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dermont  
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 More options Apr 18 2007, 5:34 am
From: dermont <dermontg...@gmail.com>
Date: Wed, 18 Apr 2007 02:34:00 -0700
Subject: Re: Building python-ogre on linux .....
Ok thanks for the "heads up" on scons, never really use it. I'm just
about to continue building the other modules (ogre,cegui,ois already
work). I'll post here if I find anything releveant to your setup log.

OgreOde
-----------
1.1)  Path issue with Path issue with python_ogreode.h

      Edited ogreode/python_ogreode_aliases.h

       //#include "..\ogre\python_ogre_aliases.h"
        #include "../ogre/python_ogre_aliases.h"

1.2)  Python Version String Error Compiling

    Replaced the python version string in ogreode/generate_code.py
with the one from
    ogre/generate_code.py

    ##environment.ogreode.version
    ##                                   , 'python_version' : '"%s"' %
sys.version } )
    environment.ogre.version.replace("\n", "\\\n")
                                      , 'python_version' : '"%s"' %
sys.version.replace("\n", "\\\n" ) } )

On Apr 18, 6:48 am, "Evan Metheny" <evanpm...@gmail.com> wrote:


 
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kresimir.spes@gmail.com  
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 More options Apr 18 2007, 4:57 pm
From: "kresimir.s...@gmail.com" <kresimir.s...@gmail.com>
Date: Wed, 18 Apr 2007 20:57:13 -0000
Local: Wed, Apr 18 2007 4:57 pm
Subject: Re: Building python-ogre on linux .....
I've switched to gcc 4.0.4 and have succesfully compiled & installed
python ogre. only one little thing remains:

kreso@thor:/data/python-ogre/python-ogre/demos/ogre$ python
Demo_SkyBox.py
Traceback (most recent call last):
  File "Demo_SkyBox.py", line 12, in ?
    import ogre.renderer.OGRE as ogre
  File "/usr/lib/python2.4/site-packages/ogre/renderer/OGRE/
__init__.py", line 6, in ?
    from _ogre_ import *
ImportError: /usr/lib/python2.4/site-packages/ogre/renderer/OGRE/
_ogre_.so: undefined symbol:
_ZN4Ogre9SingletonINS_14ArchiveManagerEE12ms_SingletonE

what's wrong ???

I compiled cegui, ogre and ois with scons (no ode or similar)


 
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Rafael Riedel  
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 More options Apr 18 2007, 5:19 pm
From: "Rafael Riedel" <rafaelrie...@gmail.com>
Date: Wed, 18 Apr 2007 18:19:37 -0300
Local: Wed, Apr 18 2007 5:19 pm
Subject: Re: [python-ogre] Re: Building python-ogre on linux .....

My friend suggested one thing: install debian bootstrap, with ONLY base
system, and compile python-ogre (and maybe trying with autoapt (if possible,
I don't know), to download and install the packages as the compile is on
process). When it finished, you'll have an detailed dependency structure
needed ONLY to compile it. I think this is an good idea, I'll try it
later... later! hhehe

Interesting, I'm waiting the Ubuntu Feisty to become available. It will have
newer packages versions, maybe can help us. (I hope).

Well, when I get home, I'll share what I've done to compile.

2007/4/18, Irish <drummingpar...@gmail.com>:

--
Rafael Riedel
Belo Horizonte, Minas Gerais
Debian GNU/Linux - Testing
Linux Registered user: #102363 <counter.li.org>

 
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Game_Ender  
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 More options Apr 18 2007, 10:50 pm
From: Game_Ender <jli...@gmail.com>
Date: Thu, 19 Apr 2007 02:50:16 -0000
Local: Wed, Apr 18 2007 10:50 pm
Subject: Re: Building python-ogre on linux .....
That is not needed I know exactly what is need to build python Ogre, I
have almost all the dependencies (including GCC_XML and boost) checked
into my project SVN repository.  Like I have mentioned several times
before on the list you need to maintain a separate environment for
python-ogre by using --prefix command when compiling the packages that
have to be compiled by hand.  You also need to edit your LD_LIBRARY,
and PKG_CONFIG paths accordingly.  Use something like "--prefix=/home/
me/python-ogre/dev".  Then when you make install everything will be
installed there.

Now on to the issue with the missing symbol, that is an odd one, using
c++filt it turns out that symbol is:
Ogre::Singleton<Ogre::ArchiveManager>::ms_Singleton.  Has anyone seen
this before?

