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Nick  
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 More options Jun 16 2012, 12:18 pm
From: Nick <nisargn...@gmail.com>
Date: Sat, 16 Jun 2012 09:18:30 -0700 (PDT)
Local: Sat, Jun 16 2012 12:18 pm
Subject: Re: Chatterbot Module in wonderland

Hello Morries,

Thanks for your kind response, thats great that you wrote the scripting
components, basically i want to learn this concept.  would you please let
me know  about the current functioning abilities of NPC modules, to what
extend it would be developed for adding more functionalities? and it will
be helpful if you could suggest me from your end about adding
functionalities. and i appreciate if you could please suggest me on some of
the required basics to start up with "NPC" and "sC".

and i wanted to know how to add up the scripts to the NPC modules ? i tried
to work on the scripts from script controls on NPC ?

Thanks and appreciate your time.

Cheers

Nick

...

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Michel DENIS  
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 More options Jun 17 2012, 3:18 am
From: Michel DENIS <michel.m.de...@gmail.com>
Date: Sun, 17 Jun 2012 09:18:50 +0200
Local: Sun, Jun 17 2012 3:18 am
Subject: Re: Chatterbot Module in wonderland

Hi Nick, see in-line within your text
-michel

Nick a écrit :

> Hello Michel,

> Thanks for the kind response, it is interesting to know that you are
> an advance user of this modules, and I'm very sure that you could
> easily guide me on this subject, I am new to javascript to be honest,
> and I'm very interested to work towards 3D and 2D concepts which
> involves in bots and if javascript is necessary to work with then i
> will obtain required skills in this language, to make this aim clear
> my main focus is to "make a chatterbot which interacts with a human
> avatars responding to their queries (like a human avatar)", which is
> pretty similar your videos, If it could be achievable in JS, then i
> will start involving towards this subject.

JS is the scripting language that I recommend to you for Wonderland as:
- JS is usable with SC and is mandatory with EZScript (if you want to
use that latter one someday)
- other scripting languages exist (see docs) but less
testes/used/documented/examplified

If you know Java then it will be straightforward for you to use JS

> And i tried to describe about the spec of the requirements which you
> mentioned but still this is basic abstract descriptions i will clearly
> analyse about these questions and  repost it soon for better
> understandings,

This is 1st step for you. Then look at feasibility aspects and impact on
your schedule.
BTW how much time/months do you have for your project ?

> - what typical requests can the bot receive ?

>   1. in tems of requests it could receive text-based followup and
> clarification questions, on related fields,

Might require Java programming in a module or upgrading the NPC module.
Very interesting to do.

Easy to do with SC, incl latest additions (see below in this thread).

> - should the bot stay where it is or should it escort the avatar of
> the requester ?

>  This is very interesting if it could be made like this, we could see
> this question with different ways, something like, bots could control
> certain aspects and functions for the particular OWL avatars,  it
> could perform functions such as playing media files, or retrieving
> documents. and also it could deliver a message to an authorised
> avatars upon requests.

Interesting. Looks feasible.

> - should the bot talk and/or chat and/or make gestures ?

>  It could use text used response initially then could actually use
> text-to-speech synthesis protocol to elabroate the voice prompting
> function.

TTS would be great (as would voice recognition btw). Probably requires
some Java programming in a module or upgrading the NPC module.

> and i also wanted to ask you about your videos on bots, are these bots
> interacting with each other?

Yes, synchronization is possible by sending an ("ICE") message to
another bot who will then take the wanted action(s), and so on.

> Thank you very much and appreciate your time.

Would be nice if you accept to share your results with the Wonderland
community in the form of an asset ?

...

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Nick  
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 More options Jun 18 2012, 3:19 am
From: Nick <nisargn...@gmail.com>
Date: Mon, 18 Jun 2012 00:19:21 -0700 (PDT)
Local: Mon, Jun 18 2012 3:19 am
Subject: Re: Chatterbot Module in wonderland

Hi Michel,

Thanks for the response, I have started to learn JS scripting, and at the
moment i am brainstorming about the chatterbot concept, and trying to find
out all the past forum posts about NPC and sC to clarify the best
strategies for the developments, and my time span for the research project  
is 3 months and if i succeed in any development of the modules then it will
be my greatest Honore to share my research here with the community.

Cheers!

Nick

...

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Nick  
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 More options Jun 30 2012, 8:48 am
From: Nick <nisargn...@gmail.com>
Date: Sat, 30 Jun 2012 05:48:32 -0700 (PDT)
Local: Sat, Jun 30 2012 8:48 am
Subject: Re: Chatterbot Module in wonderland

Hi Michel and Morris,

Would you please let me know if the current NPC can access to AIML files?
just saw on this link
http://blogs.openwonderland.org/tag/immersive-education/

Diego Morillo stated as "We defined four different actions that students
have to do in the virtual world to give an answer (or to receive the
instructions of the questions): select an object; select an NPC (non-player
character); access a zone; or talk with an NPC using  AIML (Artificial
Intelligence Markup Language).  AIML is an XML-based programming language
that relates linguistic patterns with templates that contain the response
to user inputs"

Because i was researching about all the java based AIML interpreters such
as "ProgramD / W" "Chatterbean" and "Charliebot" to implement on NPC to
access AIML brains on NPC chatterbot concept. So would you please advice me
on if im heading in wrong direction, as my concern is am i just redoing the
existing work here? :)

is there a way to access AIML files from SriptingComponent to NPC?
if so it would almost helps me to focus on required tasks.
Cheers!
Nick

...

