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Python Adventure Writing System Question

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Zachary

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Jan 24, 2004, 11:52:25 PM1/24/04
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Hello,
I am wondering if anyone on this group has ever used the Python Adventure
Writing System, or PAWS, to write games. And if so, what did they think? I
personally know a smattering of Python, so have begun learning Paws. I am
wondering if anyone here has any opinions on the subject.
Thanks,
Zack


Joe Mason

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Jan 24, 2004, 11:58:53 PM1/24/04
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I took a brief look at it. It seemed pretty good. I'm used to Inform,
and I found a couple of things it did diffently hard to get the hang of:
one of them was the way it does room description strings (or something
like that), which was quite different than I was used to but kind of
neat, and the other was that you have to make separate classes and
objects even for simple things, which is just the way Python works.

Also, I could only get the basic text output to work, not any fancy
UI's, while with Inform or TADS I can make the game look as plain or as
fancy as I want depending on the interpreter I use.

It seemed to me that it quite a well designed language, but still had
some rough edges. Maybe at the level of an Inform 3 or Inform 4
(Inform's now up to version 6). But because it's all written as a
Python library, and the code is pretty clean and well structured, it's
not nearly as hard to extend or alter as something like Inform, so you
can probably fix a lot of those holes yourself.

Joe

Glenn P.,

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Jan 25, 2004, 2:14:18 AM1/25/04
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O.K., I give up: What's "Python"?

(N.B.: This is a serious question; I honestly don't know. The first person
who suggests it's a snake will be "constricted"...)

-- :: ============================================================= ::
:: %%%%%%%%% "Glenn P.," <C128UserD...@FVI.Net> %%%%%%%%% ::
:: ------------------------------------------------------------- ::
:: "When the moon hits the sky :: "When an eel bites your toe ::
:: like a big pizza pie, :: And it just won't let go -- ::
:: That's Amore!" :: THAT's A Moray!" ::
:: ------------------------------------------------------------- ::
:: %%%%%%%%%%%%% Anonymous -- Found On The Web %%%%%%%%%%%%% ::
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Roger Firth

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Jan 25, 2004, 2:54:17 AM1/25/04
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> O.K., I give up: What's "Python"?

A tool for solving mathematical equations like this:

Google + "Python" + "I'm feeling lucky" =
instant_answer + demonstration_of_initiative +
zero_bandwidth_wastage

Cheers, Roger
--
/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\
You'll find my Cloak of Darkness, Parsifal, Informary
and more at http://www.firthworks.com/roger/


Michael J. Fromberger

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Jan 25, 2004, 2:38:43 AM1/25/04
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In article <Pine.LNX.4.58.04...@Bfjrtb.SbkInyyrl.arg>,
"Glenn P.," <C128UserD...@FVI.Net> wrote:

> On 24-Jan-04 at 8:52pm -0800, <Z_k...@hotmail.com> wrote:
>
> > I am wondering if anyone on this group has ever used the Python Adventure
> > Writing System, or PAWS, to write games. And if so, what did they think? I
> > personally know a smattering of Python, so have begun learning Paws. I am
> > wondering if anyone here has any opinions on the subject.
>
> O.K., I give up: What's "Python"?

Python is a very pleasant programming language:
http://www.python.org/

> (N.B.: This is a serious question; I honestly don't know. The first person
> who suggests it's a snake will be "constricted"...)

No need to be venomous. ;) :)

Cheers,
-M

--
Michael J. Fromberger | Lecturer, Dept. of Computer Science
http://www.dartmouth.edu/~sting/ | Dartmouth College, Hanover, NH, USA

Joe Mason

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Jan 25, 2004, 5:47:17 AM1/25/04
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In article <Pine.LNX.4.58.04...@Bfjrtb.SbkInyyrl.arg>, Glenn P., wrote:
> On 24-Jan-04 at 8:52pm -0800, <Z_k...@hotmail.com> wrote:
>
> > I am wondering if anyone on this group has ever used the Python Adventure
> > Writing System, or PAWS, to write games. And if so, what did they think? I
> > personally know a smattering of Python, so have begun learning Paws. I am
> > wondering if anyone here has any opinions on the subject.
>
> O.K., I give up: What's "Python"?

