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From: Sebastian Schlegel <j.sebastian.schle...@googlemail.com>
Date: Tue, 16 Oct 2012 04:23:50 -0700 (PDT)
Local: Tues, Oct 16 2012 7:23 am
Subject: Re: blit alpha transparency
glEnable(GL_BLEND) is the correct way and has only to be called once. You don't have to move Am Donnerstag, 16. Februar 2012 23:56:12 UTC+1 schrieb Paul: > when i blit an image w/ alpha transparency, the transparent parts show > glEnable(GL_BLEND) > but it didn't work...any help? thanks a lot You must Sign in before you can post messages.
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