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Audio Alchemy's EDR*S Processing Impressions
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Daniel Baker  
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 More options Jun 7 1996, 3:00 am
Newsgroups: rec.audio.high-end
From: Daniel Baker <ba...@cvrc.med.upenn.edu>
Date: 1996/06/07
Subject: Audio Alchemy's EDR*S Processing Impressions

At the Stereophile Show in NYC this weekend, Audio Alchemy was
demonstrating their EDR*S remastering process.  If you gave them a CD,
they would process a track or two for you and give you the CD-R (for
free) to try on your own system.  If I am correct, EDR*S reads the
data of a CD, uses eight DTI Pro-32's to increase the resolution (I
believe to 24 bits; they split the audio band into seven segments and
process each segment with a single Pro-32, and then use the eighth to
sum), and then dithers down to 16 bits for transcription to a CD-R
that can be read by any CD player.  I invite Mark Schifter of Audio
Alchemy to correct or elaborate on my description of the process, if
necessary.

The results?  Pretty amazing.  I was expecting an improvement, but not
an enhancement that was so *consonant with the music*.  The soundstage
wasn't just larger, but each instrument came to occupy more of its own
space in the acoustic, so that there was a harmony of individual
musicians playing together rather than just sounds coming from
different places.  Detail was improved, with instrumental decays
sounding more natural (*not* just more evident), timbres more
realistic with greater body (if appropriate), and greater dynamics.
Clarity of line was greatly enhanced -- it was much easier to follow
each instrument.  Overall, quite a welcome surprise.  And again, it
wasn't just like adding a reverb sound effect or re-equalization or
something like that.  The improvements were uniformly realistic,
appopriate and complementary to the music.

A couple oddities, though all relatively insignificant and not
necessarily inherent to the process.  First, on one track I had
processed, the channels seem reversed.  Don't know why this would
happen, or why it only happened to one track.  Second, there are a
couple "blips" on the transcription, perhaps due to the double speed
CD-R machine they were using.  Third, my CD player sometimes has
trouble reading the discs when they are first loaded (then again, my
CD player -- Micromega Stage 3 -- *sucks* as far as disc toleration is
concerned).  Other than the first problem, I don't think these really
have anything to do with the process itself.

A couple people I have spoken to have trouble with the concept of the
process as far as information theory is concerned (if you only have 16
bits on the regular CD, where are the new bits coming from?).  I'm not
familiar enough with the theory behind this or the process itself to
draw conclusions here.  Regardless, I find the changes to be
appropriate improvements, so it doesn't concern me terribly.

Also, I probably wouldn't get discs processed where I already know
they are good recordings.  For example, Gabe's PGM recordings, along
with being expertly recorded using the best associated equipment, are
originally 20 or 24 bit and then carefully noise-shaped to 16 bits,
possibly in a similar manner to how EDR*S comes back to 16 bits after
the resolution enhancement.  It seems EDR*S in this case might be
redundant here, and the 20 or 24 bit recordings in this case are true
original information, so no problem with information theory.  Still,
the vast majority of recordings out there (especially older ones,
which seem to particularly benefit from the process) are not
audiophile quality.

So anyway, check this out!  It's worth a listen.  Contact Audio
Alchemy to find out who to call for more information (I have the guy's
card, but it's at home and I'm not).

Happy trails,

--Daniel Baker


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Keith Allsop  
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 More options Jun 7 1996, 3:00 am
Newsgroups: rec.audio.high-end
From: Keith Allsop <keith.all...@worldnet.att.net>
Date: 1996/06/07
Subject: Re: Audio Alchemy's EDR*S Processing Impressions

Daniel,

There was a problem with the show equipment where the left and right
channels could get swapped - this will of course be fixed.

Also, did you get your disk remastered on Wednesday morning?  The CD-R
was defective and many disks made on that day are defective.  This is
the second time that the CD-R has broken - they do not seem to be very
reliable.

Finally, there have been reports in the press to the effect that disks
made on CD-R's occasionally have compatibility problems with regular
CD transports, although I have not come across this myself.

Your comments on the improvements due to EDR-S are very welcome, and
in line with other feedback we have received.  Thanks.

Keith Allsop
Audio Alchemy


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Werner Ogiers  
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 More options Jun 13 1996, 3:00 am
Newsgroups: rec.audio.high-end
From: ogi...@imec.be (Werner Ogiers)
Date: 1996/06/13
Subject: Re: Audio Alchemy's EDR*S Processing Impressions

Daniel Baker (ba...@cvrc.med.upenn.edu) wrote:

: that can be read by any CD player.  I invite Mark Schifter of Audio
: Alchemy to correct or elaborate on my description of the process, if
: necessary.

I would also like to invite AA to do this.

You can't increase the resolution of a given recording.

You can copy it.

You can reduce its jitter (when it's jitter caused by irregularly
spaced pits on the CD) by copying the data to a pre-wobbled CDR-disc.

You can do whatever you want to make the CD sound nicer.

But you can't bring back or 'invent' what simply isn't there anymore.

--------------------------------------------------------------------------- ---
     Audio Visions -> http://www.esat.kuleuven.ac.be/~ogiers/welcome.html
--------------------------------------------------------------------------- ---


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Gabe M. Wiener  
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 More options Jun 14 1996, 3:00 am
Newsgroups: rec.audio.high-end
From: "Gabe M. Wiener" <g...@pgm.com>
Date: 1996/06/14
Subject: Re: Audio Alchemy's EDR*S Processing Impressions

In article <4p89ma$...@biosun.harvard.edu>,
Daniel Baker  <ba...@cvrc.med.upenn.edu> wrote:

>A couple people I have spoken to have trouble with the concept of the
>process as far as information theory is concerned (if you only have 16
>bits on the regular CD, where are the new bits coming from?).  I'm not
>familiar enough with the theory behind this or the process itself to
>draw conclusions here.  Regardless, I find the changes to be
>appropriate improvements, so it doesn't concern me terribly.

