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Alvaro Ginestar Rodriguez
, …
Paul Martz
4
7/25/15
How to Compile/Install osgAudio and FMOD for Windows
Thanks kevin and paul. I have made the following changes: FMOD_INCLUDE_DIR -> C:/Program Files (
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How to Compile/Install osgAudio and FMOD for Windows
Thanks kevin and paul. I have made the following changes: FMOD_INCLUDE_DIR -> C:/Program Files (
7/25/15
Jeremy Mussemann
, …
Paul Martz
3
12/5/14
Active
The project is complete, all design goals have been implemented. In light of that, it's no
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Active
The project is complete, all design goals have been implemented. In light of that, it's no
12/5/14
Héctor Martínez
4/30/12
Application crash on XP
Hello, I have one OSG based application that uses osgAudio with OpenAL-soft. It works fine in Windows
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Application crash on XP
Hello, I have one OSG based application that uses osgAudio with OpenAL-soft. It works fine in Windows
4/30/12
Héctor Martínez
,
Paul Martz
7
3/2/12
Streaming audio
Hello, thank you for the answer and sorry for the delay (I've been busy with other programming
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Streaming audio
Hello, thank you for the answer and sorry for the delay (I've been busy with other programming
3/2/12
Paul Martz
,
Doug McCorkle
7
8/16/11
FMOD 4.36 and CMake install
This works for me with MSVS 2008. Doug On Sat, Aug 13, 2011 at 9:25 PM, Doug McCorkle <mccdo@
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FMOD 4.36 and CMake install
This works for me with MSVS 2008. Doug On Sat, Aug 13, 2011 at 9:25 PM, Doug McCorkle <mccdo@
8/16/11
Chris 'Xenon' Hanson
, …
Paul Martz
14
3/17/11
osgAudio makes me nervous sometimes
On 3/17/2011 9:16 AM, Paul Martz wrote: > In that post, you said you get "full attenuation
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osgAudio makes me nervous sometimes
On 3/17/2011 9:16 AM, Paul Martz wrote: > In that post, you said you get "full attenuation
3/17/11
Doug McCorkle
, …
Chris 'Xenon' Hanson
9
3/16/11
Units in FMOD's world
On 3/16/2011 3:18 PM, Paul Martz wrote: > On 3/16/2011 3:14 PM, Paul Martz wrote: >> If
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Units in FMOD's world
On 3/16/2011 3:18 PM, Paul Martz wrote: > On 3/16/2011 3:14 PM, Paul Martz wrote: >> If
3/16/11
Chris 'Xenon' Hanson
3/16/11
FMOD units
This didn't show up, so I'm re-sending it. Well, it doesn't seem that our woes are
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FMOD units
This didn't show up, so I'm re-sending it. Well, it doesn't seem that our woes are
3/16/11
Doug McCorkle
,
Chris 'Xenon' Hanson
6
3/16/11
Problems with the osgaudioocclude example
On 3/16/2011 1:37 PM, Doug McCorkle wrote: > I can replicate it with your code. I just "push
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Problems with the osgaudioocclude example
On 3/16/2011 1:37 PM, Doug McCorkle wrote: > I can replicate it with your code. I just "push
3/16/11
Doug McCorkle
, …
Chris 'Xenon' Hanson
23
3/16/11
Airplane example
I'm gonna work on this in the morning when my mind is fresh. -- Chris 'Xenon' Hanson, omo
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Airplane example
I'm gonna work on this in the morning when my mind is fresh. -- Chris 'Xenon' Hanson, omo
3/16/11
Doug McCorkle
,
Chris 'Xenon' Hanson
5
3/15/11
SoundManager and a sub-class of Referenced
This issue is resolved. Doug On Mar 15, 2011, at 9:09 AM, Doug McCorkle wrote: > Let me know what
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SoundManager and a sub-class of Referenced
This issue is resolved. Doug On Mar 15, 2011, at 9:09 AM, Doug McCorkle wrote: > Let me know what
3/15/11
Doug McCorkle
2
3/15/11
AudioEnvironment class
This issue is resolved. Doug On Mar 14, 2011, at 11:16 PM, Doug McCorkle wrote: > Hey Chris, >
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AudioEnvironment class
This issue is resolved. Doug On Mar 14, 2011, at 11:16 PM, Doug McCorkle wrote: > Hey Chris, >
3/15/11
Doug McCorkle
, …
Chris 'Xenon' Hanson
6
3/14/11
Extension to support access to the FMOD System class
On 3/14/2011 6:35 PM, Doug McCorkle wrote: >> In my opinion this is an FMOD specific request.
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Extension to support access to the FMOD System class
On 3/14/2011 6:35 PM, Doug McCorkle wrote: >> In my opinion this is an FMOD specific request.
3/14/11
Paul Martz
, …
Doug McCorkle
3
3/10/11
Re: [osg-users] osgAudio on Mac OS X
On Mar 10, 2011, at 11:14 AM, Chris 'Xenon' Hanson wrote: > On 3/10/2011 9:56 AM, Paul
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Re: [osg-users] osgAudio on Mac OS X
On Mar 10, 2011, at 11:14 AM, Chris 'Xenon' Hanson wrote: > On 3/10/2011 9:56 AM, Paul
3/10/11
Peter C.
