Google Groups no longer supports new Usenet posts or subscriptions. Historical content remains viewable.
Dismiss

Syfy renews "Defiance"

7 views
Skip to first unread message

David

unread,
May 10, 2013, 3:56:45 PM5/10/13
to
SYFY RENEWS HIT SERIES "DEFIANCE," PROMISING MORE ACTION AND INTRIGUE
IN SEASON TWO

April 15 Premiere Second Largest Series in Network History

New York, NY - May 10, 2013 - Syfy has renewed its groundbreaking
series Defiance, giving a 13-episode second season order to the
critically acclaimed hit that has catapulted Syfy to the top cable
drama spot in the time period among adults 18-49, adults 25-54 and
total viewers for three consecutive Mondays. Season two of Defiance,
produced by Universal Cable Productions, will begin production in
Toronto in August for a 2014 premiere, returning as the anchor of
Syfy's Powerful Monday's block of primetime original series.

Redefining the transmedia experience, Defiance has distinguished
itself with an unprecedented partnership between Syfy and Trion
Worlds, by creating the first-ever true convergence of television and
online gaming. To date, the game has garnered more than 1 million
registered accounts while making gaming history as the first online
open world shooter to launch on three platforms simultaneously. As the
collaboration between show and game continue into a second season,
players will have the opportunity to further influence the world of
Defiance.

Kevin Murphy (Desperate Housewives, Caprica, Hellcats) resumes his
role as executive producer and showrunner. Smallville's Darren Swimmer
and Todd Slavkin return as executive producers for season two and
Michael Taylor serves as consulting producer.

"Bringing the rich world of Defiance to life has been in incredible
team effort. We couldn't ask for better partners than Kevin Murphy,
his amazing cast and crew, and Trion Worlds," said Mark Stern,
President of Original Content for Syfy and Co-Head of Original Content
for UCP. "We can't wait to see where they take us in the second
season."

Set in the near future, Defiance features an exotically transformed
planet Earth, its landscapes permanently altered following the sudden
- and tumultuous - arrival of seven unique alien races. In this
somewhat unknown and unpredictable landscape, the richly diverse,
newly-formed civilization of humans and aliens must learn to co-exist
peacefully. Each week, viewers follow an immersive character drama set
in the boom-town of Defiance, which sits atop the ruins of St. Louis,
Missouri, while in the game, players will experience the new frontier
of the San Francisco Bay area.

The audience for its April 15 premiere was the second largest series
premiere in the network's history among adults 18-49, making it the
biggest in nearly nine years in that coveted demographic, based on
Live +7 Data. The premiere also delivered almost 4 million viewers
(3,834,000) and has quickly become Syfy's highest-rated original
series this year in adults 18-49, adults 25-54 and total viewers. It
has also received unprecedented attention as a transmedia event in
partnership with Trion Worlds' MMO game. Airing Mondays at 9pm,
Defiance stars Grant Bowler, Julie Benz, Stephanie Leonidas, Tony
Curran, Jaime Murray, Graham Greene and Mia Kirshner.

Obveeus

unread,
May 10, 2013, 4:02:40 PM5/10/13
to

"David" <diml...@yahoo.com> wrote:

> SYFY RENEWS HIT SERIES "DEFIANCE," PROMISING MORE ACTION AND INTRIGUE
> IN SEASON TWO

No surprise at all. Any news on how the videogame sales are going?


Ian J. Ball

unread,
May 10, 2013, 4:14:42 PM5/10/13
to
On May 10, 1:02 pm, "Obveeus" <Obve...@aol.com> wrote:
> "David" <dimla...@yahoo.com> wrote:
>
> > SYFY RENEWS HIT SERIES "DEFIANCE," PROMISING MORE ACTION AND INTRIGUE
> > IN SEASON TWO
>
> No surprise at all.

Anyone have *actual ratings* data for this, which Siffy seems to have
scrubbed from its press release?...

> Any news on how the videogame sales are going?

Good question - I'd like to know the answer to that myself.

