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Artist Wanted for Creator-Owned Original Graphic Novel

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Patrick Meaney

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Dec 11, 2002, 3:52:00 PM12/11/02
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I'm looking for an artist for a 64 page science-fiction graphic novel. This is
the first comic I have written, but I feel confident in the script, and story. I'm not
particularly concerned about your previous artistic experience, or the speed at which
you can finish the book. I'm open to different styles of drawing as well.
The title of the book is Make the Future Now, and it is about a scientist in
the future who has discovered a way to let people relive their memories. This
technology has become a global obsession, and people are becoming more concerned about
reliving the good moments of their past than they are about living in the present. The
corporation the main character is working for, and helped to build, has lost sight of
its original goal, which was to invent and develop new technologies that can help
people. Instead, they have become concerned only with making more money. The book
takes place on the day of a new product launch, but also loops through time to show
the company's evolution. The primary character focus of the book is the relationship
between the two scientists who built the company from nothing, as they slowly drift
apart. The book is sci-fi in the mold of Phillip K. Dick, or Transmetropolitan, in
that I hope to use a future setting to comment on our current world state, and to show
what technology can do to people.
I've written most of the script, and have the entire story direction, but I am
still very flexible about the look of the book, and would love to have a full
collaboration with the artist, in structuring panels, designing characters, and even
in forming story details.
I'm hoping to get the finished book hooked up with an established publisher,
but if that does not work out, I'm ready to self publish the book. Either way, the
work is going to get seen. If that sounds interesting, e-mail me at
patrick...@verizon.net, at which time I can send you script samples, and a more in
depth discussion of the story. And, if you draw this project, you will have equal
control of the property, including fifty percent of all profits made on the book.
--
Patrick

"Greetings, my friends. We are all interested in the future, for that is where you and
I are going to spend the rest of our lives. And remember, my friends, future events
such as these will affect you in the future." - Criswell, Plan 9 From Outer Space

Sceadu

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Dec 11, 2002, 11:39:54 PM12/11/02
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> I'm hoping to get the finished book hooked up with an established publisher,
> but if that does not work out, I'm ready to self publish the book. Either way, the
> work is going to get seen. If that sounds interesting, e-mail me at
> patrick...@verizon.net, at which time I can send you script samples, and a more in
> depth discussion of the story. And, if you draw this project, you will have equal
> control of the property, including fifty percent of all profits made on the book.
> --
> Patrick

How do you "self-publish" a book? Have copies printed as people order them? I'm
puzzled...

Sceadu


Relic

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Dec 12, 2002, 12:57:12 AM12/12/02
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"Sceadu" <aeona...@hotmail.com.removethis> wrote in message
news:uqUJ9.28059$A%3.36...@ord-read.news.verio.net...

You can do that, or go the whole nine yards and create a
certain number of books (or better yet, do a mini-comic
as a sampler) and convince some local dealers to stock it.
Helps if they are friends of yours. Expect to cut a deal
if they actually go for it (they get a percentage of the actual
sale per book). Like any comic, depending on word on the street,
you can usually gauge how it will do by how well those first couple
of issues sell.
Good classifieds (for instance, CBG) can help get the word out
to a wider audience, and if it takes off by that route, then
you can use it's popularity to gain leverage with a publisher
if you decide you want to go larger (tho' Jeff Smith seems
to do fairly well with his stuff and he's a local guy (around here,
anyway).
Or even go so far as to create a website around your creations.
Use that site to show your story frame, samples of your works
and perhaps the first few pages to show continuity.
Mind you, if you do any of these, make sure you can prove
it is yours (copywrite it) in case someone tries to steal your idea.
(Of course, the last time I saw my own work in
a mini-comic was issue #6 of The World and Others (was
produced by a guy in Ft. Knox KY before he got mobilized
for Desert Storm); after that and some fan art I haven't
had anything published since, so take it with a grain of salt ^_^)


>
> Sceadu
>
>


Patrick Meaney

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Dec 13, 2002, 7:21:23 PM12/13/02
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"Sceadu" <aeona...@hotmail.com.removethis> wrote in message news:uqUJ9.28059$A%
>
> How do you "self-publish" a book? Have copies printed as people order them? I'm
> puzzled...
>
> Sceadu
>

Relic pretty much summed it up. Just to add, if you make a big enough investment, you
can get the book picked up by Diamond, which lead to big sales.
--
Patrick

"Vote Early, Vote Often." - Al Capone


raisinlove.com

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Dec 16, 2002, 11:46:48 AM12/16/02
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> How do you "self-publish" a book? Have copies printed as people order
them? I'm
> puzzled...

You never heard of self-publishing before? You're in for a treat because
these are legion. If you're interested, look it up on the web and you're
bound to find some that will interest you since they cover all genres. Some
criticaly acclaimed books have been self-published and many publishers first
started out as creators self-publishing their work before becoming full
fledged companies.

-steph
www.raisinlove.com
webmaster @
drawnandquarterly.com, artoffact.com, elam.qc.ca,
e-langues.com, featuresonline.com, aberbacklapointe.com,
mindconfusion.org, clubzerog.com, kixxnet.com


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