This is impromptu poll and has no bearing on the quality of any of the
past games.
Post your vote as reply to this post.
the winners of the current and past comps are:
2009: Rover's Day Out by Ben Collins-Sussman and Jack Welch
2008: Violet, by Jeremy Freese
2007: Lost Pig, by Admiral Jota (writing as Grunk)
2006: Floatpoint, by Emily Short
2005: Vespers, by Jason Devlin
2004: Luminous Horizon, by Paul O'Brian
2003: Slouching Towards Bedlam, by Star Foster and Daniel Ravipinto
2002: Another Earth, Another Sky, by Paul O'Brian
2001: All Roads, by Jon Ingold
2000: Kaged, by Ian Finley
1999: Winter Wonderland, by Laura A. Knauth
1998: Photopia, by Adam Cadre
1997: The Edifice, by Lucian Smith
1996: The Meteor, The Stone, and A Long Glass of Sherbet, by Graham
Nelson
1995: Uncle Zebulon's Will, by Magnus Olsson (TADS);
A Change in the Weather, by Andrew Plotkin (Inform)
I haven't played them all, but here's how I'd rank the ones I have
played.
1. Another Earth, Another Sky (enjoyed)
2. Luminous Horizons (enjoyed)
3. Winter Wonderland (tolerated)
4. All Roads (everything on down I disliked)
5. Violet
6. Lost Pig
7. The Edifice
8. A Change in the Weather
--
Poster
www.intaligo.com I6 libraries, doom metal, Building
sturmdrangif.wordpress.com Game development blog / IF commentary
Seasons: fall '09 -- One-man projects are prone to delays.
> 2003: Slouching Towards Bedlam, by Star Foster and Daniel Ravipinto
This one, hands down.
Richard
Of the two I've played to completion or near-completion, my favorite
is "The Meteor, The Stone, and A Long Glass of Sherbet," followed
closely by "Lost Pig," but they're both excellent in such different
ways it feels wrong to even order them.
Highest on my priority list to really-get-around-to-playing-properly-
someday are Floatpoint, Slouching Towards Bedlam, and Photopia.
Been playing a lot of IF lately, but the things that grab my attention
tend to be very different, I think, from the things that do well in
the comp.
> 2003: Slouching Towards Bedlam, by Star Foster and Daniel Ravipinto
> 2006: Floatpoint, by Emily Short
> 2005: Vespers, by Jason Devlin
...with the proviso that there's several of the others I have yet to play.
[snip]
I have played few of these. Most turned me off, but "Uncle
Zebulon's Will" was about as close to perfect as I have ever seen. An
excellent game *and* playable in two hours.
Sincerely,
Gene Wirchenko
So far I've only played through four of these: Vespers, Violet,
Slouching Towards Bedlam, and Photopia. All four touched me in a
different way, and all four were expertly done. For a time, Vespers
was my favorite IF game. When I discovered Spider and Web, though, I
favored that even though it wasn't a grand prize winner. After playing
Violet, though, I think that one is my favorite. There's just
something so...I dunno...interesting and different about it. I think
it's because I could really relate to the character. It was a one-
room, multi-step puzzle robust with flavor with a character you could
both hit and empathize with simultaneously. I loved it.
Spider and Web wasn't entered in the comp.
Huh, I thought it was. Silly me. :(