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New Press Release for Dark Forces II at LucasArts

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Colin Landry

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May 13, 1996, 3:00:00 AM5/13/96
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Just visited LucasArts Web site and they now have a new press release for Jedi
Knight: Dark Forces II. It was dated May 13,1996...so I think it is new.

Here' what it says:

<BEGIN QUOTE>

THE FORCE IS WITH YOU IN NEW
STAR WARSŽ EPIC, JEDI KNIGHT: DARK FORCES II,
THE HIGHLY ANTICIPATED DARK FORCES
MULTIPLAYER SEQUEL FROM LUCASARTS

First Star Wars Title to Incorporate
Network Play, Lightsabers and the Force


San Rafael, CA -- "Only a fully trained Jedi Knight, with the Force as his
ally, will prevail." -- Obi Wan Kenobi

Driven by the phenomenal success of the award winning Star Wars title Dark
Forces, one of the best selling computer game titles of 1995, LucasArts
Entertainment Company will release the long awaited sequel, Jedi Knight: Dark
Forces II, a 3D, first-person, action adventure for the Windows 95 and
Macintosh CD-ROM platforms. In a series of firsts for LucasArts, this original
epic will incorporate highly anticipated network play, and will enable players
to battle the evil Empire with lightsabers and gain strength through use of
the Force. Jedi Knight requires players to navigate through more than a dozen
complex and incredibly detailed multilevel mazes and environments as they face
powerful enemies and once-again fight for the Rebel cause. Cinematic full
motion video sequences punctuate the action and weave a compelling new tale in
the Star Wars universe. Jedi Knight will be available in early 1997.

"The multiplayer features in Jedi Knight are exactly what Dark Forces fans
demanded the most in a sequel," said co-Project Leader Justin Chin. "In
addition, we've incorporated cinematic live-action cut-scenes and the ability
for players to use lightsabers and the Force, making this a truly exceptional
Star Wars experience."

An Original Star Wars Epic

In Dark Forces, players took on the persona of Kyle Katarn, a young mercenary
sent to infiltrate the Empire. Through a series of live-action sequences, Jedi
Knight continues the story of Katarn as he embarks on a quest into his past
and learns the mysterious ways of the Jedi. With this knowledge, he must stop
seven Dark Jedi from unlocking the powers of a hidden Jedi burial ground. This
task forces Katarn to confront his own dark past. He then must decide his
destiny. If he chooses the Dark side, he will come into enormous power and
forever break from good. If he chooses the Light side, he faces seemingly
insurmountable evil. Whatever path Katarn chooses will change the face of the
galaxy forever.

Katarn's ultimate nemesis is Jerec, a powerful Dark Jedi who is leading a
deadly group on a search for the riches of supreme power. Six diverse and
dangerous Dark Jedi follow Jerec. Boc, cunning and brash, wields two
lightsabers, making him a particularly vicious opponent. Sariss is strong in
both the physical and mental areas of the Force. The merciless and bitter Maw
doesn't value human life, is loyal to none and uses the Force with expertise.
Gorc and Pic are twins that form a bizarre and grotesque team -- one is a huge
eight foot monster and the other is only four feet tall -- who work and battle
as a team. Yun, the youngest of the Dark Jedi, is cocky, unpredictable and
eager to prove his worth to the Dark side.

Players will find a variety of weapons -- old and new -- in the Jedi Knight
arsenal, including the trusty Bryar pistol, a stormtrooper rifle, thermal
detonators, repeater gun (picked up in Dark Forces from the defeated Dark
Troopers), turret gun and Imperial Machines mines. Perhaps the most exciting
new weapon to be found in Jedi Knight is the lightsaber. Players can now wield
their way to Rebel victory with this most venerable of Jedi accouterments.

May The Force Be With You

Jedi Knight allows Star Wars fans to experience the amazing -- and deeply
mystical -- powers of the Force for the first time. Use of the Force is based
on an experience points system that allows players to customize the game. As
each mission unfolds, players earn experience points that are tallied when a
mission is complete. The Force abilities -- either Dark side or Light -- are
then awarded accordingly. Basic powers include enhanced jumping, the ability
to see through walls, healing powers and the ability to retrieve weapons and
objects from far away.

While Jedi Knight is an exceptional single-player game, the new network mode
offers an amazing multiplayer/multisystem experience. Players can battle it
out in real-time with up to eight opponents in three different modes: Total
Combat, Team Combat and Territory Combat. Total Combat pits individual players
against each other in an all-out battle. Team Combat allows players to choose
sides, playing for either the Gold or Red teams. Territory Combat can be
played in either single or team mode as players battle in a quasi "capture the
flag" challenge to seize territory belonging to their opponents.

