Will talk to the guys in systems/RnD about getting some dev libs installed, will see if that helps. We're running nvidia here.
Re radiosity, it loads, but appears to only load the red channel, in grayscale (that image I attached was probably a bit dark). If I get time I'll take a quick peek at the code, see if its making some kind of assumption about single channel vs rgb. And yeah, its from prman.
Re partview, yeah, I've already been hacking on it, its very easy to understand even for a cpp neophyte like myself. I've done 2 things; made the brightness control work in all cases, not just when there's alpha, have it not clamp at 1, and made it an exposure change rather than a lift. I've done all this in a very hack n slash way, and not in a git branch. My next step is to actually do all this within the confines of git, so I can send some potential improvements back to you.
Other chaps in the building got very excited, esp. when they found the python module that also got compiled. One person got it to talk to a pre-existing framework he'd developed in pyglet, so he could then use glsl shaders, nice gui controls, very slick. Was quite a bit slower than partview, but still, nice to see it being used and tinkered with. If I'm gonna do any more work, I'll probably stick with the cpp version, if only for the glut/cpp exercise. :)
-matt