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Fluctuation and the rigging of online poker

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Bob Dainauski

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Aug 16, 2002, 11:02:00 AM8/16/02
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I apologize if this is a duplicate for anyone. I posted it three days ago
and it hasn't shown up on Google, recpoker, or my newsreader, so I assume
it did not go out the first time.

(Best viewed in a fixed font such as Courier 10)

A number of people have reported the same bad experience with online
poker: They win for a while, but once they cash out some winnings
they seem to run bad and bust. To some people, this is solid evidence
that online poker must be rigged; that by cashing out some winnings,
players incur the wrath of the online operators, who will set a switch
on the player's account, dooming them to lose thereafter.

Is the "rigged theory" the best explanation for the trends that people
are observing?

To explore the possibilities, I wrote a simple program to do a Monte
Carlo simulation to examine the luck factor in small bankroll play
where players take money off the table in the form of cashouts. I
don't claim it perfectly models the real world. I do suspect the
trends that the sim demonstrates are probably correct.

Program Inputs:

(SB stands for Small Bets)

Player's standard deviation in SB/hr
Player's true EV in SB/hr
Starting bankroll in SB
Cashout Point in SB
Cashout Amount in SB

It works like this: The player's Standard Deviation in SB/hr is a
measure of how much their bankroll fluctuates due to chance. For
example, a setting of 10 would mean that about 68% of the time they
would experience a fluctuation of 10 SB or less over the course of an
hour, and about 95% of the time they would see fluctuations of 20 SB
or less. These fluctuations would be positive sometimes, and negative
other times, and would tend to balance out in the long run.

In the Sim, with each passing hour I apply the players true EV, and
randomly generate fluctuation for that hour. I do this by generating
a random number from .001 to .999, seeing where it falls on the normal
curve, and applying that many times their SD setting.

On the normal curve, .001 is about -3.09 SDs; .250 is -0.67449
SDs; 0.500 is 0, and so on up to 0.999 which is +3.09, etc.

So, for a player with SD set to 10 and True EV set to +2 SB/hr, if the
random number for a given hour was .250, I would take the player's
bankroll and add:

[(-0.67449) * (10)] + 2

The Starting Bankroll is the number of SB they begin with. The
Cashout Point is a goal, in SB, at which they will take the Cashout
Amount off the table, never to return.

The only other tweaking I did was to make some adjustments when a
player ended an hour with a bankroll smaller than his SD. Without
this tweak high variance players were managing to outperform their
expected EV by considerable margins (e.g., small -EV / high SD losers
were winning). Effectively, you cannot allow someone who starts a
period with, let's say, one-half of a SB remaining post a positive
triple SD (where SD=30) the next period.

Now I just need some Sim players.

I searched RGP's old posts looking for some real life SD stats from
reputable sources. I chose an SD of 16 SB / hour based on one of
Abdul's posts suggesting 7.5 to 8 BB /hr was the SD for a "tight pro"
(his words). I chose an EV of +2 SB / hr. So I had my EV and SD for
a tight winning pro.

I wanted to compare this with a more aggressive pro, who plays more
hands, perhaps because he's a super reader or can outplay people on
later streets. The more aggressive pro will have the same EV, but an
SD of 30, which may be a little high, but I'm not shooting for exact
figures - only trends.

For bankroll requirements, all sim players will start with a 100 SB
bankroll (e.g. $300 for 3/6) and every time they run it up to 200 SB
or more, they'll take 100 SB out of play. I picked these numbers on
feel. I doubt many online players buy in for the oft-quoted 300 BB
bankroll recommended to outlive most fluctuations. That would be
$1800 at $3/$6.

Let's call our two players TightProbot (SD=16) and AggressiveProbot
(SD=30), respectively. Now let's clone them 100,000 times and send
each one out on its mission: Take 100 SB and double it up as many
times as you can. Take 100 SB off the table every time you reach or
exceed 200 SB. Keep playing until you bust out. Money taken off the
table never comes back into play.

Here's what happened:

Player: TightProbot AggressiveProbot
Set EV: +2 +2
SD: 16 30
=============================================
Hours Played 24.6M 3.8M
Tot Cashouts 591,265 174,114
Cash Before Bust 83,248 58,700
Cash Before Bust % 83.2% 58.7% [1]
Avg Hrs to Bust 246.4 38.2
Max Cashouts 72 33
Sim EV +1.99 +1.94


Hours Played: The sum of hours played by all 100,000 "bots" before
busting. M denotes "million."