Obveeus

unread,
May 10, 2013, 4:29:49 PM5/10/13
to

"Ian J. Ball" <ijb...@mac.com> wrote:
>On May 10, 1:02 pm, "Obveeus" <Obve...@aol.com> wrote:
>> "David" <dimla...@yahoo.com> wrote:
>>
>> > SYFY RENEWS HIT SERIES "DEFIANCE," PROMISING MORE ACTION AND INTRIGUE
>> > IN SEASON TWO
>>
>> No surprise at all.
>
>Anyone have *actual ratings* data for this, which Siffy seems to have
>scrubbed from its press release?...

Really good ratings for a Syfy show. Very mediocre ratings for cable.
0.8 18-49 demo fro the last 3 episodes after a 1.0 rating for the two hour
premiere.
http://tvseriesfinale.com/tv-show/defiance-season-one-ratings-27897/




David

unread,
May 10, 2013, 4:30:37 PM5/10/13
to
On May 10, 4:02 pm, "Obveeus" <Obve...@aol.com> wrote:
It says they got more than a million accounts. Do people have to buy
something or just sign up online?

David

unread,
May 10, 2013, 4:34:31 PM5/10/13
to
On May 10, 4:14 pm, "Ian J. Ball" <ijb...@mac.com> wrote:
> On May 10, 1:02 pm, "Obveeus" <Obve...@aol.com> wrote:
>
> > "David" <dimla...@yahoo.com> wrote:
>
> > > SYFY RENEWS HIT SERIES "DEFIANCE," PROMISING MORE ACTION AND INTRIGUE
> > > IN SEASON TWO
>
> > No surprise at all.
>
> Anyone have *actual ratings* data for this, which Siffy seems to have
> scrubbed from its press release?...

Monday's episode: 2.15 million viewers, 0.8 18-49s. Only wrestling
does better (2.88 million viewers, 1.0 18-49s).

Obveeus

unread,
May 10, 2013, 6:37:48 PM5/10/13
to

"David" <diml...@yahoo.com> wrote:
>On May 10, 4:02 pm, "Obveeus" <Obve...@aol.com> wrote:
>> "David" <dimla...@yahoo.com> wrote:
>> > SYFY RENEWS HIT SERIES "DEFIANCE," PROMISING MORE ACTION AND INTRIGUE
>> > IN SEASON TWO
>>
>> No surprise at all. Any news on how the videogame sales are going?
>
>It says they got more than a million accounts.

Apparently they are counting people that registered for the forums (free
chat), not just people that bought the game.


>Do people have to buy
>something or just sign up online?

The basic game is a $60 download/disk for the PS3 ($130 for the ultimate
deluxe blah blah blah version). Even if they only have 250,000paid
customers, that would still be another $15,000,000 in secondary income
already. I have no idea if playing online costs additional money or if a
buyer of the game has online multi-player access for free, forever.


Ian J. Ball

unread,
May 10, 2013, 6:56:20 PM5/10/13
to
Wow, that sounds like it's *massively* overpriced for what they're
offering...
>:/

Obveeus

unread,
May 10, 2013, 7:06:19 PM5/10/13
to

"Ian J. Ball" <ijb...@mac.com> wrote in message
news:6c8ea184-a1c3-4228...@ua8g2000pbb.googlegroups.com...
$60 for a video game is pretty standard.


anim8rFSK

unread,
May 10, 2013, 9:10:48 PM5/10/13
to
In article <kmjsl0$h9l$1...@dont-email.me>, "Obveeus" <Obv...@aol.com>
wrote:
You ... have to PAY for their game!?!?!?

