Blender2Ogre 0.5.5 (with Tundra2 integration)

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HartsAntler

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Oct 21, 2011, 3:33:37 AM10/21/11
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http://blender2ogre.googlecode.com/files/b2ogre-0.5.5-preview10.zip

http://www.youtube.com/watch?v=3EpwEsB0_kk

I am still working on getting animations to playback, hopefully this
will be done today, or at the latest before BCon.

Can anyone on Windows confirm that textures work when previewing?

Enjoy Rex Users,
-brett

MasterJ

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Oct 21, 2011, 4:13:44 PM10/21/11
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Hello,

is that possible to test without programm installed on C:/ my main
hard drive is full i can't install nothing more on it all Blender
related stuff are on G:/

because actually i have tested and i have lot of errors due to that i
don't have installed stuff on C:/


Greetings,

MasterJ

Jonne Nauha

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Oct 22, 2011, 11:43:25 AM10/22/11
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There is a settings tab somewhere in Blender after you activate the plugin that should let you define the paths to all sorts of things. Or open the .py file and edit them there directly to the defaults or something.

Best regards,
Jonne Nauha
Adminotech developer



HartsAntler

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Oct 23, 2011, 12:10:56 AM10/23/11
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MasterJ,
In blender go to Properties>Scene>Ogre Settings
From there you can configure your paths and save the config file. You
just need to point TUNDRA_ROOT to where you put it on G:/

http://blender2ogre.googlecode.com/files/b2ogre-0.5.5-preview11.zip

new in preview11, Tundra real-time streaming over UDP, object position
and scale are dynamically updated in Tundra.

-brett

HartsAntler

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Oct 24, 2011, 4:08:02 AM10/24/11
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Animation playback is now working, just made the final release for
0.5.5
http://www.youtube.com/watch?v=5oVM0Lmeb68

MasterJ

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Oct 28, 2011, 4:37:46 PM10/28/11
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Good evening,

I have that errors actually:
http://www.masterj.name/b2ogreerror.jpg

i use blender 2.6 rc3
i use b2ogre 0.5.5-preview11
and i have a laptop on windows vista 64bits here.


greetings,

MasterJ

MasterJ

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Oct 28, 2011, 4:43:34 PM10/28/11
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Okkkk i found first i update to 0.5.6 then i just modify the path for
ogre meshy too i was wrong before it still on C:
and now it's resolved

let's test begin
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