On Apr 18, 5:19 pm, "Rafael Riedel" <rafaelrie...@gmail.com> wrote:


 
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Lakin Wecker  
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 More options Apr 18 2007, 11:34 pm
From: "Lakin Wecker" <lakin.wec...@gmail.com>
Date: Wed, 18 Apr 2007 21:34:02 -0600
Local: Wed, Apr 18 2007 11:34 pm
Subject: Re: [python-ogre] Re: Building python-ogre on linux .....

Might be a bug in Ogre, has anyone checked the OgreArchiveManager.cpp file
for appropriate definition of ms_Singleton?

Lakin

On 4/18/07, Game_Ender <jli...@gmail.com> wrote:


 
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dermont  
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 More options Apr 19 2007, 12:44 am
From: dermont <dermontg...@gmail.com>
Date: Wed, 18 Apr 2007 21:44:19 -0700
Local: Thurs, Apr 19 2007 12:44 am
Subject: Re: Building python-ogre on linux .....
Yes I have the same problem here, Ubuntu boost and python-ogre
compiled with gcc4.0.3.

I belive this may be (?) related to the newly implemented visibility
settings in ogre. From a search on the web I cam across this:
http://gcc.gnu.org/bugzilla/show_bug.cgi?id=17470

As a rough and ready test I recompiled ogre with gcc3.4.6 (no
visibility). I didn't do a full rebuild of the ogre module and the
modules imported fine.

I've tried updating the scons build (to no avail) to include:
  "fvisibility=hidden -fvisibility-inlines-hidden -
DOGRE_GCC_VISIBILITY "

I've haven't attempted a full build of boost with gcc3.4.6 or gcc4.1.x
due to the problems compiling python-ogre with these compilers.

On Apr 19, 10:50 am, Game_Ender <jli...@gmail.com> wrote:


 
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kresimir.spes@gmail.com  
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 More options Apr 19 2007, 4:45 pm
From: "kresimir.s...@gmail.com" <kresimir.s...@gmail.com>
Date: Thu, 19 Apr 2007 20:45:48 -0000
Local: Thurs, Apr 19 2007 4:45 pm
Subject: Re: Building python-ogre on linux .....
wait, isn't python ogre having prebrems with gcc3 as well as gcc4.1?

shouli I try to compile ogre svn instead?


 
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dermont  
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 More options Apr 20 2007, 12:14 am
From: dermont <dermontg...@gmail.com>
Date: Thu, 19 Apr 2007 21:14:16 -0700
Local: Fri, Apr 20 2007 12:14 am
Subject: Re: Building python-ogre on linux .....
>> shouli I try to compile ogre svn instead?

No, you should stick with current version of ogre.

>> wait, isn't python ogre having prebrems with gcc3 as well as gcc4.1?

Yes I think I said that above. The problem with singletons, for me,
initally cropped up on pyogre when I moved from ogre1.4.0RC1 to
ogre1.4. For me, compiling pyogre with gcc3.4.6 resolved it. The
"gcc3.4.6 ogre only compile" was only a hack to see if it resolved the
singleton problem ( I know I should go through the whole build cycle
gccxml, python-ogre gcc with gcc3 but it doesn't work)

Three people (all Ubuntu) have posted this problem.  Here gcc4.0.3
'nm' reports the singleton symbols as undefined. I've tried tracking
this down with various combinations of gcc - compiling ogre, gccxml ,
running pygccxml (with visiblity flags on/off), compiling pygccxml
(with visiblity flags on/off) to no avail. I'm probably missing some
basic step here but I don't know what.

As always you should wait for the offical developers to guide you. I
know I am.

On Apr 20, 4:45 am, "kresimir.s...@gmail.com"


 
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dermont  
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 More options Apr 20 2007, 12:20 am
From: dermont <dermontg...@gmail.com>
Date: Thu, 19 Apr 2007 21:20:29 -0700
Local: Fri, Apr 20 2007 12:20 am
Subject: Re: Building python-ogre on linux .....
typo:
>> compiling pygccxml(with visiblity flags on/off) to no avail

compiling python-ogre(with visiblity flags on/off) to no avail

On Apr 20, 12:14 pm, dermont <dermontg...@gmail.com> wrote:


 
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Andy Miller  
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 More options Apr 20 2007, 1:23 am
From: "Andy Miller" <nzmill...@gmail.com>
Date: Fri, 20 Apr 2007 13:23:15 +0800
Local: Fri, Apr 20 2007 1:23 am
Subject: Re: [python-ogre] Building python-ogre on linux .....
Can you confirm it is only this one singleton that fails...
Thanks
Andy

On 20/04/07, dermont <dermontg...@gmail.com> wrote:


 
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dermont  
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 More options Apr 20 2007, 4:05 am
From: dermont <dermontg...@gmail.com>
Date: Fri, 20 Apr 2007 01:05:57 -0700
Local: Fri, Apr 20 2007 4:05 am
Subject: Re: Building python-ogre on linux .....