--
"Every time a Kardashian gets a TV show, an angel dies."

anim8rFSK

unread,
May 10, 2013, 9:11:08 PM5/10/13
to
In article
<6c8ea184-a1c3-4228...@ua8g2000pbb.googlegroups.com>,
Yeah, like $200 overpriced.

shawn

unread,
May 10, 2013, 9:59:32 PM5/10/13
to
On Fri, 10 May 2013 18:10:48 -0700, anim8rFSK <anim...@cox.net>
wrote:
Sure.. It's a MMO so they have the servers to set up and run going
forward so that everyone has a place to play. As the number of users
goes up so does the need for more computing resources as well as the
bandwidth needed to handle the load. Plus there's going to need to be
new content added on a regular basis to keep the game interesting.

Obveeus

unread,
May 10, 2013, 10:41:00 PM5/10/13
to
Don't you have to pay for most online games?...at least ones that are worth
playing? How is that different from Halo, Call of Duty, Skyrim, etc...


anim8rFSK

unread,
May 10, 2013, 11:09:11 PM5/10/13
to
In article <kmkat0$csa$1...@dont-email.me>, "Obveeus" <Obv...@aol.com>
wrote:
I never thought of this as a real game, just an advertisement for a lame
TV show.

anim8rFSK

unread,
May 10, 2013, 11:10:01 PM5/10/13
to
In article <fc9ro8l02eci878t2...@4ax.com>,
Having seen the creatives interviewed, I can't believe that anything
they can do would result in 'interesting'

Tony Calguire

unread,
May 11, 2013, 4:06:31 AM5/11/13
to
David <diml...@yahoo.com> wrote in
news:37kqo8ds90kvq4lre...@4ax.com:

>
> Kevin Murphy (Desperate Housewives, Caprica, Hellcats) resumes his
> role as executive producer and showrunner.


I'd like to see a few episodes of Defiance produced by the *other* Kevin
Murphy... or at least watched by the other Kevin Murphy, along with a
couple of his friends. :-)

1,963 murdered in Obama's organized communities

unread,
May 11, 2013, 8:59:12 AM5/11/13
to

The 'Brightness' control still doesn't help

unread,
May 11, 2013, 8:59:33 AM5/11/13
to
On Sat, 11 May 2013 08:06:31 +0000 (UTC), Tony Calguire
<tc...@yahoo.invalid> wrote:

Second that!

Barry Margolin

unread,
May 11, 2013, 10:54:03 AM5/11/13
to
In article <fc9ro8l02eci878t2...@4ax.com>,
shawn <nanof...@gNOTmail.com> wrote:

I don't think anyone is doubting that it costs money to run the game.
But if the game drives more people to the TV show, the advertising
revenue could cover the costs. And they could also have ads in the game
(I guess it's hard to do product placement in a post-apocalyptic SF
game).

--
Barry Margolin
Arlington, MA

Obveeus

unread,
May 11, 2013, 11:02:30 AM5/11/13
to
Strivtly speaking, I think video games are more profitable than TV shows, so
you might be looking at the pecking order backwards.


David

unread,
May 11, 2013, 11:10:46 AM5/11/13
to
On May 11, 10:54 am, Barry Margolin <bar...@alum.mit.edu> wrote:
> In article <fc9ro8l02eci878t2a8v1a3gjo34vvu...@4ax.com>,

>  shawn <nanoflo...@gNOTmail.com> wrote:
> > On Fri, 10 May 2013 18:10:48 -0700, anim8rFSK <anim8r...@cox.net>
> > wrote:

> > >You ... have to PAY for their game!?!?!?
> > Sure.. It's a MMO so they have the servers to set up and run going
> > forward so that everyone has a place to play. As the number of users
> > goes up so does the need for more computing resources as well as the
> > bandwidth needed to handle the load. Plus there's going to need to be
> > new content added on a regular basis to keep the game interesting.
>
> I don't think anyone is doubting that it costs money to run the game.
> But if the game drives more people to the TV show, the advertising
> revenue could cover the costs. And they could also have ads in the game
> (I guess it's hard to do product placement in a post-apocalyptic SF
> game).

