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Message from discussion Static assets handling performance
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Tom Bocklisch  
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 More options Aug 13 2012, 10:41 am
From: Tom Bocklisch <tombockli...@gmail.com>
Date: Mon, 13 Aug 2012 07:41:20 -0700 (PDT)
Local: Mon, Aug 13 2012 10:41 am
Subject: Re: [2.x] Static assets handling performance

I am also having problems with the libjnotify.so. When I try to compile our
project, I get the following error:

[error] java.lang.UnsatisfiedLinkError:
xyz/target/native_libraries/64bits/libjnotify.so: /lib/libc.so.6: version
`GLIBC_2.12' not found (required by
xyz/target/native_libraries/64bits/libjnotify.so)

Any solution for that?

Regards,
Tom

On Thursday, July 19, 2012 7:51:30 PM UTC+2, Guillaume Bort wrote:

> Hi all,

> We just introduced a new way of detecting file changes in static asset
> files. It now uses the jnotify API to detect filesystem changes
> instead of checking the last modified date for each file at each
> request. I hope that it will fix all issues related to static assets
> reloading performance in development mode.

> The commit is in the master:

> https://github.com/playframework/Play20/commit/e170e85b968e71d5ac0370...

> Please check and comment if it properly fixes your problems.

> Thanks.

> --
> Guillaume Bort, http://guillaume.bort.fr


 
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