It troubles me.  But it is my job to be a skeptic until something is
proven to me to be worthwile.

I will preface the following by saying that while I have seen the
system and have spoken briefly to Keith Allsop (its creator), I have
not yet heard the system and have been hesitant to do so until I have
some questions answered.

Let us approach this question from the point of view of information
theory.  In the realm of information theory, we have the concept of a
channel.  A channel in this context is simply a pathway over which
information of any kind can be sent.  Every channel has a certain
bandwidth, and while we needn't go into the whole question of what
defines a channel's bandwidth here, let it suffice to say that the
bandwidth regulates the amount of information that can be moved over
that channel in a specific amount of time.

Let us take the case of a 20-bit recording that I have made using a
20-bit A/D and a Nagra-D.  That recording contains a certain amount of
information on it, and in fact the sheer quantity of information
present is far greater than the CD's ability to carry.  As a result,
prior to my placing that information on the CD, I have to throw some
of that information away.  Now, I can use all manner of neat-o tricks
to preserve as much of it as I can...to encode it into the bandwidth
that I have.  I can use noise shaping or spread-spectrum hidden
bitstreams or any number of techniques.  But in the end, I have
unequivocally reduced my channel bandwidth from 20 to 16 bits.  What I
am left with is decidedly a 16-bit recording.  I will never get those
4 bits back.  Once they're gone, they're gone.

This is where my problem with the AA process comes in.  No matter what
kind of algorithm it is, there is no way that any process can look at
those 16 bits of data and produce a different 16 bits of data that is
somehow closer to my original 20 bits.  Think of it this way.  If I
have a 5 decimal-place number, and I reduce it to 4 decimal places and
throw the fifth away, there is no way that anyone can look at those
four decimal places and deduce the fifth, and furthermore there is no
way for anyone to look at those four places and suddenly provide a
DIFFERENT four decimal-place number that is somehow "more correct."

No matter what you do, you cannot get a more accurate 16-bit number
from another 16-bit number.  To do so would violate entropy, and this
was proven by Claude Shannon in his seminal paper on information
theory, "The Mathematical Theory of Communication," Bell System
Technical Journal, October 1948.  Besides, it's common sense.

And thus I am left to wonder what the AA process is actually doing.  I
have not yet heard it run on one of my recordings, but I would be
very, very surprised if the 16-bit processed disc sounded closer to
the original master tape than my 16-bit original disc.  Once again,
without knowledge of what's on the master tape, there exists no
information from which they can discern data that isn't there.  You
can't reverse entropy.  There are a lot of DSP processes that one
could run on 16-bit audio to produce another 16-bit recording, but
as of this instant we have no reason to believe that the AA process
is taking us closer to the original.

When I visited Marc Schifter and Keith Allsop at Hi-Fi '96, they were
friendly but not wholly willing to reveal what it is that they're
actually doing.  This is understandable given the high-end market, but
they have a ways to go if they want to gain the acceptance of their
process as a legitimate method of processing.  Notice how all the
well-respected extant commercial processes (UV-22, SBM, Meridian, etc)
are published documents which you can read about.  Even those who want
to be industrious can go read the HDCD patent application.  Keith,
how about a paper at the next AES convention?

The algorithms need to be explained before I'll be convinced that it's
something I want done to my audio.

--
Gabe Wiener   Dir., PGM Early Music Recordings |"I am terrified at the thought
A Div. of Quintessential Sound, Inc., New York | that so much hideous and bad
Recording-Mastering-Restoration (212) 586-4200 | music may be put on records
g...@pgm.com                http://www.pgm.com | forever."--Sir Arthur Sullivan


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Bob Olhsson  
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 More options Jun 17 1996, 3:00 am
Newsgroups: rec.audio.high-end
From: o...@hyperback.com (Bob Olhsson)
Date: 1996/06/17
Subject: Re: Audio Alchemy's EDR*S Processing Impressions

In article <4pufs9$...@decaxp.HARVARD.EDU>, "Gabe M. Wiener"

<g...@pgm.com> wrote:
>...
>This is where my problem with the AA process comes in.  No matter what
>kind of algorithm it is, there is no way that any process can look at
>those 16 bits of data and produce a different 16 bits of data that is
>somehow closer to my original 20 bits....

They don't claim to be creating 16 bits that are closer to your
original 20 bits. They are claiming to create 18 to 20 bits that may
be closer to your 20 bits than the a CD's 16 bits are. To turn their
20 bits back into 16 requires the same tricks that you used in the
first place to reduce 20 to 16.

My experience is that on some material (mostly older CDs) it is more
effective than other (mostly recent, real high quality CDs.) For sure
it IS signal processing and as such, it does make things sound
different, but then, that's the whole point. What amazes me is how I'm
generally not inclined to bypass it on newer recordings as I would
expect to be logically.