>> Can you confirm it is only this one singleton that fails...

No from what I've seen it applies to all singletons, creating a simple
module
for say pyogre:

        with singletons results in undefined symbols
        without imports OK.

Here's a sample output from nm on the ogre .so for the
LogManagerSingleton.

# nm gcc 3.46 compiled release mode
========================
0019b5f4 t
_GLOBAL__I__ZN4Ogre9SingletonINS_10LogManagerEE12ms_SingletonE
0019ad50 T _ZN4Ogre10LogManager12getSingletonEv
0019ad38 T _ZN4Ogre10LogManager15getSingletonPtrEv
-> 0046fc64 B _ZN4Ogre9SingletonINS_10LogManagerEE12ms_SingletonE
003a9600 r _ZZN4Ogre10LogManager12getSingletonEvE19__PRETTY_FUNCTION__
003a9680 r
_ZZN4Ogre9SingletonINS_10LogManagerEEC1EvE19__PRETTY_FUNCTION__
003a9640 r
_ZZN4Ogre9SingletonINS_10LogManagerEED1EvE19__PRETTY_FUNCTION__

# nm gcc 4.0.3 compiled (-g -O2)
=====================
00154c06 t global constructors keyed to
_ZN4Ogre9SingletonINS_10LogManagerEE12ms_SingletonE
00154aa6 T Ogre::LogManager::getSingleton()
00154a90 T Ogre::LogManager::getSingletonPtr()
-> 003cac24 b Ogre::Singleton<Ogre::LogManager>::ms_Singleton
00307ae0 r Ogre::LogManager::getSingleton()::__PRETTY_FUNCTION__
00307b60 r
Ogre::Singleton<Ogre::LogManager>::Singleton()::__PRETTY_FUNCTION__
00307b20 r
Ogre::Singleton<Ogre::LogManager>::~Singleton()::__PRETTY_FUNCTION__

>From nm manual:

--------------

 If  lowercase, the symbol is local; if uppercase, the symbol is
global (external).
    "B" The symbol is in the uninitialized data section (known as
BSS).

# PythonOgre  nm  _ogre_.so
==================
01f1115c t global constructors keyed to
_Z38register_SingletonArchiveManager_classv
01f10c92 T register_SingletonArchiveManager_class()
029b37e0 V guard variable for
boost::python::converter::detail::registered_base<Ogre::Singleton<Ogre::Arc hiveManager>
const
U Ogre::ArchiveManager::getSingleton()
U Ogre::ArchiveManager::getSingletonPtr()
01f11182 W Ogre::Singleton<Ogre::ArchiveManager>::getSingleton()
U Ogre::Singleton<Ogre::ArchiveManager>::ms_Singleton
01f111d0 W Ogre::Singleton<Ogre::ArchiveManager>::getSingletonPtr()
01f11256 W
boost::detail::sp_counted_impl_pd<Ogre::Singleton<Ogre::ArchiveManager>*,
boost::python::converter::shared_ptr_deleter>::get_deleter(std::type_info
const&)

Importing
======
ImportError: ./_ogre.so: undefined symbol:
_ZN4Ogre9SingletonINS_14ArchiveManagerEE12ms_SingletonE

>From Ogre (nm)

==========
            003c8c18 b
_ZN4Ogre9SingletonINS_14ArchiveManagerEE12ms_SingletonE
(formatted) 003c8c18 b
Ogre::Singleton<Ogre::ArchiveManager>::ms_Singleton

Since it also occuring with pyogre it's probaly a build problem on my
end. I'm going to try a fresh install of
everything on another computer unless anyone has any ideas.

