I want to know which script editor is the most popular, and which
editor does everybody in this group use? I just know the jEdit /
SubAtheaEdit / TextMate / EditPlus and Eclipse. I use the most is
eclipse? It can insert the maya help inside to the editor, and sent
code to maya and so on, but it is too complicated to configure. How
about you?
I've recently started using Eclipse + PyDev. Pretty good combo.
On Sat, Jul 9, 2011 at 6:47 PM, 宇 <1988he...@gmail.com> wrote: > I want to know which script editor is the most popular, and which > editor does everybody in this group use? I just know the jEdit / > SubAtheaEdit / TextMate / EditPlus and Eclipse. I use the most is > eclipse? It can insert the maya help inside to the editor, and sent > code to maya and so on, but it is too complicated to configure. How > about you?
> I've recently started using Eclipse + PyDev. Pretty good combo.
> On Sat, Jul 9, 2011 at 6:47 PM, 宇 <1988he...@gmail.com> wrote: > > I want to know which script editor is the most popular, and which > > editor does everybody in this group use? I just know the jEdit / > > SubAtheaEdit / TextMate / EditPlus and Eclipse. I use the most is > > eclipse? It can insert the maya help inside to the editor, and sent > > code to maya and so on, but it is too complicated to configure. How > > about you?
Since we're on the topic, I just started using Eclipse with Maya and ran into two confusions.
1) Sending cmds to Maya directly from Eclipse? There was a plugin on Creative Crash from Ron Bublitz to do this, but it didn't seem to work for me (due I think to my too-new Eclipse version.) Is there another way?
2) How thorough is the autocompletion supposed to be? I get cmd names but no arglists showing up. Does it just do cmd names or should I be getting arglists?
Thanks!
On 7/9/11, Sebastian Schoellhammer <sschoellhammer.li...@gmail.com> wrote:
On 10 July 2011 13:55, Emre Yilmaz <eyil...@pobox.com> wrote:
> 1) Sending cmds to Maya directly from Eclipse? There was a plugin on > Creative Crash from Ron Bublitz to do this, but it didn't seem to work > for me (due I think to my too-new Eclipse version.) Is there another > way?
Same here - i tried to get it working, no dice. I think you're right about it not being compatible with new Eclipse versions.
> 2) How thorough is the autocompletion supposed to be? I get cmd names > but no arglists showing up. Does it just do cmd names or should I be > getting arglists?
Not very thorough. It only has stubs for the names, but no arguments (if you're using the pymel ones).
> Since we're on the topic, I just started using Eclipse with Maya and > ran into two confusions.
> 1) Sending cmds to Maya directly from Eclipse? There was a plugin on > Creative Crash from Ron Bublitz to do this, but it didn't seem to work > for me (due I think to my too-new Eclipse version.) Is there another > way?
> 2) How thorough is the autocompletion supposed to be? I get cmd names > but no arglists showing up. Does it just do cmd names or should I be > getting arglists?
> Thanks!
> On 7/9/11, Sebastian Schoellhammer <sschoellhammer.li...@gmail.com> wrote: > > I'm using Wing at home and we have Eclipse / Pydev at work
张宇 wrote: > my eclipse works well. I'm using the Version: 3.7.0. I just know a > little about how to send the commands to your maya, it's sample, here > is the code
> Since we're on the topic, I just started using Eclipse with Maya and > ran into two confusions.
> 1) Sending cmds to Maya directly from Eclipse? There was a plugin on > Creative Crash from Ron Bublitz to do this, but it didn't seem to work > for me (due I think to my too-new Eclipse version.) Is there another > way?
> 2) How thorough is the autocompletion supposed to be? I get cmd names > but no arglists showing up. Does it just do cmd names or should I be > getting arglists?
> Thanks!
> On 7/9/11, Sebastian Schoellhammer <sschoellhammer.li...@gmail.com > <mailto:sschoellhammer.li...@gmail.com>> wrote: > > I'm using Wing at home and we have Eclipse / Pydev at work
>> my eclipse works well. I'm using the Version: 3.7.0. I just know a little >> about how to send the commands to your maya, it's sample, here is the code
>> Since we're on the topic, I just started using Eclipse with Maya and >> ran into two confusions.
>> 1) Sending cmds to Maya directly from Eclipse? There was a plugin on >> Creative Crash from Ron Bublitz to do this, but it didn't seem to work >> for me (due I think to my too-new Eclipse version.) Is there another >> way?