Tot Cashouts: Total number of 100 unit cashouts achieved by all
100,000 bots.

Cash Before Bust: Total number of bots that achieved at least 1
cashout before busting.

Cash Before Bust %: Percentage of bots who achieved at least 1
cashout before busting.

Avg Hrs To Bust: Average run, in hours, before busting. I'd like to
capture the median too, but I didn't get to that yet.

Hours per Cashout: Number of hours played for each cashout generated.

Max Cashouts: The most cashouts by any one "bot" before busting.

Sim EV: The calculated EV, in SB/hr, at the end of the sim (net units
/ total hours played).

The exact numbers, being SIMed, may be of limited value, but I think
the trends are probably useful. And what do the trends tell us?

Notice that the TightProbots cashed out 591,000 times compared to
AggressiveProbot's 174,000 times. Yet their EV was almost identical.
How can this be? The answer lies in play time. AggressiveProbot
lives life in the fast lane. Although his EV is the same as
TightProbot's, his variance (i.e. "luck") comes in stronger doses. He
can double up a lot faster, and he can burn off a buy-in far faster as
well. Notice he busts once every 38 hours, compared to once every 246
hours for TightProbot. AggressiveProbot "eats variance for lunch," as
someone once wrote.

Another observation is that even tight, winning players who start with
100 SB will bust before doubling up more than 1 time in 6. And loose,
winning players can burn off better than two out of every five 100 SB
buyins without doubling.

So, for winning players, it is probably more apparent that the tight
ones are winners. The looser players experience more extreme bankroll
swings, and bust out far more often. Even though loose players may
ultimately have the same EV as tight players, it may be far harder to
observe through all the fluctuation.

Finally, for winning players, the chances of making a long run of
cashouts increase as you go from loose to tight, because you're less
exposed to luck and more likely to show your true, winning nature.

Let's see how the losing players did now.

Note: I suspect many online players have an SD higher than Loosebot.
I might have to do another pass with a Maniacbot.

Results - Losers Summary Chart, 100,000 Trials each, initial bankroll
= 100 SB, cashout point = 200 SB, cashout amount = 100 SB:

Player: Broomcorn WeakTight Earnest Loose
Set EV: -1 -1 -1 -1
SD: 5 16 23 30
===========================================================
Hours Played 10.1M 5.9M 3.7M 2.5M
Tot Cashouts 32 41,956 64,093 76,043
Cash Before Bust 32 28,458 36,534 39,546
Cash Before Bust % 0.032% 28.5% 36.5% 39.6%
Avg Hrs To Bust 100.8 59.2 36.6 24.8
Max Cashouts 1 9 13 17
Sim EV -0.99 -0.98 -0.98 -0.97

First of all, the tighter you are the more obvious it will be that you
are a loser -- just as tight winners are more obvious.
BroomcornsUnclebot, for example, will cashout less than 1 time in
every 3000 buyins. But as you get looser the fluctuations become more
and more wild, and in the short run it become harder and harder to
tell if you're a winner or loser. Loosebot, for example, will manage
to double up a buy in just about 40% percent of the time.

Notice that all the losing bots have the same EV. But Loosebot, for
example, enjoys many more total cashouts and "higher" multiple cashout
runs than WeakTightbot, and tremendously more than BroomcornsUnclebot.
How can this be if they have the same EV? Where is the downside? The
answer is that Loosebot will experience more extreme swings in
fluctuation (i.e., "luck.") But all those positive "peaks" in luck
that result in cashouts will be balanced by "valleys" which represent
awful runs where the loose player busts out rapidly.

As losers move from tighter to looser, all else being equal, their
"cash before bust" rate rises (this is the opposite of winning
players), and they enjoy higher multiple-cashout runs, but their
average bankroll life expectancy plummets to balance it out.

The trends suggest that for real players who play on relatively low
bankrolls, and who take cash off the table as it grows, busting will
be an absolutely common event -- for long term winners and losers
alike. And OF COURSE busting will occur more often after a cashout,
for winners and losers alike, because by taking money off the table
you have increased your exposure to ruin by fluctuation. That bears
repeating:

You OBVIOUSLY increase your probability of busting out after you've
taken a cashout, because you have increased your exposure to ruin by
short term fluctuation. It's expected to work that way.

