Hello!
Long time lurker and python addict. I hope it's ok to post a job ad.
We are looking for a Senior Maya tool & Pipeline scripter. It's a full-time position here in Stockholm Sweden.
Who are we
Swiss International VFX is a post-production house which has been around for 15 years. Most of our work is around commercials but we also do some long-format productions. A few items of our work can be seen here:
http://swiss.se/works
Our toolset is mainly Maya/Nuke, we also have a few Houdini seats which seems to be growing for each month. Un-necessary information is that we also have a grading suite and a Flame suite which is rarely used these days. Out pipeline is based around Shotgun and our own pipeline tools.
Job description
- Develop tools that makes everyday life easier for artists
- Develop new ideas for how we transfer assets through our production
- Maintain and improve current tools
- Work with vfx supervisor to work out goals.
Requirments
- Fantastic Python skills
- Clear vision and understanding of publish concepts.
- Excellent Maya / Python skills ( OpenMaya and PyMel )
- fairly good Houdini knowledge
- familiar with Shotgun API
- bonus: C++ development, shaders/procedurals
Any questions you might have you can send to me and I will try and answer them and you can also send your applications to me:
ste...@swiss.se
best regards
stefan