>> 2) How thorough is the autocompletion supposed to be? I get cmd names >> but no arglists showing up. Does it just do cmd names or should I be >> getting arglists?
>> Thanks!
>> On 7/9/11, Sebastian Schoellhammer <sschoellhammer.lists@gmail.**com<sschoellhammer.li...@gmail.com> >> <mailto:sschoellhammer.lists@**gmail.com<sschoellhammer.li...@gmail.com>>> >> wrote: >> > I'm using Wing at home and we have Eclipse / Pydev at work
> my eclipse works well. I'm using the Version: 3.7.0. I just > know a little about how to send the commands to your maya, > it's sample, here is the code
> Since we're on the topic, I just started using Eclipse with > Maya and > ran into two confusions.
> 1) Sending cmds to Maya directly from Eclipse? There was a > plugin on > Creative Crash from Ron Bublitz to do this, but it didn't > seem to work > for me (due I think to my too-new Eclipse version.) Is > there another > way?
> 2) How thorough is the autocompletion supposed to be? I get > cmd names > but no arglists showing up. Does it just do cmd names or > should I be > getting arglists?
> Thanks!
> On 7/9/11, Sebastian Schoellhammer > <sschoellhammer.li...@gmail.com > <mailto:sschoellhammer.li...@gmail.com> > <mailto:sschoellhammer.li...@gmail.com > <mailto:sschoellhammer.li...@gmail.com>>> wrote: > > I'm using Wing at home and we have Eclipse / Pydev at work
> I'm no expert but eclipse is pretty good for revisions etc, i have a few
> friends that swear by Git for version control.
> http://git-scm.com > john
> 张宇 wrote:
> I want to add a question that which tool do you use to manage your
> codes?The best it can works both on mac and windows
> 2011/7/10 johnvdz john.vanderz...@gmail.com john.vanderz...@gmail.com>>
> here is a toMaya script for Eclipse...
> http://3desque.wordpress.com/2011/03/20/tomaya/ > works for me
> john
> 张宇 wrote:
> my eclipse works well. I'm using the Version: 3.7.0. I just
> know a little about how to send the commands to your maya,
> it's sample, here is the code
> import socket
> port = 2224
> sendST = 'import maya.cmds as mc;mc.polySphere()'
> sock = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
> sock.connect(('127.0.0.1', port))
> sock.settimeout(5)
> sock.send(sendST)
> and you also should to open the socket for python in your maya.
> import maya.cmds as mc
> if mc.commandPort('localhost:2224', q = True) == 0:
> mc.commandPort(name = 'localhost:7555', stp = 'python')
> Base on this code, you can send the command to your maya, you
> can have a try!
> 2011/7/10 Emre Yilmaz eyil...@pobox.com
> eyil...@pobox.com> eyil...@pobox.com
> eyil...@pobox.com>>>
> Since we're on the topic, I just started using Eclipse with
> Maya and
> ran into two confusions.
> 1) Sending cmds to Maya directly from Eclipse? There was a
> plugin on
> Creative Crash from Ron Bublitz to do this, but it didn't
> seem to work
> for me (due I think to my too-new Eclipse version.) Is
> there another
> way?
> 2) How thorough is the autocompletion supposed to be? I get
> cmd names
> but no arglists showing up. Does it just do cmd names or
> should I be
> getting arglists?
> Thanks!
> On 7/9/11, Sebastian Schoellhammer
> sschoellhammer.li...@gmail.com
> sschoellhammer.li...@gmail.com>
> sschoellhammer.li...@gmail.com
> sschoellhammer.li...@gmail.com>>> wrote:
> > I'm using Wing at home and we have Eclipse / Pydev at work
eclipse with pydev and emacs+ here; I used to just use emacs with no completion, before I knew the emacs+ plugin existed. For version control I use git/github; I'm no expert on it, but the basics are easy enough to pick up to be very useful after a day's worth of reading about it.
On Sun, Jul 10, 2011 at 8:45 AM, John Patrick <jspatr...@gmail.com> wrote: > eclipse with pydev and emacs+ here; I used to just use emacs with no > completion, before I knew the emacs+ plugin existed. For version control I > use git/github; I'm no expert on it, but the basics are easy enough to pick > up to be very useful after a day's worth of reading about it.
