I'm really sorry that I've been missing of late -- been mugged by
work. (Which you might've figured, seeing the trickle of bug reports
:) I'm still a week or more behind in p6i mail, though if I'm lucky
I'll be able to mostly catch up in the next few days.
I don't think my time shortage is going to get any better in the
immediate future, so I'd like to try and focus things as best as I
can.
First order of business is to get the object stuff that's in the air
finished. Second is to get the new string stuff reintegrated to the
main branch. (Or, if someone's got a few minutes and wants to play
CVS games and see if it Just Works, then give it a shot and we can do
it simultaneously)
Anything else, with the exception of bugs or existing issues that
require some architectural design decision, I'm going to ignore --
Leo's darned capable and can handle that stuff without any problem.
For the things that *do* require some design input, please CC me
personally. (While my inbox can be a massive black hole of mail, if
it doesn't get lost it'll get caught earlier)
Sorry 'bout all this. Hopefully things'll clear up soon and we can
start juggling more balls.
--
Dan
--------------------------------------it's like this-------------------
Dan Sugalski even samurai
d...@sidhe.org have teddy bears and even
teddy bears get drunk