On Apr 20, 1:23 pm, "Andy Miller" <nzmill...@gmail.com> wrote:


 
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kresimir.spes@gmail.com  
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 More options Apr 20 2007, 7:06 pm
From: "kresimir.s...@gmail.com" <kresimir.s...@gmail.com>
Date: Fri, 20 Apr 2007 23:06:37 -0000
Local: Fri, Apr 20 2007 7:06 pm
Subject: Re: Building python-ogre on linux .....
can someone who has built python-ogre please upload their binaries? so
I can at leest fool arround with python-ogre until this gets resolved

 
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Game_Ender  
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 More options Apr 21 2007, 3:55 pm
From: Game_Ender <jli...@gmail.com>
Date: Sat, 21 Apr 2007 19:55:32 -0000
Local: Sat, Apr 21 2007 3:55 pm
Subject: Re: Building python-ogre on linux .....
I just got to this point as well, and that symbol is missing.  Its
quite odd, I am checking a very old binary I have and it has the same
list of missing symbols.  So the old _ogre_.so and new one both show
this (for all singletons):
         U Ogre::Singleton<Ogre::LogManager>::ms_Singleton
         U Ogre::Singleton<Ogre::FontManager>::ms_Singleton

Still I did find on difference though, and this is probably the reason
for the issue, here is some of the output of:

"nm libOgreMain.so | c++filt | grep -i ms_singleton" on the old Ogre
binary that I got Python-Ogre working with:
003d9684 B Ogre::Singleton<Ogre::LogManager>::ms_Singleton
003d8e40 B Ogre::Singleton<Ogre::FontManager>::ms_Singleton

and here is the new one:
003c8a64 b Ogre::Singleton<Ogre::LogManager>::ms_Singleton
003c80e0 b Ogre::Singleton<Ogre::FontManager>::ms_Singleton

So the symbols have switched from global to local, which is probably
why the link if failing.  Now to find what changed in the Ogre build
files to cause this.

On Apr 20, 7:06 pm, "kresimir.s...@gmail.com"


 
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Game_Ender  
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 More options Apr 21 2007, 5:08 pm
From: Game_Ender <jli...@gmail.com>
Date: Sat, 21 Apr 2007 21:08:03 -0000
Local: Sat, Apr 21 2007 5:08 pm
Subject: Re: Building python-ogre on linux .....
Hah, got it.  After removing all the symbol visibility stuff and
rebuilding Ogre I was able to import Ogre just fine.  I think it might
be fixable another way, by applying the fix show in the bug report
dermont linked to.  I will investigate if I have the time.

On Apr 21, 3:55 pm, Game_Ender <jli...@gmail.com> wrote:


 
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Game_Ender  
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 More options Apr 21 2007, 5:08 pm
From: Game_Ender <jli...@gmail.com>
Date: Sat, 21 Apr 2007 21:08:37 -0000
Local: Sat, Apr 21 2007 5:08 pm
Subject: Re: Building python-ogre on linux .....
Oh, by stuff I mean I commented out the entire section in configre.in
that dealt with symbol visibility.

On Apr 21, 3:55 pm, Game_Ender <jli...@gmail.com> wrote:


 
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dermont  
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 More options Apr 22 2007, 1:07 am
From: dermont <dermontg...@gmail.com>
Date: Sat, 21 Apr 2007 22:07:05 -0700
Local: Sun, Apr 22 2007 1:07 am
Subject: Re: Building python-ogre on linux .....
>>I commented out the entire section in configre.in that dealt with symbol visibility

That was the first thing that I tried as well. The module imported ok
and the demos ran fine. However for all demos I encountred a seg fault
on program unloading (looked like on unloading the GL plugin). Can you
confirm that this isn't the case with you. Ideally the visibility
settings should be configurable in ogre.

On Apr 22, 5:08 am, Game_Ender <jli...@gmail.com> wrote:


 
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dermont  
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 More options Apr 22 2007, 2:11 am
From: dermont <dermontg...@gmail.com>
Date: Sat, 21 Apr 2007 23:11:47 -0700
Local: Sun, Apr 22 2007 2:11 am
Subject: Re: Building python-ogre on linux .....
Ok I just recompiled with the above change you suggested, no seg
faults and everything works OK. Thanks.

On Apr 22, 1:07 pm, dermont <dermontg...@gmail.com> wrote:


 
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Game_Ender  
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 More options Apr 22 2007, 2:37 am
From: Game_Ender <jli...@gmail.com>
Date: Sun, 22 Apr 2007 06:37:44 -0000
Local: Sun, Apr 22 2007 2:37 am
Subject: Re: Building python-ogre on linux .....
No problem, now if only my app would work right..., currently chasing
down a problem in OgreNewt.