> On Sun, Jul 10, 2011 at 7:35 AM, paul jordan <pjor...@animdevl.com> wrote:
>> hi
>> I was expecting a tivail install for eclipse and pydev--but it turned into >> a production as the >> you tuve vids were pretty inaccurate. a bad omen
On Sun, Jul 10, 2011 at 9:23 AM, yury nedelin <ynede...@gmail.com> wrote: > I use Komodo from active state.
> its very well suited for python and they have mel add-on
> yury
> On Sun, Jul 10, 2011 at 8:45 AM, John Patrick <jspatr...@gmail.com> wrote: > > eclipse with pydev and emacs+ here; I used to just use emacs with no > > completion, before I knew the emacs+ plugin existed. For version control > I > > use git/github; I'm no expert on it, but the basics are easy enough to > pick > > up to be very useful after a day's worth of reading about it.
> > On Sun, Jul 10, 2011 at 7:35 AM, paul jordan <pjor...@animdevl.com> > wrote:
> >> hi
> >> I was expecting a tivail install for eclipse and pydev--but it turned > into > >> a production as the > >> you tuve vids were pretty inaccurate. a bad omen
> I remember there have also been a few threads about it on this group.
> -JP
> On Sun, Jul 10, 2011 at 9:23 AM, yury nedelin <ynede...@gmail.com> wrote:
>> I use Komodo from active state.
>> its very well suited for python and they have mel add-on
>> yury
>> On Sun, Jul 10, 2011 at 8:45 AM, John Patrick <jspatr...@gmail.com> wrote: >> > eclipse with pydev and emacs+ here; I used to just use emacs with no >> > completion, before I knew the emacs+ plugin existed. For version control >> I >> > use git/github; I'm no expert on it, but the basics are easy enough to >> pick >> > up to be very useful after a day's worth of reading about it.
>> > On Sun, Jul 10, 2011 at 7:35 AM, paul jordan <pjor...@animdevl.com> >> wrote:
>> >> hi
>> >> I was expecting a tivail install for eclipse and pydev--but it turned >> into >> >> a production as the >> >> you tuve vids were pretty inaccurate. a bad omen
> I want to know which script editor is the most popular, and which > editor does everybody in this group use? I just know the jEdit / > SubAtheaEdit / TextMate / EditPlus and Eclipse. I use the most is > eclipse? It can insert the maya help inside to the editor, and sent > code to maya and so on, but it is too complicated to configure. How > about you?
> I remember there have also been a few threads about it on this group.
> -JP
> On Sun, Jul 10, 2011 at 9:23 AM, yury nedelin <ynede...@gmail.com> wrote:
> > I use Komodo from active state.
> > its very well suited for python and they have mel add-on
> > yury
> > On Sun, Jul 10, 2011 at 8:45 AM, John Patrick <jspatr...@gmail.com> wrote:
> > > eclipse with pydev and emacs+ here; I used to just use emacs with no
> > > completion, before I knew the emacs+ plugin existed. For version control
> > I
> > > use git/github; I'm no expert on it, but the basics are easy enough to
> > pick
> > > up to be very useful after a day's worth of reading about it.
> > > On Sun, Jul 10, 2011 at 7:35 AM, paul jordan <pjor...@animdevl.com>
> > wrote:
> > >> hi
> > >> I was expecting a tivail install for eclipse and pydev--but it turned
> > into
> > >> a production as the
> > >> you tuve vids were pretty inaccurate. a bad omen
As others have said, I think it's totally worth investing the time to
get
eclipse/PyDev set up. The install has been a little trouble
every time, but there's a lot of payback, especially once
your project starts getting bigger. The install might even be
easy with Christian's super-post above! I didn't know about that
before.
I used to use Komodo which was OK, but actually I think eclipse/PyDev
is superior in every way except the install (and it's free).
For anything new I would go straight to git for version management.
If you're on Windows TortoiseGit is awesome.
Leo
On Jul 11, 8:28 am, Count Zer0 <count....@gmail.com> wrote:
WingIDE is good, you can try remote debug with maya. Another tool is Maxya...but the official site has been shutdown,there is a link provide a setup program & crack : ) http://www.cghacker.com/maxya-破解补丁/
> my eclipse works well. I'm using the Version: 3.7.0. I just know a little > about how to send the commands to your maya, it's sample, here is the code
>> Since we're on the topic, I just started using Eclipse with Maya and >> ran into two confusions.
>> 1) Sending cmds to Maya directly from Eclipse? There was a plugin on >> Creative Crash from Ron Bublitz to do this, but it didn't seem to work >> for me (due I think to my too-new Eclipse version.) Is there another >> way?