About LucasArts

LucasArts Entertainment Company develops and publishes interactive
entertainment software for a variety of computer and console platforms. Based
in San Rafael, California, as well as on the internet at
http://www.lucasarts.com, LucasArts is one of four Lucas companies. Lucas
Learning Ltd. develops and publishes educational multimedia for home and
school. Lucas Digital Ltd., comprised of Industrial Light & Magic and
Skywalker Sound, serves the needs of the entertainment industry for visual
effects and audio post-production. Lucasfilm Ltd. includes George Lucas'
feature film and television activities, as well as THX and Lucasfilm
Licensing.

###
web page creation date: 5/13/96


<END QUOTE>

That's it... I like the idea about choosing which between which type of Jedi
to become. Can't wait.

Colin Landry
lan...@compusmart.ab.ca

Meriadoc

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May 14, 1996, 3:00:00 AM5/14/96
to

lan...@compusmart.ab.ca (Colin Landry) wrote:

:Just visited LucasArts Web site and they now have a new press release for Jedi

: Knight: Dark Forces II. It was dated May 13,1996...so I think it is new.

:


:Entertainment Company will release the long awaited sequel, Jedi Knight: Dark

:Forces II, a 3D, first-person, action adventure for the Windows 95 and

NOOOOOOOOOOOOO! ^^^^^^^^^^
:Macintosh CD-ROM platforms. In a series of firsts for LucasArts, this original


Why aren't there any DOS games any more?

--
Alexei Svensson

"The major difference between a thing that might go wrong and a thing that
cannot possibly go wrong is that when a thing that cannot possibly go wrong
goes wrong it usually turns out to be impossible to get at or repair.
-Douglas Adams

Alexei Novikov

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May 14, 1996, 3:00:00 AM5/14/96
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On Tue, 14 May 1996, Meriadoc wrote:

> :Entertainment Company will release the long awaited sequel, Jedi Knight: Dark

> :Forces II, a 3D, first-person, action adventure for the Windows 95 and

> NOOOOOOOOOOOOO! ^^^^^^^^^^

Why?

> Why aren't there any DOS games any more?

Because DOS is finally dying. Look at the bright side: you won't
have to configure every game, worry about compatibility issues, etc.

Alex.
--------------------------------------------------------------------------
Alexei Novikov, just one of the Emory University graduate students
e-mail: ano...@emory.edu
homepage: http://userwww.service.emory.edu/~anoviko/
"If you're still alive, boy, you're under arrest!" - Full Throttle
--------------------------------------------------------------------------


SJG

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May 15, 1996, 3:00:00 AM5/15/96
to

> lan...@compusmart.ab.ca (Colin Landry) wrote:

:Just visited LucasArts Web site and they now have a new press release

for Jedi
: Knight: Dark Forces II. It was dated May 13,1996...so I think it is new.
:


:Entertainment Company will release the long awaited sequel, Jedi Knight: Dark
:Forces II, a 3D, first-person, action adventure for the Windows 95 and
:Macintosh CD-ROM platforms. In a series of firsts for LucasArts, this
original

Is that true that DF II will only work on Win95?? Damn, and i was looking
forward to it.... Oh well, that's 1 less game i will be buying.
Stefan.

--
--- no sig yet ---

Andrew Leonard

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May 15, 1996, 3:00:00 AM5/15/96
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sven...@slip.net (Meriadoc) wrote:

>Why aren't there any DOS games any more?

Trying not to sound like a certain famous philosopher's line about
God, "DOS is dead!"

If you haven't caught on yet, by Christmas I estimate 75% of games
will be for Win95. By next summer, 100%.

Andrew Leonard

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May 15, 1996, 3:00:00 AM5/15/96
to

g940...@student.anu.edu.au (SJG) wrote:

>Is that true that DF II will only work on Win95?? Damn, and i was looking
>forward to it.... Oh well, that's 1 less game i will be buying.
>Stefan.

Your loss.


John Douglass

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May 15, 1996, 3:00:00 AM5/15/96
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You lot what want DOS and MAC versions of games,

Funny how nobody cares about OS/2 Warp versions. Poor IBM!!!

--
John Douglass...Fort Worth, Texas

Coolest sig I've seen:
"OK, now everybody who believes in Telekinesis, raise my hand."

