Groups
Groups
Sign in
Groups
Groups
Plasmacore
Conversations
About
Send feedback
Help
Plasmacore
1–17 of 17
Mark all as read
Report group
0 selected
Abe
9/19/09
New Plasmacore forums
Hi Everyone, The Plasmacore forums are moving to the Plasmaworks site itself! Check out the new
unread,
New Plasmacore forums
Hi Everyone, The Plasmacore forums are moving to the Plasmaworks site itself! Check out the new
9/19/09
Abe
2
7/13/09
Wyrmhunter tips
Oops, mispost. ;) On Jul 13, 2:26 am, Abe <abe.pra...@gmail.com> wrote: > I'm still
unread,
Wyrmhunter tips
Oops, mispost. ;) On Jul 13, 2:26 am, Abe <abe.pra...@gmail.com> wrote: > I'm still
7/13/09
Abe
6/9/09
Pixen pixel editor for Mac
Ty just found a really nice, free pixel editor (paint program) for Mac: http://opensword.org/Pixen/
unread,
Pixen pixel editor for Mac
Ty just found a really nice, free pixel editor (paint program) for Mac: http://opensword.org/Pixen/
6/9/09
Jacob A Stevens
, …
Biggles
4
5/5/09
2D Game Art Tutorials
Hi Jacob, Those all sound good. In particular, animation and user interface art would be my top picks
unread,
2D Game Art Tutorials
Hi Jacob, Those all sound good. In particular, animation and user interface art would be my top picks
5/5/09
Leah Shanker
,
Abe Pralle
2
4/5/09
Multiple Mouse / Trackball Input for Plasmacore
Ah, cool, didn't know about raw_mouse. That actually dovetails nicely with what I'm working
unread,
Multiple Mouse / Trackball Input for Plasmacore
Ah, cool, didn't know about raw_mouse. That actually dovetails nicely with what I'm working
4/5/09
Paul
,
Abe
4
3/31/09
Slag and inheriting constructors
Done! On Mar 31, 4:54 pm, Paul <paullu...@gmail.com> wrote: > That sounds perfect! > >
unread,
Slag and inheriting constructors
Done! On Mar 31, 4:54 pm, Paul <paullu...@gmail.com> wrote: > That sounds perfect! > >
3/31/09
Abe
, …
Raja
7
3/23/09
Plasmacore introduction presentation
All right, sorry about that... dang Keynote. Here's a PDF version: http://www.plasmaworks.com/
unread,
Plasmacore introduction presentation
All right, sorry about that... dang Keynote. Here's a PDF version: http://www.plasmaworks.com/
3/23/09
ideaz
3/12/09
IIT Roorkee' Tech Fest- COGNIZANCE 09
Insomnia – IIT Roorkee's biggest online coding event will be held on the 20th and 21st of March,
unread,
IIT Roorkee' Tech Fest- COGNIZANCE 09
Insomnia – IIT Roorkee's biggest online coding event will be held on the 20th and 21st of March,
3/12/09
Jacob A Stevens
, …
Darren
9
3/6/09
Help RiverMan name our next game!
Thanks for the great ideas everyone! We're still playing around with what mood we want to portray
unread,
Help RiverMan name our next game!
Thanks for the great ideas everyone! We're still playing around with what mood we want to portray
3/6/09
Paul
, …
Abe
5
2/12/09
Slag - command line games
That's right, mine is GUI based. I'll have to look into what the GNU program is set up to do
unread,
Slag - command line games
That's right, mine is GUI based. I'll have to look into what the GNU program is set up to do
2/12/09
Abe
,
Paul
2
2/7/09
Deleting files in Slag
worked well enough for now, thanks! On Feb 7, 1:00 pm, Abe <abe.pra...@gmail.com> wrote: >
unread,
Deleting files in Slag
worked well enough for now, thanks! On Feb 7, 1:00 pm, Abe <abe.pra...@gmail.com> wrote: >
2/7/09
Jacob A Stevens
2/4/09
Photoshop Tip: Get rid of ghost outlines around sprites
I'm not normally one to pimp Riverman's blog among friends, but I just wrote an article that
unread,
Photoshop Tip: Get rid of ghost outlines around sprites
I'm not normally one to pimp Riverman's blog among friends, but I just wrote an article that
2/4/09
noe...@gmail.com
,
Abe
2
1/29/09
Ruby-Style 'Modules' In Slag/Plasmacore
This would definitely be a cool feature - and I can imagine a way to implement it with DLL files -
unread,
Ruby-Style 'Modules' In Slag/Plasmacore
This would definitely be a cool feature - and I can imagine a way to implement it with DLL files -
1/29/09
Jacob A Stevens
, …
noe...@gmail.com
5
1/27/09
DMorph first demo
<<Pretty slick, but I have to say the Lady Morph really creeps me out! >> So say we all.
unread,
DMorph first demo
<<Pretty slick, but I have to say the Lady Morph really creeps me out! >> So say we all.
1/27/09
Jacob A Stevens
, …
Abe Pralle
8
1/27/09
Transformation matrices in 2D games
DWORD! On Tue, Jan 27, 2009 at 9:46 AM, Jacob A Stevens <jacoba...@gmail.com> wrote: >
unread,
Transformation matrices in 2D games
DWORD! On Tue, Jan 27, 2009 at 9:46 AM, Jacob A Stevens <jacoba...@gmail.com> wrote: >
1/27/09
Abe
, …
Biggles
5
1/22/09
Welcome!
Yeah, it's not that bad. Just got a giggle from some of my friends when I mentioned it. They
unread,
Welcome!
Yeah, it's not that bad. Just got a giggle from some of my friends when I mentioned it. They
1/22/09
Jacob A Stevens
,
Abe
2
1/20/09
Stencil Buffer on Wii?
I'm pretty sure the Wii *doesn't* have a stencil buffer. I'll double- check, but even if
unread,
Stencil Buffer on Wii?
I'm pretty sure the Wii *doesn't* have a stencil buffer. I'll double- check, but even if
1/20/09