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Guillaume Bort, http://guillaume.bort.fr
The very first version of BytecodeParser did not support the WIDE
opcode. I did release a version of BytecodeParser that supports it a
few days ago ; I will make a pull request to update it tomorrow.
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Stephane Godbillon
The pull request 262 (https://github.com/playframework/play/pull/262)
should fix your problem :)
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Stephane Godbillon