Kevin L. Kitchens

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May 16, 1996, 3:00:00 AM5/16/96
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In article <g9404781-150...@g34mac6.anu.edu.au>, g940...@student.anu.edu.au (SJG) wrote:
>Is that true that DF II will only work on Win95?? Damn, and i was looking
>forward to it.... Oh well, that's 1 less game i will be buying.

Of course, if you don't want to IMPROVE your system, you can stick with
Win3.x.


David I. Nakamoto

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May 17, 1996, 3:00:00 AM5/17/96
to

> >Is that true that DF II will only work on Win95?? Damn, and i was looking
> >forward to it.... Oh well, that's 1 less game i will be buying.
>
> Of course, if you don't want to IMPROVE your system, you can stick with
> Win3.x.
>

Windoze 95 is not an improvement. LucasArts should consider releasing a
version for Windoze 3.x people.

Alexei Novikov

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May 17, 1996, 3:00:00 AM5/17/96
to


On Fri, 17 May 1996, David I. Nakamoto wrote:

> Windoze 95 is not an improvement. LucasArts should consider releasing a
> version for Windoze 3.x people.

Win 3.X has no support for games, especially such demanding as 3D
1pp. So, not gonna happen. I think they might still have a DOS version.

Alex.
--------------------------------------------------------------------------
Alexei Novikov, just one of the Emory University graduate students
e-mail: ano...@emory.edu
homepage: http://userwww.service.emory.edu/~anoviko/

"Not gonna happen." - Emmet, the truck driver, Full Throttle
--------------------------------------------------------------------------


The Dark Archon

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May 17, 1996, 3:00:00 AM5/17/96
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Alexei Novikov wrote:
> Because DOS is finally dying. Look at the bright side: you won't
> have to configure every game, worry about compatibility issues, etc.

Hail!
Personally, I'm a command line person all the way, and as soon as
possible am switching to Unix for my personal not just business doings.
But this is besides the point of the group so let's not discuss it...I
can't wait for Jedi Knight...Too bad it's only set for early '97 :(

The Dark Archon

Bertrand Lau

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May 18, 1996, 3:00:00 AM5/18/96
to

Alexei Novikov <ano...@emory.edu> writes:

>On Tue, 14 May 1996, Meriadoc wrote:

>> :Entertainment Company will release the long awaited sequel, Jedi Knight: Dark

>> :Forces II, a 3D, first-person, action adventure for the Windows 95 and

>> NOOOOOOOOOOOOO! ^^^^^^^^^^

> Why?

>> Why aren't there any DOS games any more?

> Because DOS is finally dying. Look at the bright side: you won't

>have to configure every game, worry about compatibility issues, etc.

look at the even brighter side,eveytime u click at the "DFII" icon,your
harddisk will rumble like a heavy-metal drummer banging his drums :)

Leslie

>Alex.
>--------------------------------------------------------------------------
>Alexei Novikov, just one of the Emory University graduate students
>e-mail: ano...@emory.edu
>homepage: http://userwww.service.emory.edu/~anoviko/

Ronald R. Wellman

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May 18, 1996, 3:00:00 AM5/18/96
to

SJG wrote:
>
> > lan...@compusmart.ab.ca (Colin Landry) wrote:
>
> :Just visited LucasArts Web site and they now have a new press release

> for Jedi
> : Knight: Dark Forces II. It was dated May 13,1996...so I think it is new.
> :
>
>
> :Entertainment Company will release the long awaited sequel, Jedi Knight: Dark

> :Forces II, a 3D, first-person, action adventure for the Windows 95 and
> :Macintosh CD-ROM platforms. In a series of firsts for LucasArts, this
> original
>
>
> Is that true that DF II will only work on Win95?? Damn, and i was looking
> forward to it.... Oh well, that's 1 less game i will be buying.
> Stefan.
>
> --
> --- no sig yet ---

Stop whining about DOS. GEEZ! People like you would still have us
using CP/M!

--
################################################################
# Ronald R. Wellman E-mail: rwel...@wellman.com #
################################################################
# "Common sense is the collection of prejudices acquired by #
# age eighteen" - Albert Einstein #
################################################################

Tomas Halvarsson

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May 18, 1996, 3:00:00 AM5/18/96
to


>> >Is that true that DF II will only work on Win95?? Damn, and i was looking
>> >forward to it.... Oh well, that's 1 less game i will be buying.
>>

>> Of course, if you don't want to IMPROVE your system, you can stick with
>> Win3.x.
>>

>Windoze 95 is not an improvement. LucasArts should consider releasing a


>version for Windoze 3.x people.

3.x?? Even worse than win95! I think they should release a DOS version.


