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Having 40 people try to hack together the same app at the same time using 1 editor sounds like a whole lot of opinions and a whole lot of ego bruising. Perhaps get a group no bigger than 5 together with 1 person who knows what they're doing and can give the other 4 time to ask their questions and personal help.
Having 40 people try to hack together the same app at the same time using 1 editor sounds like a whole lot of opinions and a whole lot of ego bruising. Perhaps get a group no bigger than 5 together with 1 person who knows what they're doing and can give the other 4 time to ask their questions and personal help.
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here's an idea which requires a little bit of thought put into it before arrival: divide a suitable project into ~ 5 functional components or areas with reasonably well-defined interfaces, and set up a team for each of these areas to sit together and hack on each bit. When it comes to integrating their work, they can talk to each other, but having a little api spec up front would make it a lot easier.
this seems to be the kind of thing i've seen advocated by XP types for large teams: keep team sizes artificially small, and compose big projects out of smaller ones.