On Apr 22, 2:11 am, dermont <dermontg...@gmail.com> wrote:


 
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Game_Ender  
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 More options Apr 22 2007, 1:49 pm
From: Game_Ender <jli...@gmail.com>
Date: Sun, 22 Apr 2007 17:49:12 -0000
Local: Sun, Apr 22 2007 1:49 pm
Subject: Re: Building python-ogre on linux .....
For anyone who hits a random crash in OgreNewt when you try to update
the world, there is something wrong with the SSE version of the
Netwon's update function on some versions of Linux.  Adding
NewtonSetPlatformArchitecture(m_world, 0);  To the OgreNewt::World
constructor fixes this.  See these forum posts for more information:
http://newtondynamics.com/forum/viewtopic.php?t=1496&highlight=linux+...
http://newtondynamics.com/forum/viewtopic.php?t=3201&start=15

On Apr 22, 2:37 am, Game_Ender <jli...@gmail.com> wrote:


 
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kresimir.spes@gmail.com  
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 More options Apr 23 2007, 11:12 am
From: "kresimir.s...@gmail.com" <kresimir.s...@gmail.com>
Date: Mon, 23 Apr 2007 08:12:45 -0700
Local: Mon, Apr 23 2007 11:12 am
Subject: Re: Building python-ogre on linux .....
I comented out the visibility part in ogrenew/configure.in and
recompiled ogre with scons, but the unresolved external still remains?
Have I done something wrong? is that the correct file I should coment
out the visibility stuff from?

 
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Game_Ender  
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 More options Apr 23 2007, 12:35 pm
From: Game_Ender <jli...@gmail.com>
Date: Mon, 23 Apr 2007 16:35:47 -0000
Local: Mon, Apr 23 2007 12:35 pm
Subject: Re: Building python-ogre on linux .....
You don't to recompile Python-Ogre, you need to recompilie Ogre
itself.  So, go to configure.in and comment out the lines about
visibility (32-53 for me) then run "./bootstrap", "./configure <your
other options>", "make; make install".  Then just try python-ogre
again.  No need to spend all that time recompiling the wrapper.  There
is no scons involved here.

On Apr 23, 11:12 am, "kresimir.s...@gmail.com"


 
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Krešimir Špes  
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 More options Apr 23 2007, 12:46 pm
From: Krešimir Špes <kresimir.s...@gmail.com>
Date: Mon, 23 Apr 2007 09:46:10 -0700
Local: Mon, Apr 23 2007 12:46 pm
Subject: Re: Building python-ogre on linux .....
oh, so the way I see it, libOgreMain.so is ogre library, and _ogre_.so
only contains bindings for python?

one more thing, _ogre_.so and others are huge (~70 MB), how can I
scale that down? I've enabled -O3 optimisations in scons :?


 
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Krešimir Špes  
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 More options Apr 23 2007, 1:33 pm
From: Krešimir Špes <kresimir.s...@gmail.com>
Date: Mon, 23 Apr 2007 17:33:07 -0000
Local: Mon, Apr 23 2007 1:33 pm
Subject: Re: Building python-ogre on linux .....
horray! python-ogre works on my linux box :D

a new issue: RuntimeError: DynamicModule::DynamicModule - Failed to
load module 'libCEGUIExpatParser.so': /usr/lib/libCEGUIExpatParser.so:
undefined symbol: _ZTIN5CEGUI9XMLParserE

I assume the solution is similar: recompile cegui without visibility?


 
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dermont  
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 More options Apr 23 2007, 2:27 pm
From: dermont <dermontg...@gmail.com>
Date: Mon, 23 Apr 2007 18:27:25 -0000
Local: Mon, Apr 23 2007 2:27 pm
Subject: Re: Building python-ogre on linux .....
I think this should help:
http://www.python-ogre.org/wiki/LinuxNotes (CEGUI)

On Apr 24, 1:33 am, Krešimir Špes <kresimir.s...@gmail.com> wrote:


 
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Krešimir Špes  
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 More options Apr 23 2007, 6:54 pm
From: Krešimir Špes <kresimir.s...@gmail.com>
Date: Mon, 23 Apr 2007 22:54:45 -0000
Local: Mon, Apr 23 2007 6:54 pm
Subject: Re: Building python-ogre on linux .....
I don't get it :? what Am I supposed to do?

this error happens when running CEGUI demos in python-ogre

On Apr 23, 6:27 pm, dermont <dermontg...@gmail.com> wrote:


 
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