I was wondering if anyone out there could educate me regarding the
creation of a particular sound effect...
I found an old "Making of DUNE" clip on a videotape recently. One
section featured the late, great Alan Splet creating a voice for the
third stage guild navigator that visits the emperor at the beginning of
the film. The clip showed him playing back the audio of the actor's
voice doing a line reading, then combining his voice with the
attributes of a squeaking hinge on a door to create the final effect.
Needless to say, I found this process absolutely fascinating,
especially it was being done without the aid of an audio workstation.
What the hell do you call what he was doing? How does it work? Are
there any bits of info you can direct me to on the 'net? Any info on
the would be most welcome.
All the Best,
Patrick
still...@my-deja.com
Sent via Deja.com http://www.deja.com/
Before you buy.
He was probably using a ring modulator. You can find details in the
Craig Anderton _Electronic Projects For Musicians_ book.
Emerson Lake and Palmer wouldn't have been the same without it.
It's possible that a vocoder was being used, though less likely. Without
seeing or hearing it I can't say.
--scott
--
"C'est un Nagra. C'est suisse, et tres, tres precis."
There is an article about sound in Dune
Gentry, Ric: Alan Splet and sound effects for Dune American cinematographer dec 84 (page 62 -72 )
//Sven E Carlsson
www.filmsound.org
Sent via the SoundSpeed Movie Database
http://www.soundspeedmovie.com
"The site for production sound"
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RT
Partrick wrote:
<<Hello all!
I was wondering if anyone out there could educate me regarding the
creation of a particular sound effect...
I found an old "Making of DUNE" clip on a videotape recently. One
section featured the late, great Alan Splet creating a voice for the
third stage guild navigator that visits the emperor at the beginning of
the film. The clip showed him playing back the audio of the actor's
voice doing a line reading, then combining his voice with the
attributes of a squeaking hinge on a door to create the final effect.
Needless to say, I found this process absolutely fascinating,
especially it was being done without the aid of an audio workstation.
What the hell do you call what he was doing? How does it work? Are
there any bits of info you can direct me to on the 'net? Any info on
the would be most welcome.
All the Best,
--
"It ain't worth a thing if it ain't got the swing!"
Randy Thom <rand...@aol.com> wrote in message
news:20000614144847...@ng-cg1.aol.com...
Vocoding modulates a sound effect (or music cue) with the formants from a
speaking voice.
There are plenty of programs that'll take the envelope of one sound and
apply it to a different wave.
And there are all sorts of cross modulations and level-sensitive filters
you can apply in a synth.
--
Jay Rose <<jay at dplay dotcom>>
Clio/Emmy-winning Sound Designer
Want to learn audio for video? http://www.dplay.com/book
Digital convolution can create hybrid sounds from two recordings. Sonic
Foundry's Direct X plugin (PC) Acoustic Mirror uses convolution to
superimpose reverbs on other sounds(a great way to match ADR to production
sound), but can be easily used to cross-mutate any two sounds.
Convolution is also available in Cool Edit Pro on the PC and I'm sure in
other packages for the Mac.
Another route for interesting hybid effects is FFT analysis and resynthesis
where the harmonic content of each sound is broken into a complex array of
sine waves which then can be added together, morphed, or manipulated in
other complex ways. Csound can do this, as well as the Kyma system from
Symbolic Sound.
Regards,
MM
Michael McInnis Productions
m...@mm-pro.com
www.mm-pro.com