--
Bob Olhsson Audio       | O tongue, thou art a treasure without end.
Box 555,Novato CA 94948 | And, O tongue, thou art also a disease
415.457.2620            | without remedy.    == Jelal'uddin Rumi ==        
415.456.1496 FAX        |


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Andre T. Yew  
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 More options Jun 18 1996, 3:00 am
Newsgroups: rec.audio.high-end
From: and...@alumnae.caltech.edu (Andre T. Yew)
Date: 1996/06/18
Subject: Re: Audio Alchemy's EDR*S Processing Impressions

ogi...@imec.be (Werner Ogiers) writes:
>You can't increase the resolution of a given recording.

 This is not strictly true.  If you know the signal follows a
certain set of rules, you can theoretically reconstruct it.  A bunch
of people in the 70s did this for pictures, and you can also ask some
math friends about analytic continuation.

--Andre

--
PGP public key available


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TomMorley  
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 More options Jun 19 1996, 3:00 am
Newsgroups: rec.audio.high-end
From: tommor...@aol.com (TomMorley)
Date: 1996/06/19
Subject: Re: Audio Alchemy's EDR*S Processing Impressions

ogi...@imec.be (Werner Ogiers) writes:
>You can't increase the resolution of a given recording.

But music is not random bits. The same is true of images. This is why
image compression can work.  (see for instance Fractals Everywhere, by
Michael Barnsley , by the way I'm thanked in the preface!)

Tom Morley
(A Mathematician by Trade)


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Gabe M. Wiener  
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 More options Jun 19 1996, 3:00 am
Newsgroups: rec.audio.high-end
From: g...@pgm.com (Gabe M. Wiener)
Date: 1996/06/19
Subject: Re: Audio Alchemy's EDR*S Processing Impressions

In article <4q69bj$...@tolstoy.lerc.nasa.gov>,
Andre T. Yew <and...@alumnae.caltech.edu> wrote:

> This is not strictly true.  If you know the signal follows a
>certain set of rules, you can theoretically reconstruct it.  A bunch
>of people in the 70s did this for pictures, and you can also ask some
>math friends about analytic continuation.

I still maintain that better results will be obtained if you start
with a higher-resolution master and use an intelligent approach to
reduce it to 16 bits, rather than using an algorithm (no matter how
good) to go from 16 bits to 16 bits.

--
Gabe Wiener   Dir., PGM Early Music Recordings |"I am terrified at the thought
A Div. of Quintessential Sound, Inc., New York | that so much hideous and bad
Recording-Mastering-Restoration (212) 586-4200 | music may be put on records
g...@pgm.com                http://www.pgm.com | forever."--Sir Arthur Sullivan


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James Durkin  
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 More options Jun 19 1996, 3:00 am
Newsgroups: rec.audio.high-end
From: James Durkin <j...@graphics.cornell.edu>
Date: 1996/06/19
Subject: Re: Audio Alchemy's EDR*S Processing Impressions

tommor...@aol.com (TomMorley) writes:
> ogi...@imec.be (Werner Ogiers) writes:
>> You can't increase the resolution of a given recording.
> But music is not random bits. The same is true of images. This is
> why image compression can work.

Would you care to elaborate on this?  This statement, in and of
itself, doesn't seem to say a heck of lot.  Just because music isn't
random, doesn't imply that you know enough about the underlying
continuous signal, given a limited resolution approximation, to
reconstruct it at some higher resolution.

[[    James W. Durkin -- j...@graphics.cornell.edu     ]]
[[ Program of Computer Graphics -- Cornell University ]]


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Bob Myers  
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 More options Jun 19 1996, 3:00 am
Newsgroups: rec.audio.high-end
From: my...@hpfcla.fc.hp.com (Bob Myers)
Date: 1996/06/19
Subject: Re: Audio Alchemy's EDR*S Processing Impressions

TomMorley (tommor...@aol.com) wrote:
> ogi...@imec.be (Werner Ogiers) writes:
> >You can't increase the resolution of a given recording.
> But music is not random bits. The same is true of images. This is why
> image compression can work.  (see for instance Fractals Everywhere, by
> Michael Barnsley , by the way I'm thanked in the preface!)

A better original statement would've been that you can't increase the
INFORMATION CONTENT of a given recording.  16 bits is 16 bits is 16
bits.  You can use the available bandwidth more efficiently, but you
can never pack more than a certain amount of information in to a given
channel.  Image compression, or for that matter ANY compression
scheme, works either by removing redundant information (which can be a
lossless process), or by throwing away information that isn't
redundant but which we don't think we care much about (which by
definition is a lossy process).  But in no case can you get (a) more
information out of the process than was present in the original, or
(b) somehow get around the theoretical limits of the channel capacity.

To get back to the original point, there is simply no way you can pack
20 bits of honest-to-good useful information into 16-bit samples
without doing some form of compression which results in an average
LOSS of information.  The result may or may not be better than what
you'd hear having gone straight from the analog signal to 16 bits in
the first place.  I suppose the one advantage I can see in trying to
pack 20 into 16 is that in effect, you would be doing some dithering
which could be controlled a little better than otherwise.

Bob Myers  KC0EW  Hewlett-Packard Co.      |Opinions expressed here are not
                  Workstations Systems Div.|those of my employer or any other
my...@fc.hp.com   Fort Collins, Colorado   |sentient life-form on this planet.