I can't see someone picking up the game without knowing of the show,
or a viewer of the show picking up the game either. I'm not really
sure how this is supposed to work. MMOs are designed to eat up all of
your free time, and, since someone can't play 4 or 5 of them at once,
the consumer is likely to navigate to a franchise they feel passionate
about (DC, Marvel, Star Wars, Disney, Lord of the Rings) or that
everyone else is on (World of Warcraft, Final Fantasy) and aren't
likely to commit to one based on some random TV show.

William December Starr

unread,
May 13, 2013, 7:22:55 PM5/13/13
to
In article <anim8rfsk-07478...@news.easynews.com>,
anim8rFSK <anim...@cox.net> said:

> shawn <nanof...@gNOTmail.com> wrote:
>> anim8rFSK <anim...@cox.net> wrote:
>>
>>> You ... have to PAY for their game!?!?!?
>>
>> Sure.. It's a MMO so they have the servers to set up and run
>> going forward so that everyone has a place to play. As the number
>> of users goes up so does the need for more computing resources as
>> well as the bandwidth needed to handle the load. Plus there's
>> going to need to be new content added on a regular basis to keep
>> the game interesting.
>
> Having seen the creatives interviewed, I can't believe that
> anything they can do would result in 'interesting'

Ah, but are the people running the game the same as the people
running the tv show?

-- wds

Merrick Baldelli

unread,
May 13, 2013, 8:23:38 PM5/13/13
to
On Fri, 10 May 2013 22:41:00 -0400, "Obveeus" <Obv...@aol.com> wrote:

>Don't you have to pay for most online games?...at least ones that are worth
>playing? How is that different from Halo, Call of Duty, Skyrim, etc...

The first year it's been released maybe... After that, a lot
of companies with MMOs have been offering various flavors of
Free-to-Play (F2P).. Star Trek Online, DC Universe Online, Star Wars:
The Old Republic, Warframe (Open Beta currently), Mechwarrior Online
(Open Beta as well) and Planetside 2 are examples of this. With Star
Wars being the worse F2P scheme I've seen yet since the release of
World of Warcraft to F2P.

--
-=-=-/ )=*=-='=-.-'-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
_( (_ , '_ * . Merrick Baldelli
(((\ \> /_1 `
(\\\\ \_/ /
-=-\ /-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
\ _/ You can't spell 'disgust' without
/ / 'SGU' - Anim8rFSK

Merrick Baldelli

unread,
May 13, 2013, 8:23:38 PM5/13/13
to
On Fri, 10 May 2013 20:09:11 -0700, anim8rFSK <anim...@cox.net>
wrote:

>I never thought of this as a real game, just an advertisement for a lame
>TV show.

Check out YouTube... it's all over that. G+ groups too.

anim8rFSK

unread,
May 13, 2013, 9:42:52 PM5/13/13
to
In article <kmrskf$ium$1...@panix2.panix.com>,
So they claimed.

Hunter

unread,
May 22, 2013, 10:11:53 AM5/22/13
to
On Fri, 10 May 2013 15:56:45 -0400, David <diml...@yahoo.com> wrote:

>SYFY RENEWS HIT SERIES "DEFIANCE," PROMISING MORE ACTION AND INTRIGUE
>IN SEASON TWO
>
>April 15 Premiere Second Largest Series in Network History
>
>New York, NY - May 10, 2013 - Syfy has renewed its groundbreaking
>series Defiance, giving a 13-episode second season order to the
>critically acclaimed hit that has catapulted Syfy to the top cable
>drama spot in the time period among adults 18-49, adults 25-54 and
>total viewers for three consecutive Mondays. Season two of Defiance,
>produced by Universal Cable Productions, will begin production in
>Toronto in August for a 2014 premiere, returning as the anchor of
>Syfy's Powerful Monday's block of primetime original series.
----
Groundbreaking? It strikes me as an Earth bound "Firefly".

------>Hunter

"No man in the wrong can stand up against
a fellow that's in the right and keeps on acomin'."

