Hi all,
Here are the specific rules for army construction and specific rules interactions. Please lemme know if you have any questions.
Army ListsCaster specific models can only be included in army lists that are built specifically for that type of caster. For Example, Jim wants to take the Commodore Cannon, he must use the Talion Charter Mercenary Contract, and follow all of the rules for it, other than using Shae as the caster. A player can only take the Renegade light warjack in Mercenary Contracts where Magnus is allowed. Theme Forces are not allowed. There are no reinforcements.
Specific caster/model rulesMost of the abilities/spells can be defined with using the caster rules above. Some of the more complicated interactions are listed below. Casters that come with their own caster attachment: You must choose which one to take--a Cygnar force with a squire must choose between Deryliss and the squire if they get Mortenebra.
CYGNAR Commander Adept Nemo
OVERPOWER: During your Control Phase, after this model reaves fury, this model can spend fury to increase its control area for one round at 1 fury point for each 1” increase.
SUPERCHARGE: During your Control Phase, Choose one Warbeast in this model’s battlegroup that is in its control area. That Warbeast can be forced up to 5 fury during its activation that turn.
General Adept Nemo
FOCUS MATRIX: This ability does not work as a warlock.
Lord Commander Stryker
OVERLOAD: Damage from this ability is non-transferable.
CRYX Master Necrotech Mortenebra
INTERFACE: This ability does not work as a warlock.
Pirate Queen Skarre
FEAT: BLOOD MAGIX: Damage from this ability is non-transferable.
Skarre, Queen of the Broken Coast
FEAT: FATE WEAVER: Damage from this ability is non-transferable.
KHADOR The Old Witch of Khador
Scrapjack: This models works like a warbeast in Old Witch’s battlegroup. It must have a functional cortex system to be forced. This model has a max fury of 3 with a threshold of 8.
Vladimir Tzepesci, The Dark Champion
Might of Kings: Damage from leaching fury from the warlock’s own life source does not trigger this ability.
CIRCLE OF ORBOROS Baldur the Stonecleaver
ELEMENTAL MASTERY: remove (This Model can heal friendly warbeasts in its battlegroup that have construct)
Baldur the Stonesoul
ELEMENTAL MASTERY: remove (This Model can heal friendly warbeasts in its battlegroup that have construct)
Kaya the Wildborne
PACK HUNTERS: Remove living from the text.
FEAT: WILD MASTERY: (Replace Feat) Place 6 additional focus points onto models in Kaya’s battlegroup. This placement cannot exceed normal allocation limits. This model cannot have more focus points than its FOCUS as a result of Wild Mastery.
Kaya the Moonhunter
ALPHA: Remove living from the text.
FEAT: CALL OF THE HUNT: (Replace first sentence) Kaya can allocate to warjacks in her battlegroup even if they are outside her control area.
SPELL: FORCED EVOLUTION: Remove living from the text.
Laris: This model works like a warjack in Kaya’s battlegroup. It must have a functional Spirit to be allocated to and use focus.
Mohsar the Desertwalker
MALTREATMENT: Once per turn during its activation this model can add 1 focus point to a warjack in its battlegroup that is in its control area and remove 1 focus point from its own current total. The warjack suffers d3 damage points.
Kromac the Ravenous
SPELL: WILD AGGRESSION: Remove living from the text.
Morvahna the Autumnblade
HARROW: add to the end of 2nd sentence: ...by spending 1 Focus point.
LEGION OF EVERBLIGHT Saeryn, Omen of Everblight
SPELL: RESPAWN: (replace text aspect with system)
MINIONS Sturm & Drang
PACK HUNTERS: Remove living from the text.
Lord Carver, BMMD Esq III
FEAT: HOG HEAVEN: (replace first sentence) While in Carver’s control area, friendly Faction models gain Overtake and an additional die on melee damage rolls.
Dr. Arkadius
MALTREATMENT: Once per turn during its activation this model can add 1 focus point to a warjack in its battlegroup that is in its control area and remove 1 focus point from its own current total. The warjack suffers d3 damage points.
FEAT: MONSTER MAYHEM: Follow the normal Hordes rules for frenzy replacing warbeast with warjack.
SPELL: FORCED EVOLUTION: Remove Living from the spell.
SKORNE Master Ascetic Naaresh
FEAT: IMPERISHABLE FLESH: Replace wording of aspect with system.
Supreme Aptimus Zaal
Kovaas: This model starts the game in play, unless it is a part of a Skorne army.
Dominar Rasheth
SPELL: BLOOD MARK: (replace beginning of second sentence) This model can spend one focus to transfer damage from an enemy...