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Message from discussion compiling with sphinxse and handlersocket plugin, creating a binary package out of compiled source.

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Date: Thu, 23 Aug 2012 17:08:52 +0800
Message-ID: <CAG-7zq2yBGRx4=mcjvweAZLq59T7Kw4MoXFsmGGc=qOpOUg...@mail.gmail.com>
Subject: Re: compiling with sphinxse and handlersocket plugin, creating a
 binary package out of compiled source.
From: Johann Vincent Paul Tagle <johannta...@gmail.com>
To: percona-discussion@googlegroups.com
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Hi Stewart.  Thanks for the response and apologies for the late reply as
I'm only able to go back to this issue now.  I can't seem to find any
build-binary.sh in the ./BUILD directory though.  There's autorun.sh,
build_mccge.sh, cmake_configure.sh, FINISH.sh and SETUP.sh.  Also did a
recursive search on the whole source directory for all .sh files and I
still cannot find anything that could be the script you mentioned.  Can you
clarify?  Thanks.

Johann

On Mon, Aug 6, 2012 at 8:52 AM, Stewart Smith <stew...@flamingspork.com>wrote:

> Johann Vincent Paul Tagle <johannta...@gmail.com> writes:
> > I use MySQL and Percona for quite some time now but I'm quite new to
> > compiling from source.  I need to do a recompile in order to include the
> > Sphinx plugin, and I'm able to do so.  However, I noticed that the build
> I
> > created doesn't include the handlersocket files in the lib/mysql/plugin
> > directory.  I've tried different variations of the name (handlersocket,
> > handler_socket, etc) as part of the --with-plugins parameter, but I
> always
> > get "unknown plugin" error.  Can somebody point me to the correct
> > configuration parameters to include handlersocket?
> >
> > Also, my other objective is to create a binary package, so that we don't
> > have to recompile every time we fire up a new server.  So my idea is to
> set
> > the --prefix and --exec-prefix to point to a single directory or maybe
> two
> > directories within a single parent directory, then just move around the
> > directories to have the same layout as the downloaded linux binaries.
>  Will
> > this work or am I missing something?
>
> We have the ./build/build-binary.sh script in the source tree that may
> help you. There is also scripts there to build RPM and DEBs.
>
> --
> Stewart Smith
>

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Hi Stewart. =A0Thanks for the response and apologies for the late reply as =
I&#39;m only able to go back to this issue now. =A0I can&#39;t seem to find=
 any build-binary.sh in the ./BUILD directory though. =A0There&#39;s autoru=
n.sh, build_mccge.sh, cmake_configure.sh, FINISH.sh and SETUP.sh. =A0Also d=
id a recursive search on the whole source directory for all .sh files and I=
 still cannot find anything that could be the script you mentioned. =A0Can =
you clarify? =A0Thanks.<div>
<br></div><div>Johann<br><br><div class=3D"gmail_quote">On Mon, Aug 6, 2012=
 at 8:52 AM, Stewart Smith <span dir=3D"ltr">&lt;<a href=3D"mailto:stewart@=
flamingspork.com" target=3D"_blank">stew...@flamingspork.com</a>&gt;</span>=
 wrote:<br>
<blockquote class=3D"gmail_quote" style=3D"margin:0 0 0 .8ex;border-left:1p=
x #ccc solid;padding-left:1ex"><div class=3D"HOEnZb"><div class=3D"h5">Joha=
nn Vincent Paul Tagle &lt;<a href=3D"mailto:johannta...@gmail.com">johannta=
g...@gmail.com</a>&gt; writes:<br>

&gt; I use MySQL and Percona for quite some time now but I&#39;m quite new =
to<br>
&gt; compiling from source. =A0I need to do a recompile in order to include=
 the<br>
&gt; Sphinx plugin, and I&#39;m able to do so. =A0However, I noticed that t=
he build I<br>
&gt; created doesn&#39;t include the handlersocket files in the lib/mysql/p=
lugin<br>
&gt; directory. =A0I&#39;ve tried different variations of the name (handler=
socket,<br>
&gt; handler_socket, etc) as part of the --with-plugins parameter, but I al=
ways<br>
&gt; get &quot;unknown plugin&quot; error. =A0Can somebody point me to the =
correct<br>
&gt; configuration parameters to include handlersocket?<br>
&gt;<br>
&gt; Also, my other objective is to create a binary package, so that we don=
&#39;t<br>
&gt; have to recompile every time we fire up a new server. =A0So my idea is=
 to set<br>
&gt; the --prefix and --exec-prefix to point to a single directory or maybe=
 two<br>
&gt; directories within a single parent directory, then just move around th=
e<br>
&gt; directories to have the same layout as the downloaded linux binaries. =
=A0Will<br>
&gt; this work or am I missing something?<br>
<br>
</div></div>We have the ./build/build-binary.sh script in the source tree t=
hat may<br>
help you. There is also scripts there to build RPM and DEBs.<br>
<span class=3D"HOEnZb"><font color=3D"#888888"><br>
--<br>
Stewart Smith<br>
</font></span></blockquote></div><br></div>

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