[osg-users] Number of polygons in viewing frustum

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Shvartsman, Andrey

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Feb 4, 2008, 11:23:17 AM2/4/08
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Is there a way to determine the number of polygons being rendered by the GPU in the current viewing frustum?


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Robert Osfield

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Feb 15, 2008, 5:59:05 AM2/15/08
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On Mon, Feb 4, 2008 at 4:23 PM, Shvartsman, Andrey
<ashva...@dcscorp.com> wrote:
> Is there a way to determine the number of polygons being rendered by the GPU in the current viewing frustum?

There is stats support built into osgUtil::SceneView/RenderStage that
allows you to collect polygon stats. Currently these aren't displayed
by osgViewer's on screen stats though, one will be able to do it
programatically though.

Robert.

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