Despite the April 1st announcement, Guncho is not a joke! It's a real multiplayer IF system, where you can write games -- "realms" -- in Inform 7 and have them played by several players at once, all walking around in the same world. It doesn't solve the problem of *designing* good multiplayer IF, but it does give you a place to try your hand at it. (Or a place to do live beta testing... or just a place to chat.)
I've made a couple changes since the announcement to make Guncho more accessible.
First, for those of you who don't have a MUD client installed, you can now play directly from your web browser: http://www.guncho.com/javaclient/
Second, if you'd prefer to use the I7 program to design your realms at home instead of editing them on the web site, you can install the Guncho Mockup extension: http://www.guncho.com/guncho_mockup.zip
Third, we have a wiki now, with tips on writing realms and descriptions of some of the realms that have been created: http://wiki.guncho.com/
How to 'install' that? Let start over a I7 just installed in Inform7\
* Paste the files (from dir "\libreria INFSP"): Spanish.h, SpanishG.h, INFSPR.h and Selector.h; in dir \Inform 7\Library\Natural
* Overwrite .i6 files (Main.i6, Actions.i6, Printing.i6, Relations.i6, Tables.i6, Time.i6, and Verbs.i6) of the dir Inform7\Extensions \Reserved\
Use the .i6 replacement from dir '\Hacks' of the infsp pack.
* Install the I7 Extension "Spanish Localization" from dir \Extensiones \ All our spanish games must include this extension. If the extension is not included, I7 will compile for english. (kind of magic?)
And the last: I need that the report rules (and so) of 'Guncho Mockup' have name, in order to make possible the replacement with spanish report rules.