Received: by 10.224.186.143 with SMTP id cs15mr14380794qab.3.1343915272960; Thu, 02 Aug 2012 06:47:52 -0700 (PDT) X-BeenThere: pandaboard@googlegroups.com Received: by 10.224.95.200 with SMTP id e8ls4338838qan.5.gmail; Thu, 02 Aug 2012 06:47:49 -0700 (PDT) Received: by 10.58.68.3 with SMTP id r3mr3619311vet.19.1343915269494; Thu, 02 Aug 2012 06:47:49 -0700 (PDT) Received: by 10.58.68.3 with SMTP id r3mr3619310vet.19.1343915269478; Thu, 02 Aug 2012 06:47:49 -0700 (PDT) Return-Path: Received: from mail-vb0-f51.google.com (mail-vb0-f51.google.com [209.85.212.51]) by gmr-mx.google.com with ESMTPS id y20si961636vdd.0.2012.08.02.06.47.49 (version=TLSv1/SSLv3 cipher=OTHER); Thu, 02 Aug 2012 06:47:49 -0700 (PDT) Received-SPF: pass (google.com: domain of allc...@gmail.com designates 209.85.212.51 as permitted sender) client-ip=209.85.212.51; Authentication-Results: gmr-mx.google.com; spf=pass (google.com: domain of allc...@gmail.com designates 209.85.212.51 as permitted sender) smtp.mail=allc...@gmail.com; dkim=pass header...@gmail.com Received: by vbbfn1 with SMTP id fn1so5455215vbb.10 for ; Thu, 02 Aug 2012 06:47:49 -0700 (PDT) DKIM-Signature: v=1; a=rsa-sha256; c=relaxed/relaxed; d=gmail.com; s=20120113; h=mime-version:in-reply-to:references:date:message-id:subject:from:to :content-type; bh=TyQ4Vc2HNIrSGnc27a1SQKqIlMUy09QQ+Ie+tYEFRyI=; b=WJBN7otVCM47ByD76f5Tuo4o/TtxjSClhM4yFRo7ks6cDS+FF5YrAWtiD0dMlpU9A0 Hh7VuLHEcP8DkxxUP86LTvuacX1++pI/yE12iy0G7mOVHh/CLCtut0pV4GIMoeN7JxGl 4O37WOe5HdQkM9JB9m4F9Iyyqx9RNm57ZyFz5uw5K8fiHaOQvf2PQY6kL3NEpGIwx9mU +KjRcZH5dCVFooGxdzYdJJI/CdJLFkks1UoaGyhDToBZ20eaeDmRfwBQEjgf1UMaAeX9 m5Ht4hLVQBVomI4ZkCFS1qafeQbF+kV3bQrxHwDpT3AJBy0HRVJy+k3yQ5AP6lhEgtRC 9ekw== MIME-Version: 1.0 Received: by 10.220.141.202 with SMTP id n10mr19863164vcu.49.1343915269316; Thu, 02 Aug 2012 06:47:49 -0700 (PDT) Received: by 10.58.79.3 with HTTP; Thu, 2 Aug 2012 06:47:49 -0700 (PDT) In-Reply-To: References: Date: Thu, 2 Aug 2012 14:47:49 +0100 Message-ID: Subject: Re: [pandaboard] DXX-Rebirth (Descent & Descent II) on Pandaboard From: Dan MacDonald To: pandaboard@googlegroups.com Content-Type: multipart/alternative; boundary=f46d042fd9ea3c5f7704c648a81d --f46d042fd9ea3c5f7704c648a81d Content-Type: text/plain; charset=ISO-8859-1 Hi ndec! On Thu, Aug 2, 2012 at 2:19 PM, Nicolas Dechesne wrote: > On Thu, Jul 26, 2012 at 5:22 PM, Dan MacDonald wrote: > > There aren't many Linux games anyway (in comparison to Windows) but even > > fewer are open source AND have support for GLES. I still haven't got any > ES > > 2 games to run but today I was very happy to get both d1x (Descent) and > d2x > > (Descent II) running beautifully with OGLES 1 GFX accel, sound (via my > > external USB audio device) and USB joystick/pad support! > > awesome! > Yay! At least there is ONE other person interested in Panda gaming on here! Great! > > > It has instantly > > become the most impressive game I can run on my Pandaboard and its the > first > > time I've ever compiled anything for GLES. I give a few more details > about > > it on the dxx-rebirth forums: > > > > http://www.dxx-rebirth.com/frm/index.php/topic,1500.0.html > > > > What is of most importance to this list and esp. Mr Clark is that both > d1x > > and d2x just gave me a black screen if I run them without any switches. > > Instead, you have to run them with the -window switch to start them > > windowed, then you can use the GFX options menu to enable fullscreen > > afterwards and that works. > > > > As I say in that above thread, I'd like to get Quake 3 (or even one of > the > > newer Wolfenstein games) running on the Panda complete with GLES 2 > accel. If > > you check out the previously linked thread I have started on the > dxx-rebirth > > forums I have detailed my progress so far with try to compile Githubs Q3 > for > > RPi . > > I, too, would like to see Quake... please keep us posted! > I'm getting closer and I'd love to have some help! I'm keeping track of my Quake GLES on Panda progress here: http://phoronix.com/forums/showthread.php?72570-DarkPlaces-GLES-on-Pandaboard > > > > Has anyone on this list already got Quake 3 running with GLES 2 support > > under Precise? How did you do it? > --f46d042fd9ea3c5f7704c648a81d Content-Type: text/html; charset=ISO-8859-1 Content-Transfer-Encoding: quoted-printable Hi ndec!

On Thu, Aug 2, 2012 at 2:19 PM, = Nicolas Dechesne <nde...@gmail.com> wrote:
On Thu, Jul 26, 2012 at 5:22 PM, Dan MacDonald <allc...@gmail.com> wrote:
> There aren't many Linux games anyway (in comparison to Windows) bu= t even
> fewer are open source AND have support for GLES. I still haven't g= ot any ES
> 2 games to run but today I was very happy to get both d1x (Descent) an= d d2x
> (Descent II) running beautifully with OGLES 1 GFX accel, sound (via my=
> external USB audio device) and USB joystick/pad support!

awesome!

Yay!

At least there is ONE o= ther person interested in Panda gaming on here! Great!
=A0

> It has instantly
> become the most impressive game I can run on my Pandaboard and its the= first
> time I've ever compiled anything for GLES. I give a few more detai= ls about
> it on the dxx-rebirth forums:
>
> http://www.dxx-rebirth.com/frm/index.php/topic,1500.0.ht= ml
>
> What is of most importance to this list and esp. Mr Clark is that both= d1x
> and d2x just gave me a black screen if I run them without any switches= .
> Instead, you have to run them with the -window switch to start them > windowed, then you can use the GFX options menu to enable fullscreen > afterwards and that works.
>
> As I say in that above thread, I'd like to get Quake 3 (or even on= e of the
> newer Wolfenstein games) running on the Panda complete with GLES 2 acc= el. If
> you check out the previously linked thread I have started on the dxx-r= ebirth
> forums I have detailed my progress so far with try to compile Githubs = Q3 for
> RPi .

I, too, would like to see Quake... please keep us posted!

I'm getting closer and I'd love to have some help! I&= #39;m keeping track of my Quake GLES on Panda progress here:

http://phoronix.com/forums/showthread.php?72570-DarkPlaces-GLES-on-= Pandaboard


>
> Has anyone on this list already got Quake 3 running with GLES 2 suppor= t
> under Precise? How did you do it?

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