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Alex Lee  
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 More options Jun 20 1996, 3:00 am
Newsgroups: rec.audio.high-end
From: z...@panix.com (Alex Lee)
Date: 1996/06/20
Subject: Re: Audio Alchemy's EDR*S Processing Impressions

James Durkin <j...@graphics.cornell.edu> writes:
>tommor...@aol.com (TomMorley) writes:
>> ogi...@imec.be (Werner Ogiers) writes:
>>> You can't increase the resolution of a given recording.
>> But music is not random bits. The same is true of images. This is
>> why image compression can work.
>Would you care to elaborate on this?  This statement, in and of
>itself, doesn't seem to say a heck of lot.  Just because music isn't
>random, doesn't imply that you know enough about the underlying
>continuous signal, given a limited resolution approximation, to
>reconstruct it at some higher resolution.

I believe that he is talking about Fractal compression.  From how it
has been explained to me, it takes the random data, and then tries to
find a fractal equation that closely APPROXIMATES the data.  It only
compresses part of the picture in an given equation, of course, but
then the stored equation is much smaller then the data it represents.
When compressing the data,you specify the target compression ratio,
and the how much time the compression program should spend finding the
best fractal equations.  It supposedly works very well if you give it
a lot of time, but as the more compressed and the less time you
spend,the more noticable artifacts from the compression become.  You
can actually perceptually increase the quality of a bad picture, and
enlarge it a bit without a problem.

The problem with this is that it is ONLY an APPROXIMATION of the data.
Another problem is that it is very proprietary,and the inventors,
seeing a good thing, charge large licensing fees.

Alexander Lee
z...@panix.com


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Bob Olhsson  
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 More options Jun 20 1996, 3:00 am
Newsgroups: rec.audio.high-end
From: o...@hyperback.com (Bob Olhsson)
Date: 1996/06/20
Subject: Re: Audio Alchemy's EDR*S Processing Impressions

In article <4q9qv9$...@agate.berkeley.edu>, James Durkin

 <j...@graphics.cornell.edu> wrote:
>tommor...@aol.com (TomMorley) writes:
>> ogi...@imec.be (Werner Ogiers) writes:
>>> You can't increase the resolution of a given recording.
>> But music is not random bits. The same is true of images. This is
>> why image compression can work.
> Would you care to elaborate on this?  This statement, in and of
> itself, doesn't seem to say a heck of lot.  Just because music isn't
> random, doesn't imply that you know enough about the underlying
> continuous signal, given a limited resolution approximation, to
> reconstruct it at some higher resolution.

I would think that truncation might well follow enough of a pattern to
be at least somewhat "patchable."

It's still really got to be a crap-shoot whether the result is more or
less accurate, however, the effect IS pleasing, and a lot more like
that of having used a 20 bit converter instead of a 16, at least to my
ears.

Redithering is a new artform that certainly has promise at least for
older material.

We ought not to get overly hung up on accuracy. Certainly it is a
useful tool and it IS very important to remain conscious of the
difference between accuracy and an inaccurate but pleasing enhancement
effect.

One must always remember that pleasing inaccurate enhancements are the
name of the commercial recording game. Nobody ever sits in the typical
mike's catbird seat yet no one would consider requiring that mikes
only be used between 3 and 6 feet off the ground in an audience
seat. Likewise some of the most famous classical recording venues in
the world are routinely "sweetened" with artificial reverb. Nobody
pays much attention because the recordings made there WORK for their
audience which is the only truly valid criteria. When an effect
distracts because of heavy-handed use is when it becomes
objectionable.

--
Bob Olhsson Audio       | O tongue, thou art a treasure without end.
Box 555,Novato CA 94948 | And, O tongue, thou art also a disease
415.457.2620            | without remedy.    == Jelal'uddin Rumi ==        
415.456.1496 FAX        |


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qaqish  
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 More options Jun 21 1996, 3:00 am
Newsgroups: rec.audio.high-end
From: qaq...@biostat.sph.unc.edu
Date: 1996/06/21
Subject: Re: Audio Alchemy's EDR*S Processing Impressions

In <4q69bj$...@tolstoy.lerc.nasa.gov>, and...@alumnae.caltech.edu
 (Andre T. Yew) writes:

>ogi...@imec.be (Werner Ogiers) writes:
>>You can't increase the resolution of a given recording.
> This is not strictly true.  If you know the signal follows a
>certain set of rules, you can theoretically reconstruct it.  A bunch
>of people in the 70s did this for pictures, and you can also ask some
>math friends about analytic continuation.

1. Would you care to give us one example from that "set of rules"?

2. Let us assume that we know that set of rules.  How can this
knowledge be used to convert one 16-bit stream into another 16-bit
stream that is closer (in some sense) to the original signal even
without knowing how the original signal was transformed into a 16-bit
signal?

3. I know what people do with pictures (image estimation /
reconstruction / processing) and it bears no resemblance to what is
being discussed here.

bq


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Discussion subject changed to "ions" by TomMorley
TomMorley  
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 More options Jun 21 1996, 3:00 am
Newsgroups: rec.audio.high-end
From: tommor...@aol.com (TomMorley)
Date: 1996/06/21
Subject: ions

Not to get into this but here's my .02

>>You can't increase the resolution of a given recording.
>1. Would you care to give us one example from that "set
> of rules"?

No I, but surely bits 17 through 20 as "reconstucted" are not
compleatly arbitrary. You may have lost Forever the 2dn violinist in
the third row, fourth over from the right shuffing his feet, but the
ambience from the flute that just dropped below bit 16 can (in
principle) be guessed at.

>2. Let us assume that we know that set of rules.  How can
>this knowledge be used to convert one 16-bit stream into
>another 16-bit stream that is closer (in some sense) to
>the original signal even without knowing how the original
>signal was transformed into a
>16-bit signal?