Because high variation is so effective at camouflaging a small loss
rate, many players mistakenly (or wishfully) think they are playing a
winning game when they are not. When forced into the undeniable
accounting that playing online imposes, some players grasp for
possible causes other than poor play. They remember reading posts
claiming online poker is rigged because of the "cashout then bustout"
effect. They are quite likely to have had a similar experience. Now
a superstition is born.


Conclusion:
===========

If you think that you win pretty often, you're probably right. If
you think you experience brutally bad runs pretty often, you're
probably right. If you think you bust out rapidly more often after a
cashout, you're almost certainly right. Does this mean online poker
is rigged? It could be, but there is a far more simple way to explain
these patterns: You are experiencing *exactly what is predicted* for
players who maintain a limited bankroll and take winnings off the
table -- even if they are winning players. It's normal fluctuation.
Loose players in particular will frequently run extremely well for a
period of time, then suddenly run extremely poorly for a period of
time -- even if they are playing winning poker. If they don't
understand fluctuation, it probably will feel exactly as though "a
switch has been flipped."

Addendum:
=========

Even if you don't buy in short, fluctuation can still cloud the water.
Check out the results for Loosebot with a buy-in of the often
recommended "outlive variance" size: 600 SB. I set the cashout point
at double the starting point, 1200 SB. By our 3/6 standards, this
means buying in at $1,800 and not cashing out any money until you run
it up to $3,600. I suspected very few Loosebots would achieve a
cashout. I was wrong:

Player: Loosebot
Set EV: -1
SD: 30
===========================
Hours Played 44.9M
Tot Cashouts 24,966
Cash Before Bust 19,601
Cash Before Bust % 19.6%
Avg Hrs To Bust 449.1
Hours per Cashout 1,800
Max Cashouts 6
Sim EV -1.00


Under Loosebot conditions, 1 in every 5 starting bankrolls would get
doubled up! That is a run of +$1,800 at 3/6. A player experiencing
these results would be very likely to believe he was playing a winning
game, even though he's not. And after he cashes out, he faces an 80%
probability of going bust before doubling up again. Easy prey for
superstition.

Last observation: Always book your "last longer" bets against players
who are looser than you.

Take care,
Bob D.

[1] For comparison:

SD/EV 16/+2 30/+2
Cash Before Bust % 83.2% 58.7%
Bust before cash 16.8% 41.3%

The ChenWeideman formula predicts bustout rates of 21% and 64%
respectively. It is hard to make a direct comparison, because in my
sim money comes off the table. 100% eventually bust. Also, my
bustout numbers represent bustouts before doubling - surely some of my
bots would bust after doubling. But overall I get the gut feeling
that ChenWeideman is compatible with my results.

_________________________________________________________________
Posted using RecPoker.com - http://www.recpoker.com


ParadiseLost

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Aug 16, 2002, 11:39:43 AM8/16/02
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So, is online poker rigged or not?

William Loughborough

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Aug 16, 2002, 12:53:02 PM8/16/02
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"Bob Dainauski" <rob...@fast.net> wrote in message
news:3d5d13e8$0$15496$9a6e...@news.newshosting.com...

>
> The trends suggest that for real players who play on relatively low
> bankrolls, and who take cash off the table as it grows, busting will
> be an absolutely common event -- for long term winners and losers
> alike. And OF COURSE busting will occur more often after a cashout,
> for winners and losers alike, because by taking money off the table
> you have increased your exposure to ruin by fluctuation. That bears
> repeating:
>
> You OBVIOUSLY increase your probability of busting out after you've
> taken a cashout, because you have increased your exposure to ruin by
> short term fluctuation. It's expected to work that way.
>
> Because high variation is so effective at camouflaging a small loss
> rate, many players mistakenly (or wishfully) think they are playing a
> winning game when they are not. When forced into the undeniable
> accounting that playing online imposes, some players grasp for
> possible causes other than poor play. They remember reading posts
> claiming online poker is rigged because of the "cashout then bustout"
> effect. They are quite likely to have had a similar experience. Now
> a superstition is born.
>
If this isn't the "post of the year" I hope something.

Not only does this (once again?) explain the superstitious beliefs of a
great many innumerate people, but it also should give pause to those who
think they can be winners over a long term playing tournaments.

Love.

It's bad luck to be superstitious

PS: thank you for making all my hours of reading the usual bullshit on the
forum worth it with a GREAT post like this.


