Roller++ 13/6 eq:-0.468 (-0.073)
Player: 33.37% (G:7.64% B:0.31%)
Opponent: 66.63% (G:13.16% B:0.43%)
5. XG Roller++ 24/22 6/1 eq:-0.472 (-0.077)
Player: 34.98% (G:8.26% B:0.26%)
Opponent: 65.02% (G:16.69% B:0.51%)
� 1296 Games rolled with Variance Reduction.
Moves: 3-ply, cube decisions: XG Roller
eXtreme Gammon Version: 2.10, MET: Kazaross XG2
--
//Walt