I agree what can 16 to 16 do? One possible answer is that this would
take advantage of know properties of D to A converters. This smacks of
the various failures in the vinyl? (Help be out here RCA?? late
60's???)

>3. I know what people do with pictures (image
>estimation / reconstruction / processing) and it bears
>no resemblance to what is being discussed here.

But 16 to 20 bit might be analogous to image restoration or
enhancement.

General comment: A great deal of the CD's on the shelf next to this
computer are acoustic blues from the 20's and 30's.  The CD are taken
from old rare 78's often in wretched condition. Noetheless, dispite
the above comments, I find most current attempts at retoration (such
as CEDAR) unsatisfying and unmusical, especially when used with a
heavy hand. I usually prefer (at this point in technology) a straight
78 to CD transfer, finding the best of the (say) 4 known copies of the
78.

There is something vaguely perverse about listning to Charlie Patton's
High Water Everywhere (part II) through state of the art (inso far as
my budget will permit) equiptment.

Happy Listening!
Tom Morley


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Tim Takahashi  
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 More options Jun 21 1996, 3:00 am
Newsgroups: rec.audio.high-end
From: t...@me.rochester.edu (Tim Takahashi)
Date: 1996/06/21
Subject: Re: ions

TomMorley <tommor...@aol.com> wrote:
>General comment: A great deal of the CD's on the shelf next to this
>computer are acoustic blues from the 20's and 30's.  The CD are taken
>from old rare 78's often in wretched condition. Noetheless, dispite
>the above comments, I find most current attempts at retoration (such
>as CEDAR) unsatisfying and unmusical, especially when used with a
>heavy hand. I usually prefer (at this point in technology) a straight
>78 to CD transfer, finding the best of the (say) 4 known copies of the
>78.

I too have been seriously bitten by the 78rpm bug, and more recently
old, old, old R&B.

My introudction into the world of tube amps came at the beginning of
my 78rpm collecting kick (about 10 years ago). I had dug out my dad's
old early 1950's Bogen mono-integrated-tube-amp for use in playing
back 78rpm disks. This amp had adjustable equalization for both treble
rolloff and bass turnover frequencies.

A correct playback equalization is essential when playing archival
material. Even Columbia "LP" pressings from the pre-RIAA days benefit
greatly.

In any case, experience with the lush sound of a classic 6L6 push-pull
tube amp got me going on the high-end kick.  Home-brew 12AX7A pre-amp
and slightly modified Dyna ST-70 later; the Magnepans are happy as are
the 78s.

Speaking of 78->CD transfers, have you actually spun 78s?  Charley
Patton is rare stuff.... but the sound of even a worn 78 is alluring.
I've never heard a remastering that fully captures the "sound" of a 78
(neither cassette nor 7.5ips open reel does justice). A 78 seems to
have a very dynamic sound, despite the poor s/n ratio (though clean
78s are nearly as quiet as an LP).

The simple, uncompressed microphone feed used on many 78rpm era
recordings also contributes to the unmistakable liveness.

Some of the most "78"-like remasterings I've heard are those on the
Russian Melodiya label. Alas, they did not reissue much in the way of
Blues legends 8^).

>There is something vaguely perverse about listning to Charlie Patton's
>High Water Everywhere (part II) through state of the art (inso far as
>my budget will permit) equiptment.

probably more typical than you might imagine.

-tim


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Discussion subject changed to "Audio Alchemy's EDR*S Processing Impressions" by Gabe M. Wiener
Gabe M. Wiener  
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 More options Jun 23 1996, 3:00 am
Newsgroups: rec.audio.high-end
From: "Gabe M. Wiener" <g...@pgm.com>
Date: 1996/06/23
Subject: Re: Audio Alchemy's EDR*S Processing Impressions

In article <4q3o61$...@tolstoy.lerc.nasa.gov>,

Bob Olhsson <o...@hyperback.com> wrote:
>They don't claim to be creating 16 bits that are closer to your
>original 20 bits. They are claiming to create 18 to 20 bits that may
>be closer to your 20 bits than the a CD's 16 bits are.

And they have not yet explained to us how this is possible.  It flies
in the face of the most basic concepts of entropy.

>To turn their
>20 bits back into 16 requires the same tricks that you used in the
>first place to reduce 20 to 16.

And the net result is that they are taking a 16-bit dataset and
attempting to supersede it with another 16-bit dataset.  This strikes
me as a little bit of a stretch, to put it euphemistically.  If the AA
guys would like to give a cogent technical explanation of what's going
on, I'm all ears.

One can go out and read technical papers (AES or otherwise) on nearly
every commercial encoding process around.....be it UV-22, SBM,
Meridian, what have you.

When manufacturers refuse to explain what's up, that's when I begin to
get concerned.

--
Gabe Wiener   Dir., PGM Early Music Recordings |"I am terrified at the thought
A Div. of Quintessential Sound, Inc., New York | that so much hideous and bad
Recording-Mastering-Restoration (212) 586-4200 | music may be put on records
g...@pgm.com                http://www.pgm.com | forever."--Sir Arthur Sullivan


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Gabe M. Wiener  
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 More options Jun 23 1996, 3:00 am
Newsgroups: rec.audio.high-end
From: g...@pgm.com (Gabe M. Wiener)
Date: 1996/06/23
Subject: Re: Audio Alchemy's EDR*S Processing Impressions

In article <4ppf6n$...@eyrie.graphics.cornell.edu>,

Werner Ogiers <ogi...@imec.be> wrote:
>You can reduce its jitter (when it's jitter caused by irregularly
>spaced pits on the CD) by copying the data to a pre-wobbled CDR-disc.

