Op dinsdag 7 mei 2013 18:50:43 UTC+2 schreef Mark Steere het volgende:
> Looking back, I believe I was unnecessarily harsh on various fellow designers, especially Christian Freeling, Corey Clark, and Luis Bolanos Mures.
So what was your first clue?
Now I'm about done with designing abstract games, though I'm still observing the progress of my existing games and new developments of others, and I want to make amends. Christian is the most famous organic game designer in the world and deserves the most respect, I believe.
Don't overdo it. And you may be done with abstract games, but the reverse may not be the case. There's this secret hiding in full view, yet understood by few: abstract games have a mind of their own.
>
> So, I guess I'm kind of apologizing, though not to everyone I've tussled with here. I have no regrets about colossal oaf, Bill Taylor, nincompoop extraordinaire, Hazen, or any of the other coattail riding buffoons that have graced rga with their inanity.
To be fair, I must admit that lately I've been driven to a sharper insight in the nature of your frustrations.