Release: 0.11.5 - Filters & more

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David Brackeen

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Apr 15, 2009, 10:38:49 AM4/15/09
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I'm very pleased to announce PulpCore 0.11.5. Special thanks to
Florent Dupont who took the initiative to create image filters for
PulpCore (and thanks to his patience when I kept breaking it. :) It
was a huge amount of work, and he did a great job.

Also thanks to Doug Holton for getting the Scala build files up to
speed, Piotr Korzuszek for a proper anchor API, and everyone who
submitted bug reports and ideas.

Significant updates:
* Filters. Filters can be applied to any sprite and can be modified in
real time. Blur, Stroke, MotionBlur, DropShadow, Glow, Reflection,
HSBAdjust, and more.
* Updated Path API. It now parses the complete SVG path-data spec. The
Path API allows you to animate a Sprite along a path.
* Bugfixes. This is the most sable version to date.

Examples: http://www.interactivepulp.com/pulpcore/
Download: http://pulpcore.googlecode.com/files/pulpcore-0.11.5.zip
Changelog: http://pulpcore.googlecode.com/svn/trunk/CHANGES

Florent DUPONT

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Apr 15, 2009, 11:34:03 AM4/15/09
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Congratulation and thanks for all your work.


2009/4/15 David Brackeen <brac...@gmail.com>

ewjordan

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Apr 15, 2009, 12:16:48 PM4/15/09
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Awesome stuff, thanks for all the time you've put into this, David!
Been using the SVN version, and it's looking fantastic!

The SVG path handling in particular just saved me a load of work - I
was just about to sit down and write almost exactly that code to parse
SVG scenery files into physics scenes, so you've now given me a very
solid place to start from.

Great job!

On Apr 15, 11:34 am, Florent DUPONT <florent.dup...@gmail.com> wrote:
> Congratulation and thanks for all your work.
>
> 2009/4/15 David Brackeen <brack...@gmail.com>

David Brackeen

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Apr 15, 2009, 1:19:38 PM4/15/09
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Thanks!
You could probably extract the path handling pretty easy. There are basically two parts the parser - the converter (converts to everything to move-to, line-to, and curve-to) and the code to convert curves to lines. The path-handling is the only SVG-related code, though.

Andres Martinez Quijano

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Apr 15, 2009, 2:42:06 PM4/15/09
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Congrats! It all look terrific!

Alexandre BRAGANTI

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Apr 15, 2009, 2:50:42 PM4/15/09
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Congratulations !
It looks so exciting, I'll have a test right now :-)

... and so many thanks for sharing your (hard) work to the community.

Nouk²


Andres Martinez Quijano a écrit :

Piotr Korzuszek

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Apr 16, 2009, 5:48:03 AM4/16/09
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Amazing work!
Don't think about leaving this project back! ;-)

I think that I should try to make this project more popular in Poland. Either way people from company where I'm working as a software engineer are very impressed.
--
Pozdrawiam
Piotr Korzuszek

piotr.k...@gmail.com
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