A. Prock

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Aug 16, 2002, 1:30:21 PM8/16/02
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According to Bob Dainauski <rob...@fast.net>:

>
>
>Conclusion:
>===========
>
>If you think that you win pretty often, you're probably right. If
>you think you experience brutally bad runs pretty often, you're
>probably right. If you think you bust out rapidly more often after a
>cashout, you're almost certainly right.

[snip]

>Last observation: Always book your "last longer" bets against players
>who are looser than you.

Excellent post. There was some weirdness with respect to
your win rates and standard deviations (a good winning online
player will have a win rate in [1..5] SB/hr, and a std. dev.
in [25..35] SB/hr) but that doesn't really affect your
conclusions.

Again, I really enjoyed reading the post. Thanks for doing
all that work.

- Andrew


--
prock.freeshell.org

Eric B

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Aug 16, 2002, 4:12:46 PM8/16/02
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This is the best post I've seen in a while. Tough to argue with math,
it's too darn logical. I guess the trick is figuring out which category
you fall into, and whether you're really a winnner or not.

Eric B.

DaveM

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Aug 16, 2002, 6:34:58 PM8/16/02
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On Fri, 16 Aug 2002 09:53:02 -0700, "William Loughborough"
<lov...@gorge.net> wrote:

>Not only does this (once again?) explain the superstitious beliefs of a
>great many innumerate people, but it also should give pause to those who
>think they can be winners over a long term playing tournaments.

Why? Or more particularly, doesn't that depend on (a) the number of
competitors that you play against and (b) the advantage you enjoy over
the field?

DaveM

William Loughborough

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Aug 16, 2002, 7:25:01 PM8/16/02
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"DaveM" <Da...@dmonaghan.fsnet.co.uk> wrote in message
news:tcvqlu4rt05o2fpd9...@4ax.com...

>
> Why? Or more particularly, doesn't that depend on (a) the number of
> competitors that you play against and (b) the advantage you enjoy over
> the field?
>
In MOST tournaments the result is much like a lottery or a coin-flipping
"contest". The appeal of a tournament is mostly based on a rather large top
prizes set, but the winners are determined by a formula that makes when one
gets the best of a coin flip more important than it is in what we
traditionally call "poker".

Maybe I'm wrong and there is some "strategy" besides winning coin flips and
"surviving" until those are conducted. but a similar analysis to the
excellent one at issue might clarify whether the doubt is justified.

Love.


DaveM

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Aug 16, 2002, 8:38:15 PM8/16/02
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On Fri, 16 Aug 2002 16:25:01 -0700, "William Loughborough"
<lov...@gorge.net> wrote:

>Maybe I'm wrong and there is some "strategy" besides winning coin flips and
>"surviving" until those are conducted. but a similar analysis to the
>excellent one at issue might clarify whether the doubt is justified.

Hmmm. Is there some "strategy" in non-tournament poker besides "waiting"
for playable hands and hoping to win with them?

Survival is not a single, simple, technique and there's more to
short-handed high-ante play than coin flips.

DaveM

JeffC

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Aug 16, 2002, 10:50:06 PM8/16/02
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Lots to read and very well presented. It took a minute, but makes.
It's like a good stock, that climbs slowly, but has big fluctuations.
If you cash out after a couple great sessions, it's bound to go down
there after.

I suppose don't cash out often? I've learned to keep my bankroll
separate from "real life." If you spend your winnings on other
things, they aren't there anymore. Seems simple enough.

JC in Omaha

Bennett Niizawa

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Aug 16, 2002, 11:27:27 PM8/16/02
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On 16 Aug 2002 15:02:00 GMT, "Bob Dainauski" <rob...@fast.net> wrote:

>I apologize if this is a duplicate for anyone.

<Snip excellent post>

Great post, Bob. IMO, if it was a duplicate for anyone, and they play
online, they should read it again, anyway!

If the custodian of the FAQ ever updates it to include info on online
poker, Bob's post should be included or at least referenced.

Thanks again...

Eric B

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Aug 16, 2002, 11:28:53 PM8/16/02
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Here's what happened to me on Paradise.. I started with $600, slowly, but
surely, built it up to $4000. Of course, in that time I began playing
higher limits. Cashed out $1000 at a time always keeping my bankroll at
at least $3000.

So, now I'm feeling good, banked $4500, playing 10-20, 15-30, and 20-40...
then, it hapenned. I lost, and lost, and lost. I dropped down to 5-10
when I had about $1000 left, and lost, and lost, and lost.

