Thanks!
--
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'I would like to take over the world, but a sandwich would be nice, too.'
- Cyan Sylvain
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Just skip 'em!
Out of curiosity, why does everybody feel the need to put quotes in?
I mean... they're cool and all, especially in Trinity, but after that
it gets a little hackneyed donchathink? Even in Trinity they occasionally
got a little too precious for me. What do you guys think?
Trinity doesn't have very many quotes; most of the phrases that appear
in the boxes are puns on "gnomon". It is only "Curses" that really goes
overboard, but that is part of the game's charm.
--
Gareth Rees
[about quotes]
> Just skip 'em!
> Out of curiosity, why does everybody feel the need to put quotes in?
> I mean... they're cool and all, especially in Trinity, but after that
> it gets a little hackneyed donchathink? Even in Trinity they occasionally
> got a little too precious for me. What do you guys think?
Well, I like them, generally. Of course it may be that I haven't played
enough IF yet to get bored with them.
However, quotes without some vague relevance to the events in the game
would be a bit pointless, so IMHO if the original poster wants sensible
suggestions he'll have to explain the situations he wants them for (which
could be tricky without spoilers).
--
David Fletcher
Here's an example of bad use of quotes:
I don't like the quotes at the beginning of each chapter of Middlemarch,
because I have never figured out what the quote at the beginning of a
chapter has to do with the chapter. This may be because, due to the
rambling nature of the work, by the time I figure out what the chapter
is about, I've forgotten what the quote was.
I also despise quotes in foreign languages that are not translated,
which Middlemarch is also guilty of.
("Foreign" means a language other than the one the IF is written in.)
Phil Go...@cs.buffalo.edu
I like them, if they are:
* appropriate to the mood of the piece
* relevant to the context at hand
* Not overdone
The latter is the most telling, but a quote is just a worthless bit of
text if you ignore the first two categories. If you ignore the third as
well, then it's an _annoying_ worthless bit of text.
'Flashback' will probably have a few sparse quotes. I'm spending my
effort on the actual narrative, more than anything. We'll see.
D