Every turn during Prologue:
if the player is in the Palace Gate:
....
That works, course. I could also do this:
Every turn while the player is in Palace Gate:
if Prologue is happening:
...
The following two variations are what just about every class try:
Every turn during Prologue when the player is in the Palace Gate:
Every turn during Prologue while the player is in Palace Gate:
Those most definitely do not work. I just want to make sure that this
is expected behavior.
- Jeff
The "during" part has to come at the end, as mentioned in section 18.6
of the manual. So these work:
Every turn when the player is in the Palace Gate during Prologue:
[...]
Every turn while the player is in Palace Gate during Prologue: [...]
vw
Much thanks. This is something I should have caught myself. As with my
post to Victor, I'm finding that trying to handle two sets of textual
IF class materials is making me miss a lot of obvious stuff.
- Jeff