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AdamR876

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Nov 18, 2009, 11:22:07 PM11/18/09
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Hi there, I'm new to writing IF and I was looking for some help. I'm
writing with I7 and I was trying to make a working sink. I made the
sink as scenery but when I tried to add left handles and right handles
I just couldn't figure it out. Also later in the game you use a
different sink again except after turning on the water for a while a
key comes out, but it has to be a specific handle. Thanks

Aaron A. Reed

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Nov 18, 2009, 11:56:55 PM11/18/09
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You'll probably want to make the handles parts of the sink-- look at
3.23 "Parts of Things" in the docs.

If you need more than one sink, you'll probably want a kind (3.5).

If you want a key to come out of the faucet, you'll probably want to
make the sink a container rather than scenery. You can do something
like this:

Instead of turning kitchen sink handle: say "As you turn the handle, a
key comes out of the faucet!"; move secret key to kitchen sink.

--Aaron

Jim Aikin

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Nov 19, 2009, 12:03:32 AM11/19/09
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On Nov 18, 8:22 pm, AdamR876 <adam.r...@gmail.com> wrote:

Also, look at page 8.5 in the Recipe Book. You'll find an example
there (admittedly, not one that is easy for a beginner to digest) of
how to make a kitchen or bathroom.

You might also want to download my Handbook (from www.musicwords.net/if/i7hb.htm).
It doesn't have anything on sinks and faucets specifically (hmm --
maybe I should add something), but you may find it useful.

--Jim Aikin

AdamR876

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Nov 19, 2009, 8:23:31 AM11/19/09
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Thanks guys, actually I have been reading your handbook I have found
it to be very useful for things the documentation wouldn't explain
just right, but nothing on sinks. Thanks for the help.

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