Long story short, by the calculations he's presented, I was playing too
high a limit for the bankroll I had allowed. I didn't lower limits (or
buy back in) until it was too late.

By the end I was sure there was some damn conspiracy. I mean, I couldn't
win a hand. Couple that with some losing sessions in live home games
(10-20), and pretty soon my total bankroll is almost gone.

At this point I am about ready to quit poker all together. My first
thought is everyone is cheating.... (Russ didn't help that thought
process), my next thought is I was incredibly lucky early on and not as
strong a player as I had once thought I was (which is probably true to
some extent).

I've only been playing seriously for about 4 years. I now believe that I
must have just hit a natural stretch of awful cards. I always read about
that dreaded bad streak, but hey, I was winning all the time and the odds
couldn't run against me for that long, could they? I guess they could.

So, it's back to stage 1. Building it back up is a slow process. Try
playing 1-2 and 2-4 after playing regularly at 15-30, it's sucks. I am
truly glad Bob D. posted his calculations. What an eye opener...

Eric

Vince Oliver

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Aug 17, 2002, 6:01:03 AM8/17/02
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Thanks for the post-good work.

I have always said that poker is very slow statistically. The beauty
of online is that you can play two 10-20 tables simultaneously, which
gives you 20-40 action, but 10-20 variance while getting you into the
long run 50% faster.

The only thing I have ever heard that comes remotely close to rigging
online poker is so-called "action" shuffling programs where ten hands
are dealt simultaneously, and the one that is actually dealt is the
one the computer thinks wll generate the largest pot. Whether these
exist or not is really irrelevant, every $10-$20 online game would
have an average pot of $180 and you'd know something was up. And in
those games the best strategy is to play as tight as possible (not
looser as one respected work on Hold'em advises).

I have always said this too, but all of the online poker mythos isn't
too different from blaming the dealer for your losses in a B&M
cardroom. If I could play the Omaha just a little bigger, say,
$15-$30, regularly, I'd give online a lot more play.

Manny

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Aug 19, 2002, 1:48:05 PM8/19/02
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nextw...@hotmail.com (Vince Oliver) wrote in message news:<1e40f183.02081...@posting.google.com>...

> Thanks for the post-good work.
>

I agree. Good post.

> I have always said that poker is very slow statistically. The beauty
> of online is that you can play two 10-20 tables simultaneously, which
> gives you 20-40 action, but 10-20 variance while getting you into the
> long run 50% faster.
>

The statement "you can play two 10-20 tables simultaneously, which
gives you 20-40 action, but 10-20 variance" is wrong. It gives you 4
times the variance of playing one 10-20 table (but only twice the
standard deviation, which is what we're really concerned with). It
gives you the same variance as a 20-40 table. That doesn't mean you
shouldn't necessarily do it because...

What it _might_ do is give you twice the win-rate of one 10-20 table,
whereas a 20-40 table might only give you 1.5x your win rate because
of the jump in skill of the competition. Of course doubling your win
rate by playing twice as many tables is unlikely too.

I'm not concerned about correcting you, but rather warning anybody
that chooses to do it based on bankroll conisderations.

JonCooke

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Aug 21, 2002, 5:09:54 AM8/21/02
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> The statement "you can play two 10-20 tables simultaneously, which
> gives you 20-40 action, but 10-20 variance" is wrong. It gives you 4
> times the variance of playing one 10-20 table (but only twice the
> standard deviation, which is what we're really concerned with). It
> gives you the same variance as a 20-40 table. That doesn't mean you
> shouldn't necessarily do it because...

OK - I couldn't resist some pedantry.

In a given time period, you play more hands than you do at 20-40, so
your variance/hour is lower playing two tables at once than playing
one at double stake. Standard deviation = (root trials) x per trial
deviation.

"You get 20-40 action, but 14-28 variance is most correct."

Excellent post - thanks for the work

Manny

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Aug 21, 2002, 1:45:24 PM8/21/02
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jco...@pmsi-consulting.com (JonCooke) wrote in message news:<53ebc436.02082...@posting.google.com>...

True.

Var(sum_{i=1 to 2*n} X_i) = 2n*Var(X_i), whereas
Var(sum_(i=1 to n} 2*X_i) = 4n*Var(X_i) giving a factor of sqrt(2) in
the SD, or 1.4.

I should have been more careful. You weren't being pedentic, either --
what I wrote was just plain wrong.

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