The Believable Adventures of an Invisible Man by Hannes Schuelle
Byzantine Perspective by Lea Albaugh
Rover's Day Out by Jack Welch and Ben Collins-Sussman
Snowquest by Eric Eve
Yon Astounding Castle! of some sort by Duncan Bowsman
There are a few changes, though, so take note!
First of all: I've opened up the judging. This time around, anyone can
vote on first, second, third, fourth and fifth, as long as they've
played the entries before. This is an honor system thing, but the
judging process really doesn't make sense if you haven't played the
original game.
Once again, the primary criterion is how much the post-comp release
has improved upon the original. This is subjective; use your best
judgment.
In keeping, I've increased the judging time a week or so; all votes
should be in by the end of the month (that's February 28th, this being
a non-leap year)
And finally, I've upped the prize amounts! Now we're looking at:
First - $50
Second - $25
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Now, on to the fun part -- the games themselves!
Post-comp releases: http://www.mediafire.com/?sharekey=5f9943584a3e9f99e7c82ed4b8f0c380922f49123cc21d7079b5ba589d1986ba
Original versions: http://ifcomp.intfiction.org/2009/Comp09.zip
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And some details about the changes:
The Believable Adventures of an Invisible Man
- Overall focus of post-comp release: To make the game more polished
and focused. Specific changes include:
-- An added prologue with the protagonist visible, for comparison
purposes
-- Some added custom endings
-- Improvements to puzzle hints, objects and actions
-- An added in-game hint system
Byzantine Perspective
- Overall focus of post-comp release: Reducing the amount of
frustration and/or false misdirection in the original release.
Specific changes include:
-- Bugfixes
-- Rewritten help menu
-- Some context-specific phrases and other improvements to in-game
hints
Rover's Day Out
- Overall focus of post-comp release: To address interpreter issues
and incorporate IFcomp reviewers' thoughts. Specific changes include:
-- Alterations so the game runs properly in Gargoyle, zag and
interpreters without status line displays
-- Revisions based on feedback from reviews
-- Adaptive hint system and walkthrough added.
Snowquest
- Overall focus of post-comp release: To present the game with a
better, more ambitious ending. Specific changes include:
-- Completely rewritten ending sequence
-- Changes to the dream sequence
-- Minor tweaks to Old Mundle
Yon Astounding Castle! of some sort
- Overall focus of post-comp release: Specific changes include:
-- Reworking of the riddling gnome
-- Removed the frozen word puzzle
-- Tweaks to many puzzles and descriptions
-- New walkthrough
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Congratulations, again, to all the entrants! There's been some
exciting work done over the past month.
- E-mail votes to me, at this e-mail address (sarahcryst at gmail).
- Discussion and reviews during the judging period are both perfectly
fine.
> Post-comp releases:http://www.mediafire.com/?sharekey=5f9943584a3e9f99e7c82ed4b8f0c38092...