Let's be correct in our terminology here.  You can re-make its pit
geometry by copying it to a CD-R.  Whether this re-making results in
less jitter on decoding...and whether this has any effect on sound
quality...is entirely a function of what hardware you use to play it
back.  Geometrical differences are not ipso facto translated into
jitter, but evidence suggests that they can be under certain
circumstances.

>But you can't bring back or 'invent' what simply isn't there anymore.

Well, one could "invent" whatever one wants.  But in no way can you
recover that which has been discarded.  You can use whatever
heuristics you wish in order to synthesize or interpolate data, but
that does not in any way suggest that this data resembles the
original.

Let us not forget the most fundamental rule of entropy.  Once you have
lost information entropically (i.e. by collapsing it), you cannot get
it back.

--
Gabe Wiener   Dir., PGM Early Music Recordings |"I am terrified at the thought
A Div. of Quintessential Sound, Inc., New York | that so much hideous and bad
Recording-Mastering-Restoration (212) 586-4200 | music may be put on records
g...@pgm.com                http://www.pgm.com | forever."--Sir Arthur Sullivan


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Mark Schifter  
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 More options Jun 23 1996, 3:00 am
Newsgroups: rec.audio.high-end
From: LWBF...@prodigy.com (Mark Schifter)
Date: 1996/06/23
Subject: Re: Audio Alchemy's EDR*S Processing Impressions

>When manufacturers refuse to explain what's up, that's when I begin to
>get concerned.

Gabe...

Our company holds some 14 patents (via Peter Madnick and others)...
and YOU of all people should be "smart enough" to realize that once
these sorts of things are published they become "road maps" for others
to follow (read steal)...

I'm going to ask YOU to sign a non-disclosure document and then ask
Keith to visit you and make some re-mastered copies (and explain the
process) for you. I'll be curious as all get up to hear about your
reaction.

We've made several hundred re-mastered copies for truth seekers like
yourself (self proclaimed or otherwise)... and EVERYONE we've made
copies for (of those that have reported) have been startled by the
outcome. This IS a fact. So it's probably time to explain things a bit
further to one such as yourself.


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Gabe M. Wiener  
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 More options Jun 23 1996, 3:00 am
Newsgroups: rec.audio.high-end
From: g...@pgm.com (Gabe M. Wiener)
Date: 1996/06/23
Subject: Re: Audio Alchemy's EDR*S Processing Impressions

In article <4qjtvp$...@agate.berkeley.edu>,

Mark Schifter <LWBF...@prodigy.com> wrote:
>Our company holds some 14 patents (via Peter Madnick and others)...
>and YOU of all people should be "smart enough" to realize that once
>these sorts of things are published they become "road maps" for others
>to follow (read steal)...

I am well aware of the downside of patenting one's technology.  But I
am also aware of the fact that without a frank and open dialogue with
the audio engineering community, it is a difficult thing for those of
us who use the technology to consider its use for professional
purposes.

>I'm going to ask YOU to sign a non-disclosure document and then ask
>Keith to visit you and make some re-mastered copies (and explain the
>process) for you. I'll be curious as all get up to hear about your
>reaction.

If I am presented with a non-disclosure document, I will sign it and
will not discuss the nature of the algorithms or the functioning of
the technology itself.

But as I'm sure you can appreciate, what I will do is report quite
honestly and fairly what my subjective findings were, after evaluating
the technology and the effect that it has on my software.

I consider myself one of the fairest testers I know.  I have no
loyalty to anyone except he who makes the best products.  Every so
often I come across a product line (like Prism, for instance) who puts
out consistently superior equipment.  But even there, I always say to
Graham (director of Prism), "Be careful when you ask me to run a
shootout of your converter against someone else's, because you have to
be prepared for the possibility that you might lose."

Of course, in 2+ years, they haven't yet, but my point is that if I
feel a technology is good, I will say so, and if I feel it isn't, I'll
say so too.

I await the non-disclosure document.  After I sign it and return it,
please ask Keith to call me at work to make an appointment to visit.

And, folks, there we leave this issue until after Keith's visit.

--
Gabe Wiener   Dir., PGM Early Music Recordings |"I am terrified at the thought
A Div. of Quintessential Sound, Inc., New York | that so much hideous and bad
Recording-Mastering-Restoration (212) 586-4200 | music may be put on records
g...@pgm.com                http://www.pgm.com | forever."--Sir Arthur Sullivan


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Gabe M. Wiener  
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 More options Jun 24 1996, 3:00 am
Newsgroups: rec.audio.high-end
From: g...@pgm.com (Gabe M. Wiener)
Date: 1996/06/24
Subject: Re: Audio Alchemy's EDR*S Processing Impressions

In article <4qcjkb$...@eyrie.graphics.cornell.edu>, Bob Olhsson

 <o...@hyperback.com> wrote:
> It's still really got to be a crap-shoot whether the result is more
> or less accurate, however, the effect IS pleasing, and a lot more
> like that of having used a 20 bit converter instead of a 16, at
> least to my ears.

If it's a crap-shoot, then I can assure you that the odds are weighted
toward the less accurate.

I have many DSP units that take in 16-bit inputs, do a little
processing (whatever algorithm might be running) and output 20 or 24
bits.  But that does not mean that I have any more information about
my original recording.  It means that the DSP algorithm just so
happens to have a higher precision output than my original signal!

