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View:  Topic list, Topic summary Topics 1 - 10 of 5068  Older »
Description: Perfect information, pure strategy games.
 

Infinito 
  It is for two years that I sometimes dream about an uncomputable game. How should this game be? Is such a thing even possible? I think from a theoretical point of view it is possible, but, how? This is my holy grail. (I have another holy grail other than this one, but another thread on it... )... more »
By epicuru...@gmail.com  - May 16 - 1 new of 1 message    

triangular BoxOff 
  BoxOff can be adapted to a triangular board of hexagons. *Three* same-colored stones can be removed if they share an otherwise empty triangle. I think it's best if it's required that the triangle considered be oriented the same way as the board. (If the triangle is allowed to be oriented any way, it causes visualization problems, at least for me.) A hexagonal board of hexagons could be also be used, but again I feel there is awkwardness in visualization.... more »
By raidingfal...@gmail.com  - May 7 - 1 new of 1 message    

Amends 
  Looking back, I believe I was unnecessarily harsh on various fellow designers, especially Christian Freeling, Corey Clark, and Luis Bolanos Mures. Now I'm about done with designing abstract games, though I'm still observing the progress of my existing games and new developments of others, and I want to make amends. Christian is the most famous organic game designer in the world and deserves the most respect, I believe.... more »
By Mark Steere  - May 7 - 6 new of 6 messages    

MARS Small Biz 
  MARS Small Biz [link] Prompt teleprompter [link] 10-Strike Connection Monitor [link] Text To Speech Converter [link] Cypherix LE Encryption Software [link] MARS Small Biz
By Rudolf Aram Stanwood  - Mar 31 - 1 new of 1 message    

SEVEN COLOUR DOMINO 49 dice 
  Seven colour domino 49 dice: seven colours, seven numbers (from 0 to 6), seven doubles. [link]
By Alek Madov  - Mar 10 - 2 new of 2 messages    

Glorieta Example Game and Design Notes 
  Since the nature of this game isn't the easiest to grok from the rules, I've posted an example game. See here: [link]
By Nick Bentley  - Mar 6 - 2 new of 2 messages    

Christian Freeling's gargantuan thread in the Arimaa forum 
  Omar: "Christian, your thread is so huge, it's causing a problem in my forum. I might have to close it." Christian: "No problem! I'll just start a different gargantuan thread! :D"
By Mark Steere  - Mar 4 - 2 new of 2 messages    

Christian's blames me for his bad game, again. 
  Christian Freeling wrote in the Arimaa forum: ... Let's not.
By Mark Steere  - Feb 20 - 2 new of 2 messages    

New checker family game: Eximo 
  ... Member of the Checkers family, Eximo has orthogonal and diagonal movement and capture. There are no kings, only men. Men can jump without capturing. When a man reaches the last row, it frees another man. SETUP On a 8x8 square board, Black has his pieces on b1, c1, d1, e1, f1, g1, b2, c2, d2, e2, f2, g2,b3, c3, f3, g3; White on b8, c8, d8, e8, f8, g8, b7, c7, d7, e7, f7, g7,b6, c6, f6, g6.... more »
By epicuru...@gmail.com  - Feb 20 - 2 new of 2 messages    

Box Off 
  Box Off is a solitaire game, so technically this post is off topic. 2-Player perfect information game purists will want to read no further. Here are the rules: The standard size for it is 8x6, and the standard number of different kinds of tiles is 3 --- black, white and yellow. A different size can be used (for instance, 10x8), and also a different number of kinds of tiles can be used (for instance, 4 different kinds of tiles --- black, white, yellow and green.... more »
By raidingfal...@gmail.com  - Feb 19 - 22 new of 22 messages    

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