-----William J. McDonald
Captain, Texas Rangers from 1891 to 1907

Ian J. Ball

unread,
May 22, 2013, 12:23:33 PM5/22/13
to
In article <519cd21f...@news.optonline.net>,
Hunter <buffh...@my-deja.com> (Hunter) wrote:

> On Fri, 10 May 2013 15:56:45 -0400, David <diml...@yahoo.com> wrote:
>
> >SYFY RENEWS HIT SERIES "DEFIANCE," PROMISING MORE ACTION AND INTRIGUE
> >IN SEASON TWO
> >
> >April 15 Premiere Second Largest Series in Network History
> >
> >New York, NY - May 10, 2013 - Syfy has renewed its groundbreaking
> >series Defiance, giving a 13-episode second season order to the
> >critically acclaimed hit that has catapulted Syfy to the top cable
> >drama spot in the time period among adults 18-49, adults 25-54 and
> >total viewers for three consecutive Mondays. Season two of Defiance,
> >produced by Universal Cable Productions, will begin production in
> >Toronto in August for a 2014 premiere, returning as the anchor of
> >Syfy's Powerful Monday's block of primetime original series.
>
> Groundbreaking? It strikes me as an Earth bound "Firefly".

And it's not even near *that* good... :/


Ian (And, note: I was *not* a particular fan of "Firefly", and think it
was massively overrated, though I did like a few of the episodes, and I
did like the tie-up movie, "Serenity"...)

--
"Surf-crazed aliens... Of course." - Amber, "Alien Surf Girls",
Episode #1.1, "Wipeout".
Wait a minute... "Of course"?! "*Of course*"?!! Did I miss a step here??!!

David Johnston

unread,
May 22, 2013, 12:31:26 PM5/22/13
to
On 5/22/2013 8:11 AM, Hunter (Hunter) wrote:
> On Fri, 10 May 2013 15:56:45 -0400, David <diml...@yahoo.com> wrote:
>
>> SYFY RENEWS HIT SERIES "DEFIANCE," PROMISING MORE ACTION AND INTRIGUE
>> IN SEASON TWO
>>
>> April 15 Premiere Second Largest Series in Network History
>>
>> New York, NY - May 10, 2013 - Syfy has renewed its groundbreaking
>> series Defiance, giving a 13-episode second season order to the
>> critically acclaimed hit that has catapulted Syfy to the top cable
>> drama spot in the time period among adults 18-49, adults 25-54 and
>> total viewers for three consecutive Mondays. Season two of Defiance,
>> produced by Universal Cable Productions, will begin production in
>> Toronto in August for a 2014 premiere, returning as the anchor of
>> Syfy's Powerful Monday's block of primetime original series.
> ----
> Groundbreaking? It strikes me as an Earth bound "Firefly".
>

The word "ground breaking" refers to the multi-platform synergy.

William December Starr

unread,
May 22, 2013, 7:49:00 PM5/22/13
to
In article <knirl4$o9f$1...@dont-email.me>,
David Johnston <Da...@block.net> said:

> On 5/22/2013 8:11 AM, Hunter (Hunter) wrote:
>
>>> SYFY RENEWS HIT SERIES "DEFIANCE," PROMISING MORE ACTION AND INTRIGUE
>>> IN SEASON TWO
>>>
>>> April 15 Premiere Second Largest Series in Network History
>>>
>>> New York, NY - May 10, 2013 - Syfy has renewed its groundbreaking
>>> series Defiance, giving a 13-episode second season order to the
>>> critically acclaimed hit that has catapulted Syfy to the top cable
>>> drama spot in the time period among adults 18-49, adults 25-54 and
>>> total viewers for three consecutive Mondays. Season two of Defiance,
>>> produced by Universal Cable Productions, will begin production in
>>> Toronto in August for a 2014 premiere, returning as the anchor of
>>> Syfy's Powerful Monday's block of primetime original series.
>>
>> Groundbreaking? It strikes me as an Earth bound "Firefly".
>
> The word "ground breaking" refers to the multi-platform synergy.

Actually, I think it refers to "catch-phrases that PR hacks like to
pepper their press releases with."

-- wds

0 new messages