> We ought not to get overly hung up on accuracy. Certainly it is a
> useful tool and it IS very important to remain conscious of the
> difference between accuracy and an inaccurate but pleasing
> enhancement effect.

No, we ought to get exceedingly hung up on accuracy.  The goal of
audio equipment...at least in my work...is reproducing the musical
experience, not editorializing on it.  If the performance is warm and
voluptuous, or cold and stark, I want that rendered on the CD.

> One must always remember that pleasing inaccurate enhancements are
> the name of the commercial recording game.

Au contraire.  Many (myself included) strive to add as little
coloration to the recording as possible, and to let the music speak
for itself.

> Nobody ever sits in the typical mike's catbird seat yet no one would
> consider requiring that mikes only be used between 3 and 6 feet off
> the ground in an audience seat.

Well, excepting the fact that the binaural folks do this all the time,
let us remember that we place microphones the way we do in order to
compensate for the fact that the recording still has to be reproduced
through loudspeakers, which means that the sound gets radiated twice.
Once from performer to microphone, and once from loudspeaker to ear.
Contrast this with the single radiation that occurs for a live
performance.  If everyone recorded binaurally, placing the mics six
feet up in an audience seat would be precisely what we'd do.

> Likewise some of the most famous classical recording venues in the
> world are routinely "sweetened" with artificial reverb.

I for one would never be caught dead in a venue that needed reverb
unless someone put a gun to my head.

> Nobody pays much attention because the recordings made there WORK
> for their audience which is the only truly valid criteria.

Do they?  Most such recordings, in my experience, sound appalling, and
nothing like real music in a real hall.  Artificial reverberation and
excessive processing may be fine for pop music, but as far as I'm
concerned it has no place in classical recording, or any recording
genre where the goal is not to create sounds but to re-create a live
musical event.

--
Gabe Wiener   Dir., PGM Early Music Recordings |"I am terrified at the thought
A Div. of Quintessential Sound, Inc., New York | that so much hideous and bad
Recording-Mastering-Restoration (212) 586-4200 | music may be put on records
g...@pgm.com                http://www.pgm.com | forever."--Sir Arthur Sullivan


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Steve Zipser (Sunshine Stereo)  
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 More options Jun 24 1996, 3:00 am
Newsgroups: rec.audio.high-end
From: "Steve Zipser (Sunshine Stereo)" <z...@ix11.ix.netcom.com>
Date: 1996/06/24
Subject: Re: Audio Alchemy's EDR*S Processing Impressions

Gabe M. Wiener wrote:
> And the net result is that they are taking a 16-bit dataset and
> attempting to supersede it with another 16-bit dataset.  This strikes
> me as a little bit of a stretch, to put it euphemistically.  If the AA
> guys would like to give a cogent technical explanation of what's going
> on, I'm all ears.

Gabe:

Why don't you, one of the most refreshingly open-minded engineers I've
had the pleasure of meeting, just go listen to the damn thing first.
At least go listen to their DDTIPRO32.  Then put it on the test bench
- as I'm sure you could measure what it does :)

> One can go out and read technical papers (AES or otherwise) on nearly
> every commercial encoding process around.....be it UV-22, SBM,
> Meridian, what have you.  When manufacturers refuse to explain what's
> up, that's when I begin to get concerned.

Perhaps they are waiting for a patent?

Zip


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Bob Olhsson  
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 More options Jun 24 1996, 3:00 am
Newsgroups: rec.audio.high-end
From: o...@hyperback.com (Bob Olhsson)
Date: 1996/06/24
Subject: Re: Audio Alchemy's EDR*S Processing Impressions

In article <4qjoeb...@decaxp.HARVARD.EDU>, "Gabe M. Wiener" <g...@pgm.com>

 wrote:
> When manufacturers refuse to explain what's up, that's when I begin
> to get concerned.

They have explained that they are interpolating more bits
somehow. They only are not talking about what kind of algorhythm they
are doing it with.

I think AA is too small a company to be able to afford the several
years of secret development and non-disclosure agreements that
preceeded most of the AES papers and explainations you are referring
to.

The Apogee UV-22 and Meridian noise-shaping technology were both
derived from previous academic research. Neither company has told
anybody HOW they do what they do, only that they are accomplishing
what the academic research suggested might be do-able ten years
ago. There hasn't been a comparable public feasability discussion
preceeding the AA work however I can't see blaming that situation on
Audio Alchemy.

It would be interesting to compare a 20 bit recording with an
interpolated 20 bit result from the same recording reduced to 16
bits. Hopefully I can get some time to try it.

--
Bob Olhsson Audio       | O tongue, thou art a treasure without end.
Box 555,Novato CA 94948 | And, O tongue, thou art also a disease
415.457.2620            | without remedy.    == Jelal'uddin Rumi ==        
415.456.1496 FAX        |


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jj, curmudgeon and all-around grouch  
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 More options Jun 24 1996, 3:00 am
Newsgroups: rec.audio.high-end
From: j...@research.att.com (jj, curmudgeon and all-around grouch)
Date: 1996/06/24
Subject: Re: Audio Alchemy's EDR*S Processing Impressions

In article <4q9qv9$...@agate.berkeley.edu> James Durkin

 <j...@graphics.cornell.edu> writes:
> Would you care to elaborate on this?  This statement, in and of
> itself, doesn't seem to say a heck of lot.  Just because music isn't
> random, doesn't imply that you know enough about the underlying
> continuous signal, given a limited resolution approximation, to
> reconstruct it at some higher resolution.