>> 2) How thorough is the autocompletion supposed to be? I get cmd names >> but no arglists showing up. Does it just do cmd names or should I be >> getting arglists?
>> Thanks!
>> On 7/9/11, Sebastian Schoellhammer <sschoellhammer.li...@gmail.com> >> wrote: >> > I'm using Wing at home and we have Eclipse / Pydev at work
What about mac? I used to work in bbeditor, but -'ve just installed maya 2012 and it seems that - do not need bbedit anymore. What do you mac users use?
Best Vas
On 7/12/11, Alexander Morano <amor...@gmail.com> wrote:
> Eclipse + Mercurial
> SciTe as a general text editor when I just want to fix something quick- > fast.
Any tutorials on getting Wing running with Maya? Specially on Linux?
I've tried this:
http://mayamel.tiddlyspot.com/#[[How%20can%20I%20have%20Wing%20send%20Python%20or%20mel%20code%20to%20Maya %3F]]
and many others, but I can't find a way to make it work...
I mean, it works. It imports pymel.core, I can create and access a
sphere(), but it seems to be sending the code to "another" maya. The
running maya (with gui) has the ports open and everything, but it just
won't send the commands to the right maya. Any ideas?
I have Eclipse running fine with Bublitz plugin but it was causing
high cpu usage as soon as it connects to Maya, and with the summer I
was fearing for my processor...
eks
On Jul 10, 6:26 pm, John Patrick <jspatr...@gmail.com> wrote:
> I remember there have also been a few threads about it on this group.
> -JP
> On Sun, Jul 10, 2011 at 9:23 AM, yury nedelin <ynede...@gmail.com> wrote:
> > I use Komodo from active state.
> > its very well suited for python and they have mel add-on
> > yury
> > On Sun, Jul 10, 2011 at 8:45 AM, John Patrick <jspatr...@gmail.com> wrote:
> > > eclipse with pydev and emacs+ here; I used to just use emacs with no
> > > completion, before I knew the emacs+ plugin existed. For version control
> > I
> > > use git/github; I'm no expert on it, but the basics are easy enough to
> > pick
> > > up to be very useful after a day's worth of reading about it.
> > > On Sun, Jul 10, 2011 at 7:35 AM, paul jordan <pjor...@animdevl.com>
> > wrote:
> > >> hi
> > >> I was expecting a tivail install for eclipse and pydev--but it turned
> > into
> > >> a production as the
> > >> you tuve vids were pretty inaccurate. a bad omen
I'm on Mac and I use Eclipse. My big beef with Wing on OS X is that it uses X11 for its GUI system, and so it isn't compatible with a lot of the important GUI features that really speed up workflows on OS X.
On Tue, Jul 12, 2011 at 1:46 AM, Vasilis Papadiamantopoulos <
vpapadiamantopou...@gmail.com> wrote: > What about mac? > I used to work in bbeditor, but -'ve just installed maya 2012 and it > seems that - do not need bbedit anymore. > What do you mac users use?
> Best > Vas
> On 7/12/11, Alexander Morano <amor...@gmail.com> wrote: > > Eclipse + Mercurial
> > SciTe as a general text editor when I just want to fix something quick- > > fast.
Seen a number of people talking about remote debugging + wing - just thought I'd mention that you can also do remote debugging with pydev (though it may require a little setup).
- Paul
On Tue, Jul 12, 2011 at 9:18 AM, Adam Mechtley <adam.mecht...@gmail.com>wrote:
> I'm on Mac and I use Eclipse. My big beef with Wing on OS X is that it uses > X11 for its GUI system, and so it isn't compatible with a lot of the > important GUI features that really speed up workflows on OS X.
> On Tue, Jul 12, 2011 at 1:46 AM, Vasilis Papadiamantopoulos < > vpapadiamantopou...@gmail.com> wrote:
>> What about mac? >> I used to work in bbeditor, but -'ve just installed maya 2012 and it >> seems that - do not need bbedit anymore. >> What do you mac users use?
>> Best >> Vas
>> On 7/12/11, Alexander Morano <amor...@gmail.com> wrote: >> > Eclipse + Mercurial
>> > SciTe as a general text editor when I just want to fix something quick- >> > fast.
>> Vasilis papadiamantopoulos >> Licenced Architect (TEE-TCG) >> PhD Scholar in Architecture | AUTh GR >> M Arch | UPenn USA >> Dipl Arch Eng | AUTH GR