Account Options

  1. Sign in
The old Google Groups will be going away soon, but your browser is incompatible with the new version.
Google Groups Home
« Groups Home
Patches applied to Ogre
There are currently too many topics in this group that display first. To make this topic appear first, remove this option from another topic.
There was an error processing your request. Please try again.
flag
  3 messages - Collapse all  -  Translate all to Translated (View all originals)
The group you are posting to is a Usenet group. Messages posted to this group will make your email address visible to anyone on the Internet.
Your reply message has not been sent.
Your post will appear after it is approved by moderators
 
From:
To:
Cc:
Followup To:
Add Cc | Add Followup-to | Edit Subject
Subject:
Validation:
For verification purposes please type the characters you see in the picture below or the numbers you hear by clicking the accessibility icon. Listen and type the numbers you hear
 
Sybren  
View profile  
 More options Dec 22 2011, 4:12 am
From: Sybren <syb...@stuvel.eu>
Date: Thu, 22 Dec 2011 01:12:13 -0800 (PST)
Local: Thurs, Dec 22 2011 4:12 am
Subject: Patches applied to Ogre
Hey group,

I'm building Python-Ogre myself on Win7 and VS 2010, following along
http://wiki.python-ogre.org/index.php/WindowsBuildAuto. In step 4 it
states: "Now this hasn't actually built the libraries, but they should
now be downloaded, unpacked and patched as required"

What patches are applied? When using another Ogre version, should I
patch manually?

With kind regards,
Sybren


 
You must Sign in before you can post messages.
To post a message you must first join this group.
Please update your nickname on the subscription settings page before posting.
You do not have the permission required to post.
dermont  
View profile  
 More options Dec 22 2011, 4:36 am
From: dermont <dermontg...@gmail.com>
Date: Thu, 22 Dec 2011 01:36:06 -0800 (PST)
Local: Thurs, Dec 22 2011 4:36 am
Subject: Re: Patches applied to Ogre
Any patches should be automatically applied as part of the build. In
this case of Ogre 1.7.x there should no need to patch the Ogre source
manually or otherwise.

On Dec 22, 5:12 pm, Sybren <syb...@stuvel.eu> wrote:


 
You must Sign in before you can post messages.
To post a message you must first join this group.
Please update your nickname on the subscription settings page before posting.
You do not have the permission required to post.
Sybren  
View profile  
 More options Dec 22 2011, 4:43 am
From: Sybren <syb...@stuvel.eu>
Date: Thu, 22 Dec 2011 01:43:28 -0800 (PST)
Local: Thurs, Dec 22 2011 4:43 am
Subject: Re: Patches applied to Ogre
On Dec 22, 10:36 am, dermont <dermontg...@gmail.com> wrote:

> Any patches should be automatically applied as part of the build. In
> this case of Ogre 1.7.x there should no need to patch the Ogre source
> manually or otherwise.

Thanks, that makes things a lot clearer.

Sybren


 
You must Sign in before you can post messages.
To post a message you must first join this group.
Please update your nickname on the subscription settings page before posting.
You do not have the permission required to post.
End of messages
« Back to Discussions « Newer topic     Older topic »