, …
Paul Martz
4
12/10/10
Question about differences between osgAudio Low Level and openalpp
Hi Peter and Chris -- If your app used to interface with both osgAL and openalpp, then I'd think
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Question about differences between osgAudio Low Level and openalpp
Hi Peter and Chris -- If your app used to interface with both osgAL and openalpp, then I'd think
12/10/10
Paul Martz
,
Doug McCorkle
10
11/28/10
Changes to FindOSG.cmake
On Nov 28, 2010, at 8:25 PM, Paul Martz wrote: > On 11/28/2010 6:38 PM, Doug McCorkle wrote: >
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Changes to FindOSG.cmake
On Nov 28, 2010, at 8:25 PM, Paul Martz wrote: > On 11/28/2010 6:38 PM, Doug McCorkle wrote: >
11/28/10
th3flyboy
, …
Paul Martz
12
11/28/10
osgaudio OpenALpp fails to detect openal headers on linux.
On 11/26/2010 11:26 AM, Doug McCorkle wrote: > In my mind CPack and pkgconfig are two completely
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osgaudio OpenALpp fails to detect openal headers on linux.
On 11/26/2010 11:26 AM, Doug McCorkle wrote: > In my mind CPack and pkgconfig are two completely
11/28/10
Paul Martz
2
11/25/10
CMake system updated
I've just committed an analogous update to the FindFMOD.cmake script. I've set this up so
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CMake system updated
I've just committed an analogous update to the FindFMOD.cmake script. I've set this up so
11/25/10
Doug McCorkle
,
Paul Martz
2
11/14/10
FMOD backend on Mac OS 10.6 x86_64
On 11/12/2010 11:43 AM, Doug McCorkle wrote: > Hello, > > I have successfully built osgAudio
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FMOD backend on Mac OS 10.6 x86_64
On 11/12/2010 11:43 AM, Doug McCorkle wrote: > Hello, > > I have successfully built osgAudio
11/14/10
Matt
, …
Chris 'Xenon' Hanson
4
11/9/10
Properties of SoundState
On 11/9/2010 12:19 PM, Paul Martz wrote: > Hi Matt -- I haven't used any of those members
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Properties of SoundState
On 11/9/2010 12:19 PM, Paul Martz wrote: > Hi Matt -- I haven't used any of those members
11/9/10
Paul Martz
9/12/10
v2.0 released
Hi all -- The v2.0 release is now out. I've created a tag and uploaded tarballs/zips. ("v2.0
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v2.0 released
Hi all -- The v2.0 release is now out. I've created a tag and uploaded tarballs/zips. ("v2.0
9/12/10
Paul Martz
,
Doug McCorkle
2
9/11/10
Final 2.0 release imminent
On Sep 11, 2010, at 11:55 AM, Paul Martz wrote: > Hi all -- I'd like to tag the official 2.0
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Final 2.0 release imminent
On Sep 11, 2010, at 11:55 AM, Paul Martz wrote: > Hi all -- I'd like to tag the official 2.0
9/11/10
Per Nordqvist
, …
Paul Martz
5
7/28/10
updated osgaudio.cpp
This code is now committed. Thanks for the contribution. At some point I'd like to remove
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updated osgaudio.cpp
This code is now committed. Thanks for the contribution. At some point I'd like to remove
7/28/10
Per Nordqvist
,
Chris 'Xenon' Hanson
2
7/24/10
Multiple sample point sounds?
On 7/24/2010 3:15 PM, Per Nordqvist wrote: > I want to ask the list if anybody has tried to play
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Multiple sample point sounds?
On 7/24/2010 3:15 PM, Per Nordqvist wrote: > I want to ask the list if anybody has tried to play
7/24/10
Kevin Godby
,
Paul Martz
3
6/22/10
Error calling SoundManager::getSample()
Hello, Paul. On Tue, Jun 22, 2010 at 9:04 AM, Paul Martz <pma...@skew-matrix.com> wrote: >
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Error calling SoundManager::getSample()
Hello, Paul. On Tue, Jun 22, 2010 at 9:04 AM, Paul Martz <pma...@skew-matrix.com> wrote: >
6/22/10
Ross Bohner
, …
Chris 'Xenon' Hanson
34
6/12/10
[osgaudio-users] continued problems with allocation of sources
On 6/12/2010 10:54 AM, Doug McCorkle wrote: > I understand now. Are there any other places in
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[osgaudio-users] continued problems with allocation of sources
On 6/12/2010 10:54 AM, Doug McCorkle wrote: > I understand now. Are there any other places in
6/12/10
Paul Martz
, …
Doug McCorkle
10
5/25/10
[osgaudio-users] Change: SoundRoot init, Listener position
Chris 'Xenon' Hanson wrote: > On 5/24/2010 4:58 PM, Paul Martz wrote: > The other task
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[osgaudio-users] Change: SoundRoot init, Listener position
Chris 'Xenon' Hanson wrote: > On 5/24/2010 4:58 PM, Paul Martz wrote: > The other task
5/25/10
Doug McCorkle
5/24/10
[osgaudio-users] test post - ignore
-- You received this message because you are subscribed to the Google Groups "osgAudio-users
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[osgaudio-users] test post - ignore
-- You received this message because you are subscribed to the Google Groups "osgAudio-users
5/24/10
Doug McCorkle
, …
Paul Martz
6
5/11/10
[osgaudio-users] FMOD hardware detection
Paul Martz wrote: > I'm inclined to introduce a new default parameter to SoundManager::init,
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[osgaudio-users] FMOD hardware detection
Paul Martz wrote: > I'm inclined to introduce a new default parameter to SoundManager::init,
5/11/10
Paul Martz
2
5/10/10
[osgaudio-users] osgaudio example, "high-e.wav not found" message
FYI, I've modified the example to use findDataFile, and checked in that change. I've also
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[osgaudio-users] osgaudio example, "high-e.wav not found" message
FYI, I've modified the example to use findDataFile, and checked in that change. I've also
5/10/10