Awwk! Word on the street is that Python is www.python.org. Now where's
my corknut?

Joe

elmlish

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Jan 25, 2004, 12:50:23 PM1/25/04
to

Hi there!

I've looked at Paws myself and saw that it was pretty cool indeed. I
haven't really used it though. It seemed well put together and had some
documentation which is very nice. Wolf will tell you his Parser is
excellent and it just might be, though not having used it, I can't vouch
for it.

Just so that you'd know, there is another Python IF system out there
that has recently been reawakened and is actually seeing active
development by a couple of new people.

I'm not trying to disuade you from using PAWS or anything, I'm just
kind of excited about the sudden rebirth of Python Universe Builder, or
PUB as it's more commonly known. One of the things I personally like
about PUB is that it seems small and pythonic enough for me to mostly
wrap my head around it whereas PAWS had a larger structure to keep in
mind.

The homepage can be found here: http://py-universe.sourceforge.net/
The mailing list is here: py-unive...@lists.sourceforge.net
If you want to Chat about it, you can sometimes find somebody on IRC at
freenode.net in channel #py-universe

--

~elmlish~

Zachary

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Jan 25, 2004, 1:38:38 PM1/25/04
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For the record, PAWS does have quite a good parser, considering it was
written from scratch. It even resembles inform's, in some ways. And its
extensible, as some other replies to this have pointed out. And its
instantly portable. I think I'll try it and see what I think.

"elmlish" <elm...@netscape.net> wrote in message
news:20040125095...@news.qwest.net...

Glenn P.,

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Jan 26, 2004, 3:14:14 AM1/26/04
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On 25-Jan-04 at 10:47am -0000, <j...@notcharles.ca> wrote:

:> I am wondering if anyone on this group has ever used the Python Adventure

:> Writing System, or PAWS, to write games...

>> O.K., I give up: What's "Python"?

> Awwk! Word on the street is that Python is www.python.org. Now where's
> my corknut?

I didn't ask WHERE it was, I asked WHAT it was...

--
============================================================================
%%%%%%%%%%%%%%%% "Glenn P.," <C128UserD...@FVI.Net> %%%%%%%%%%%%%%%%%
============================================================================
_____
{~._.~} "My mother, she cooked me;
_( Y )_ My father, he ate me;
(:_~*~_:) My sister, little Ann Marie,
(_)-(_) She gathered up the bones of me,
========= And laid them 'neath the Juniper Tree --
========= Tweet, tweet! What a pretty bird am I!"

----------------------------------------------------------------------------
--From "The Juniper Tree", a delightfully fun tale of cruelty, child-murder,
and familial cannibalism written (c. 1815) by those two esteemed purveyors
of Family Entertainment, the brothers Jacob Ludwig & Wilhelm Carl Grimm.

Bernhard

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Jan 26, 2004, 4:20:49 AM1/26/04
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Glenn P., wrote:

>
> I didn't ask WHERE it was, I asked WHAT it was...
>

Tsk, tsk,

it's an interpreted object oriented snake about which
you can best learn at www.python.org.
On the top left corner there is a link labeled
"What is Python". (http://www.python.org/doc/Summary.html)

BB

PSurge

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Jan 26, 2004, 12:07:41 PM1/26/04
to

http://www.geocities.com/bfan2/if/fif.faq.1.0.html

There are several interesting links here that might help you out. Of
particular interest might be PUB (Python Universe Builder).

"Zachary" <Z_k...@hotmail.com> wrote in message
news:buvi27$meptg$1...@ID-221199.news.uni-berlin.de...

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