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I have suggested this.
Some of the warhorn sites list their schedules on the front page.
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the daylight savings time always screws me up... i dont remember there being both CST and CDT times when i was growing up... Damn kids with their fancy hulahoops and zimas gotta be making up new times to make me late!
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Posting in ZT or UTC confused people.
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GMT is always GMT.
On May 24, 2013 7:55 AM, "Jeremy Meredith" <sa...@ii.net> wrote:
>>
>> GMT is always GMT.
>
>
> Everyone in the world should know where they are in relation to GMT so please let's all just use GMT and be done with it. Every other solution is more confusing than this.
Except in practice it doesn't solve the problem and now you're telling everyone to do it your way....
>Except in practice it doesn't solve the problem and now you're telling everyone to do it your way....
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Everyone in the world knows where they are in relation to GMT so please let's all just use GMT and be done with it. Every other solution is more confusing than this.
Everyone knows what time zone they are in. The GM of the game (as opposed to everyone who shows any interest in the game) looks up what the time of the game is in GMT and posts that. If you want to post other timezones as well (for example your own), that's great, but we should all have the first time listed so it's nice and clear as GMT.
Then all players, who already know the time difference (eg. I'm in GMT +8, so I just add eight hours to whatever is posted) can easily work it out without needing to look up anything, try and calculate anything or try and wonder about daylight savings or other tricky bits.
Okay, I give up. You post a good suggestion and people just want to pull it apart.If the forum (website) here has a rule that ALL GAME TIMES ARE GMT - then no request for local times. They can work it out themselves. If they can't be arsed doing that much - bugger 'em.
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lets start using Lunar Standard Time! The Lunar year consists of twelve days, named after the first men who walked on the Moon. Each day is divided into 30 cycles of time, with each cycle being divided into 24 moon-hours. Each moon-hour then has 60 moon-minutes, which in turn of course are made up of 60 moon-seconds each. The standard notation is: Year-Day-Cycle ∇ Hour:Minute:Second. Then we can have a standard unit of time that will not change for several hundreds of years (and then we would only have to add a few leap seconds).
So tonight's Iron-Helix games begin at 46-03-09 ∇ 10:50:04
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