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New MSG Game: Triple Y

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Mark Steere

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Feb 15, 2013, 3:28:23 AM2/15/13
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The Y principle works perfectly well on any board shape, not just the triangle and the hexagon. The three perimeter delineating cells need not be vertices. And said delineator cells need not be spaced equidistantly. The three delineator cells could be any three perimeter cells separated by at least one perimeter cell respectively.

For example, on a base 7 hexagon, select five contiguous, non-vertex perimeter cells, labeling them 1 through 5 consecutively. Call cells 1, 3, and 5 delineator cells. Call cells 2 and 4 sides. And call all the remaining perimeter cells the third side. This arrangement of delineator cells and sides would be perfectly suitable for Y play.

For Triple Y, a hexagonal board is used. Label any vertex with a 1 and, proceeding around the perimeter either clockwise or counter-clockwise, label the remaining five vertices 2 through 6 consecutively. Three sets of delineator cells are used to define three distinct games of Y: Vertices 1, 2, 3; vertices 3, 4, 5; and vertices 5, 6, 1.

The three games of Y so defined are played simultaneously. The object is to win at least two of them.

Design Notes

As with Redstone, I thought of Triple Y while driving home at night after a vigorous but very relaxing 2 hour massage from a young, ape strong Chinese lady. It really clears the cobwebs.

-Mark

Mark Steere Games
http://www.marksteeregames.com/index.html

hazenab...@gmail.com

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Feb 15, 2013, 9:59:57 AM2/15/13
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That is what we call CRAPCRAPCRAP.
You got the idea while driving?????
HA HA HA
Who are you trying to fool?
Triple Y !!!??? TRIPLE ASSHOLE!!!

Luis Bolaños Mures

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Feb 15, 2013, 10:19:38 AM2/15/13
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El viernes, 15 de febrero de 2013 09:28:23 UTC+1, Mark Steere escribió:
> Triple Y

Nah, Trilithon is a nicer name.

http://www.boardgamegeek.com/boardgame/63776/trilithon

El domingo, 3 de febrero de 2013 18:12:47 UTC+1, Mark Steere escribió:
> There was a peaceful era without "I call its" based on minor variations of other inventors' games. Stay off the Internet, Luis The Mangy, until and unless you come up with something original.

Thanks for the advice.

hazenab...@gmail.com

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Feb 15, 2013, 10:29:10 AM2/15/13
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HA HA HA
MARKRAPPY THE COPY-PASTER
I HAVE A NEW GAME : TRIPLE CRAP.
I WILL SEND THE RULES LATER.

Mark Steere

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Feb 15, 2013, 11:07:13 AM2/15/13
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On Friday, February 15, 2013 7:19:38 AM UTC-8, Luis Bolaños Mures wrote:
> El viernes, 15 de febrero de 2013 09:28:23 UTC+1, Mark Steere escribió:
> >
> > Triple Y
>
> Nah, Trilithon is a nicer name.

No, it's not a nicer game. It's the exact same game, genius.

My mistake. I withdraw Triple Y and fully credit Greg van Patten for having invented it first.

> El domingo, 3 de febrero de 2013 18:12:47 UTC+1, Mark Steere escribió:
>
> > There was a peaceful era without "I call its" based on minor variations
> > of other inventors' games. Stay off the Internet, Luis The Mangy,
> > until and unless you come up with something original.
>
> Thanks for the advice.

You're welcome. Now start following it, Luis The Mangy.

Nick Bentley

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Feb 15, 2013, 11:15:16 AM2/15/13
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Interesting. One thought thought though. The great weakness of Y is that the center cells are so much more important than those on the perimeter that play is very restricted, and the meaningful branch factor is low unless playing an a humongous board.

With 3 simultaneous games of Y going on, I believe the center-periphery imbalance would be exaggerated even more.

Luis Bolaños Mures

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Feb 15, 2013, 11:15:24 AM2/15/13
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El viernes, 15 de febrero de 2013 17:07:13 UTC+1, Mark Steere escribió:
> On Friday, February 15, 2013 7:19:38 AM UTC-8, Luis Bolaños Mures wrote:
>
> > El viernes, 15 de febrero de 2013 09:28:23 UTC+1, Mark Steere escribió:
>
> > > Triple Y
>
> > Nah, Trilithon is a nicer name.
>
> No, it's not a nicer game. It's the exact same game, genius.

I know it's the exact same game. That's why I said Trilithon is a nicer "name", not "game".

Mark Steere

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Feb 15, 2013, 11:20:42 AM2/15/13
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On Friday, February 15, 2013 8:15:24 AM UTC-8, Luis Bolaños Mures wrote:
>
> I know it's the exact same game. That's why I said Trilithon is a nicer
> "name", not "game".

My bad. Just woke up. You're still a greedy Spaniard.

hazenab...@gmail.com

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Feb 15, 2013, 11:44:54 AM2/15/13
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You are really arrogant Markrappy!
So you are going to credit Greg Van Patten for daring inventing a crappy game first!!!???
Who are you?
NOT OF YOUR GAME IS ORIGINAL.
ALL ARE COPY-PASTED GAMES.
ALL ARE CRAPPY GAMES!!!
YOU AND CHRISTIAN FREELING CREATED WORDS MEANINGLESS LIKE ORGANIC AND QUINTESSENTIAL TO COVER YOUR INCOMPETENCY.



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