You can't do that.  Once you've added noise, you're stuck with it,
unless you have other knowledge of the exact signal structure.

But you can reduce the bit rate, by using source-coding techniques
(source modelling, rate-distortion coding, noiseless coding) to reduce
the bit rate while maintaining a 1:1 input to output.

It is conceivable that one could encode on a CD whatever resolution
(it would be time-varying, but not worse than 16 bits) could be
represented in 16 bits, by using some sort of very flexible source
coder.

There are, of course, better ways, one might also run a very-high-rate
perceptual coder, use that knowledge of perception that the high-end
proponents in this group adamantly reject, and get perhaps 20 bits of
input 'resolution' where it matters. (one could get more by
compression, but getting meaningful bits to the input might be a bit
tough)

A look in Akansu and Smith "Subband and Wavelet Transforms, Design and
Applications", Chapter 9, might unconfute some of the differences
between source coding gain, perceptual coding, and "what works".

--
Copyright akalice!jj 1996, all rights reserved, except transmission by USENET
and like facilities granted.   This notice must be included.  Any use by a
provider charging in any way for the IP represented in and by this article
and any inclusion in print or other media are specifically prohibited.


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jj, curmudgeon and all-around grouch  
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 More options Jun 24 1996, 3:00 am
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From: j...@research.att.com (jj, curmudgeon and all-around grouch)
Date: 1996/06/24
Subject: Re: Audio Alchemy's EDR*S Processing Impressions

In article <4q9r1k$...@agate.berkeley.edu> my...@hpfcla.fc.hp.com (Bob

 Myers) writes:
> To get back to the original point, there is simply no way you can pack
> 20 bits of honest-to-good useful information into 16-bit samples
> without doing some form of compression which results in an average
> LOSS of information.

Whoops. Gotta pick at a nit here, sorry.

If you have a full 20 bits of real, non-redundant information, you're
right.

But that's not what most audio signals look like. Even the
least-redundant audio signal I've ever measured (gets out Akansu and
Smith again), has about -30 dB give or take, spectral flatness
measure, indicating that a purely rate-distortion coding method can
remove about 5 bits on average from that signal, WITHOUT CHANGING THE
VALUES OF THE DECODED SIGNAL.

Now, these two statements are not contradictory, what that -30dB
spectral flatness measure shows is that the signal, while it might
have 16 or 20 bits input, has redundancy (i.e. each sample can be
predicted from the past samples) that can be extracted via well-known
methods and utilized for coding gain.  (That gain at a 64 sample
interval, to be clear.)

In other words, the amount of "information" in a 20 bit signal is at
MOST 20 bits/sample.  It's possible to have much much less.

> The result may or may not be better than what you'd hear having gone
> straight from the analog signal to 16 bits in the first place.

Well, if the signal is typical of audio signals, it's likely to be
possible to do a 1:1 20 bit encode into 16 bits for nearly all samples
of the signal, and very likely all samples given the averages observed
on most audio signals. (A signal that could not be compressed in this
way would be white noise.  I'm not sure we care all that much, but I
must be clear, compressing "white noise" is an oxymoron.)

> I suppose the one advantage I can see in trying to pack 20 into 16
> is that in effect, you would be doing some dithering which could be
> controlled a little better than otherwise.

For most, if not all audio signals, you could probably pack the full
information in the 20 bit signal into 16 bits, in a real process,
that restores the same numbers at the output.  While it's certainly
possible to make a signal for which this wouldn't work, it's not very common
in "real music" signals.

--
Copyright akalice!jj 1996, all rights reserved, except transmission by USENET
and like facilities granted.   This notice must be included.  Any use by a
provider charging in any way for the IP represented in and by this article
and any inclusion in print or other media are specifically prohibited.


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Andre T. Yew  
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 More options Jun 24 1996, 3:00 am
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From: and...@alumnae.caltech.edu (Andre T. Yew)
Date: 1996/06/24
Subject: Re: Audio Alchemy's EDR*S Processing Impressions

qaq...@biostat.sph.unc.edu writes:
>1. Would you care to give us one example from that "set of rules"?

        How about three?  A signal that is bandwidth-limited, and
point- sampled can be completely reconstructed by a sinc function.
Both signals still have 16-bit resolution, but the reconstructed
signal comes closer to the original signal than the point-sampled
version, answering your question 2.

        Knowing the inital trajectory and velocity of Voyager, and the
positions and velocity of the various planets in our solar system, and
applying a set of rules known as "Newtonian physics", we get to derive
the complete trajectory at every point of Voyager.

        Knowing the starting point and algorithm of a pseudo-random
number generator, you can retrieve a message hidden deep in otherwise
innocuous noise sent to you by a friend encoded with the same PRN
generator.  For examples, spread-spectrum communications or
encryption.

        Have you asked a math friend what analytic continuation is?
If so, you get a fourth example for free!

>3. I know what people do with pictures (image estimation /
>reconstruction / processing) and it bears no resemblance to what is
>being discussed here.

        No, it doesn't.  However, if you reread my original post
carefully, you will see that that wasn't what I was trying to say.  To
summarize for you, someone said that you can't end up with more bits
than you started with, in effect, no more information than before.  I
said that this is not strictly true, if you assume that the signal
follows a certain set of rules.  Conservation of information is still
going on here, since you have brought in extra information for the
reconstruction by "knowing" that the signal followed a certain model.
Whether that assumption is valid or not is the interesting part, no?
And shouldn't that be the real question that we should be asking Audio
Alchemy?

--Andre

--
PGP public key available


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