Smartblend hasn't been updated since a long time but it still is best in
optimizing a seam line that doesn't cause ghosts. Well, photoshop
autoblend is actually better and much faster but it doesn't recognize
the 360� boundary. Smartblend has a relatively bad memory management and
hence isn't suitable for very large images.
Enblend also has a seam optimization (by default) now, but the results
often are not as good as smartblend.
PTGui does no seam optimization, but favors the image center, which
usually gives good results as well.
Both enblend and smartblend are not usable for HDR stitching in PTGui,
since they might find a different seam line for each exposure step,
which might cause additional ghosting and double edges.
All three blenders use multi resolution blending, which means that the
transition between two images are large for large details and small for
small ones at the same time. This for itself reduces ghosting, double
edges and "smearing" a lot.
--
Erik Krause
http://www.erik-krause.de
I've made some tests with grass floor. In some cases smartblend was a
bit better but sometimes it simply puts the smear in a different
location. After all the seam line has to be somewhere.
> Ptstitcherng also has seam optimization and very good detail handling.
That's true. It works very well, but according to
http://webuser.hs-furtwangen.de/~dersch/PTStitcherNG/Changes.txt section
(8) it might as well fail miserably.
Yes.
> Also, I saw that a lot of people says that PTSNG works better and
> faster than PTGui, is this true? do you recommend to use PTSNG for
> stitch+blend with PTGui?
It works faster on most machines, since it doesn't need as much memory
as PTGui. However, if you use a fast SSD RAID 0 as temp storage PTGui
will be faster. Sometimes it might work better if you switch on seam
optimization, but this depends. Unfortunately it doesn't work very well
for HDR stitching.
There is no separate PTStitcherNG blender. PTStitcherNG does stitching
and blending in one go.
> Joost could prevent this need simply by setting feather to 0.
There is nothing like "feather" in multi resolution blending. If with
"feather to 0" you mean no blending at all: You can have it with old
PTStitcher. It features "feather" indeed, available on Panorama Settings
tab if you choose "PTStitcher / nona / PTMender" on create panorama tab.
But I doubt you really want *that* ;-)
> I can't stand the blurry stitch line that happens on pixel detail
> textures.
I agree that PTGui could find better stitch lines. However, to my
experience smartblend and enblend both produce the same smearing, only
in different places. But of course they don't produce it if they place
the seam line somewhere where there is no texture. In PTGui you can use
masking to move the stitch line manually...
> Photoshop (yes) and PtstitcherNG (I think I remember) don't produce a
> smear.
I don't know about photoshop but PTStitcherNG surely will produce smear
since it uses multi resolution blending like enblend, smartblend or
PTGui. At least if it's inevitable to place the seam line into
smear-prone texture.