Stanislav (Stan) Vardomskiy

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May 19, 1996, 3:00:00 AM5/19/96
to


MS-Dog version??? Give me a break! An OS/2 Warp or Linux version should
be nice!!! :-) That's the real OS :-)


Have fun...
--
I don't think I'm different For a minute and *EVERYONE*'S a
Or in any way unique You'll find the FREAK!!!
Think about yourself Answer in it (c)1980 ABBA
S.FrEaK a.k.a Stanislav Vardomskiy http://www.ncf.carleton.ca/~cn119

David I. Nakamoto

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May 20, 1996, 3:00:00 AM5/20/96
to

> On Fri, 17 May 1996, David I. Nakamoto wrote:
>

> > Windoze 95 is not an improvement. LucasArts should consider releasing a
> > version for Windoze 3.x people.
>

> Win 3.X has no support for games, especially such demanding as 3D
> 1pp. So, not gonna happen. I think they might still have a DOS version.
>
> Alex.

That's what I meant to type, DOS instead of Windoze. Thanks for
correcting me on that one. And I hope they release a DOS version,
but there was nothing in the press release that said that.

David I. Nakamoto

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May 20, 1996, 3:00:00 AM5/20/96
to

> >> >Is that true that DF II will only work on Win95?? Damn, and i was
looking
> >> >forward to it.... Oh well, that's 1 less game i will be buying.
> >>
> >> Of course, if you don't want to IMPROVE your system, you can stick with
> >> Win3.x.
> >>
>

> >Windoze 95 is not an improvement. LucasArts should consider releasing a
> >version for Windoze 3.x people.
>

> 3.x?? Even worse than win95! I think they should release a DOS version.

Yes, that's what I meant to write. Many of us won't or can't upgrade,
so why cut us out of the loop? Dark Forces ran fine on DOS machines,
so why not Dark Forces II?

Steve

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May 21, 1996, 3:00:00 AM5/21/96
to

previously in alt.games.dark-forces, "David I. Nakamoto"

<d...@blankreg.jpl.nasa.gov> said:
>
>Yes, that's what I meant to write. Many of us won't or can't upgrade,
>so why cut us out of the loop? Dark Forces ran fine on DOS machines,
>so why not Dark Forces II?

Well, DF2 is more advanced. I would think there will be a dos version, but I
will personaly buy the win95 version. With any luck they will support direct3d,
or mmx meaning that alongside quake that's another use for those 3d cards.

-Steve

Tomas Halvarsson

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May 22, 1996, 3:00:00 AM5/22/96
to

In <4nm1m6$h...@freenet-news.carleton.ca> cn...@FreeNet.Carleton.CA (Stanislav (Stan) Vardomskiy) writes:


>Tomas Halvarsson (c95...@cs.umu.se) writes:
>> In <NEWTNews.83234...@blankreg.jpl.nasa.gov> "David I. Nakamoto" <d...@blankreg.jpl.nasa.gov> writes:
>>
>>

>>>> >Is that true that DF II will only work on Win95?? Damn, and i was looking
>>>> >forward to it.... Oh well, that's 1 less game i will be buying.
>>>>
>>>> Of course, if you don't want to IMPROVE your system, you can stick with
>>>> Win3.x.
>>>>
>>
>>>Windoze 95 is not an improvement. LucasArts should consider releasing a
>>>version for Windoze 3.x people.
>>
>> 3.x?? Even worse than win95! I think they should release a DOS version.
>>

>MS-Dog version??? Give me a break! An OS/2 Warp or Linux version should
>be nice!!! :-) That's the real OS :-)

I know, I'm using both of 'em. But let's face it, most people have DOS of
some kind. Now, I don't want to start a OS thread in this ng, so if people
wants to argue about OS/2 or Linux not being good OSes, please take it to
some other ng.


---------------------------------

"What a desolate place this is"

e-mail: psy...@pobox.com
www: http://www.pobox.com/~psycho

---------------------------------

Rupe

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May 23, 1996, 3:00:00 AM5/23/96
to

: Windoze 95 is not an improvement. LucasArts should consider releasing a

: version for Windoze 3.x people.

Have you ever tried to run any game on Win 3.1? It's only a bit more
unstable than Lizzie Borden.
As for Win 95, MS actually took special pains to see that games would not
only RUN on Win 95, but games MADE for Win 95 would be much nicer than the
shitty games that ran on win 3.1. I can't tell you how long i laughed
when i saw your suggestion that LA should release a 1st-class, very
high-end game on a disastrous game platform (although it runs applications
nicely)

rupe

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