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GUI toolkit for Pygame using pgs4a
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Brian Bull  
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 More options Oct 29 2012, 4:14 pm
From: Brian Bull <bbu...@hotmail.com>
Date: Mon, 29 Oct 2012 20:09:06 +0000
Local: Mon, Oct 29 2012 4:09 pm
Subject: [pygame] GUI toolkit for Pygame using pgs4a

Hello list

I am writing a dungeoneering game in Pygame. I have already written the main part of the game, where all the action happens, but now I need to add an interface for equipping and levelling your character, choosing which dungeon to explore, etc.

I think this means I need a GUI toolkit, with all the standard features like lists, choosers, scrollbars, radio buttons, and the ability to combine these items into arbitrary layouts. It should be flexible, easy to use and look nice.

There are several toolkits available, I need to choose what toolkit to use and I would appreciate any suggestions from the list. (I should say I have written to the list before to ask the same question, but (a) I now have a clearer idea of what i want and (b) I suspect at least one of the available toolkits has developed a great deal since I asked last.)

Options I have already identified are:

SGC (http://program.sambull.org/sgc/)
OcempGUI (http://www.pygame.org/projects/9/125/)
PGU (http://code.google.com/p/pgu/)
Albow (http://www.cosc.canterbury.ac.nz/greg.ewing/python/Albow/)
DavesGUI (http://www.burtonsys.com/python32/DavesGUI.zip)

It may be relevant that I am using Pygame Subset for Android (pgs4a, http://pygame.renpy.org/). I would hope that any toolkit that worked for 'normal pygame' would work just as well on pgs4a, but I may be over-optimistic.

Best regards
Brian                                    


 
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Noel Garwick  
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 More options Oct 29 2012, 4:23 pm
From: Noel Garwick <noel.garw...@gmail.com>
Date: Mon, 29 Oct 2012 16:23:36 -0400
Local: Mon, Oct 29 2012 4:23 pm
Subject: Re: [pygame] GUI toolkit for Pygame using pgs4a

I like the SGC toolkit.  It has nice examples, for one.  However, I've yet
to test any of these on Android.  You'll have to let us know how it works
out.


 
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Ryan Hope  
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 More options Oct 29 2012, 4:27 pm
From: Ryan Hope <rmh3...@gmail.com>
Date: Mon, 29 Oct 2012 16:26:57 -0400
Local: Mon, Oct 29 2012 4:26 pm
Subject: Re: [pygame] GUI toolkit for Pygame using pgs4a
pygame2 has gui elements

--
Ryan Hope, M.S.
CogWorks Lab
Cognitive Science Department
Rensselaer Polytechnic Institute

 
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Sam Bull  
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 More options Nov 1 2012, 2:53 pm
From: Sam Bull <sam.hack...@sent.com>
Date: Thu, 01 Nov 2012 18:53:30 +0000
Local: Thurs, Nov 1 2012 2:53 pm
Subject: Re: [pygame] GUI toolkit for Pygame using pgs4a

On Mon, 2012-10-29 at 16:23 -0400, Noel Garwick wrote:
> I like the SGC toolkit.  It has nice examples, for one.  However, I've
> yet to test any of these on Android.  You'll have to let us know how
> it works out.

Yes, please do, I've not done any Android development myself. If there's
any problems getting it running, please contact me and I'll try to help
get it running.

--
PGP: 9626CE2B
Twitter/Identi.ca: @sambull

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