Just wanted to touch base with everyone on the big Adobe announcements
and what it may mean for Sprouts.
I was able to drop in a new Flex 3 SDK tool this morning, which you
can learn more about here:
http://www.asserttrue.com/articles/2008/02/25/flex-3-sdk-released-in-sprouts
This led me into considering the AIR tool integration which risks
falling down a very long and slippery slope.
AIR applications can be built using two different technologies.
a) ActionScript 3 and/or MXML
b) HTML and JavaScript
It should be very trivial for me to bring Sprout support for AS3 /
MXML in AIR, and I expect to have this by next weekend.
But what does it mean to build a Sprout project for an HTML /
JavaScript AIR application?
We have already had some requests for HTML / SWFObject integration
with Sprouts and I've managed to punt on these for the time being, but
I'm starting to feel like we need to think about it.
Here are some starting points:
a) Sprouts is a platform. It can support whatever technologies we
choose to support. We can spin out bundles with generators, tools,
libraries and tasks for JavaScript / HTML development just as easily
as for AS / MXML.
b) Would you expect to be able to develop an HTML / JavaScript AIR
application from Sprouts?
c) If we're supporting HTML development, would that interest anyone?
d) What areas, in your opinion should we avoid in terms of JavaScript / HTML?
Seems kind of big to me (understated), is anyone interested in helping
with this work?
Thanks,
Luke Bayes
What I'm hearing, is that we need to get the SWF AIR implementation
and we can 'enable' HTML AIR apps, but don't really need to build out
an AIR HTML project / bundle?
Anyone else agree or disagree?
Thanks,
Luke Bayes
http://www.projectsprouts.org
Depending on how challenging it winds up being integrating with the
adl, I expect to have something demonstrable by next weekend.
Thanks,
Luke
Thanks for the link, I'll check in with them for sure.
lb.