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Michel DENIS  
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 More options Jun 30 2012, 9:50 am
From: Michel DENIS <michel.m.de...@gmail.com>
Date: Sat, 30 Jun 2012 15:50:07 +0200
Local: Sat, Jun 30 2012 9:50 am
Subject: Re: Chatterbot Module in wonderland

Hello Nick,

Good to see your progress.

AFAIK our scripting engines have not yet been interfaced with AIML, but
maybe who knows .. suggest you contact these Spanish guys D. Morillo & co
Of course scripting engines can read files, do parsing etc ... but
wouldn't it be slow ?
Maybe a module in Java would be better ?

Let's see what Morris thinks about that all...

-michel

Nick a écrit :

...

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Morris Ford  
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 More options Jun 30 2012, 11:20 am
From: Morris Ford <morrishf...@gmail.com>
Date: Sat, 30 Jun 2012 11:20:53 -0400
Local: Sat, Jun 30 2012 11:20 am
Subject: Re: Chatterbot Module in wonderland

Nick,
Quite a few years ago when I was experimenting with Second Life I made a
module that would interface to an external AIML 'bot'. It was text based. I
think the same kind of thing could be readily done with scripting component
since the interface to the 'bot' was a web based query/response interface.
I don't have time right now to research or work on it but maybe later.

Morris

...

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Morris Ford  
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 More options Jun 30 2012, 11:23 am
From: Morris Ford <morrishf...@gmail.com>
Date: Sat, 30 Jun 2012 11:23:45 -0400
Local: Sat, Jun 30 2012 11:23 am
Subject: Re: Chatterbot Module in wonderland

Just remembered. The online bot was through PandoraBots.

Morris

...

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Nick  
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 More options Jun 30 2012, 11:32 am
From: Nick <nisargn...@gmail.com>
Date: Sat, 30 Jun 2012 08:32:29 -0700 (PDT)
Local: Sat, Jun 30 2012 11:32 am
Subject: Re: Chatterbot Module in wonderland

Hi Morries!

Thanks i have researched about pandorabots, there is a code for cliets
(http://code.google.com/p/pandorabot-client/) and could i be able to use
this on NPC or ScriptingComponent?

Cheers!

...

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Morris Ford  
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 More options Jun 30 2012, 11:37 am
From: Morris Ford <morrishf...@gmail.com>
Date: Sat, 30 Jun 2012 11:37:51 -0400
Local: Sat, Jun 30 2012 11:37 am
Subject: Re: Chatterbot Module in wonderland

Nick,
There will have to be some added code in the ScriptingComponent, but yes
you should be able to access a bot using the text based interface. If I
have time I should be able to make that work next week.

Morris

...

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Nick  
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 More options Jun 30 2012, 11:41 am
From: Nick <nisargn...@gmail.com>
Date: Sat, 30 Jun 2012 08:41:46 -0700 (PDT)
Local: Sat, Jun 30 2012 11:41 am
Subject: Re: Chatterbot Module in wonderland

Hi Michel,

Thank you, The spanish team has implemented chaterbot using program D
(http://www.ifets.info/journals/14_4/2.pdf) from their research paper.
if there any modules on OWL from these guys that are available? or was
wondering is it possible to get some technical info from them?

Cheers!
Nick

...

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Ric Moore  
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 More options Jun 30 2012, 6:59 pm
From: Ric Moore <wayward4...@gmail.com>
Date: Sat, 30 Jun 2012 18:59:10 -0400
Local: Sat, Jun 30 2012 6:59 pm
Subject: Re: Chatterbot Module in wonderland
On 06/30/2012 09:50 AM, Michel DENIS wrote:

> Hello Nick,

> Good to see your progress.

> AFAIK our scripting engines have not yet been interfaced with AIML, but
> maybe who knows .. suggest you contact these Spanish guys D. Morillo & co
> Of course scripting engines can read files, do parsing etc ... but
> wouldn't it be slow ?
> Maybe a module in Java would be better ?

I just HAD to google on that. AIML is GPL'd, for the most part.
http://sheepridge.pandorabots.com/pandora/talk?botid=fef38cb4de345ab1...

Talk with the fake Captain Kirk.
I just dnloaded  "chatterbean" for Java which might be dated. I'll give
it a whirl using Oracle Java 7. It might be worth using as a shared
application? Ric

--
My father, Victor Moore (Vic) used to say:
"There are two Great Sins in the world...
..the Sin of Ignorance, and the Sin of Stupidity.
Only the former may be overcome." R.I.P. Dad.
http://linuxcounter.net/user/44256.html


 
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Ric Moore  
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 More options Jun 30 2012, 9:56 pm
From: Ric Moore <wayward4...@gmail.com>
Date: Sat, 30 Jun 2012 21:56:39 -0400
Local: Sat, Jun 30 2012 9:56 pm
Subject: Re: Chatterbot Module in wonderland
On 06/30/2012 11:20 AM, Morris Ford wrote:

> Nick,
> Quite a few years ago when I was experimenting with Second Life I made a
> module that would interface to an external AIML 'bot'. It was text
> based. I think the same kind of thing could be readily done with
> scripting component since the interface to the 'bot' was a web based
> query/response interface. I don't have time right now to research or
> work on it but maybe later.

Program O seems to be the most updated one I've found. It's a PHP app,
using MySQL,  but will respond using json format. Will that help?? I'm
just dinking around now that it got interesting! I tried chatterbox, but
the latest version was written for Java 5 back when. The author has
pretty much walked away from it but won't actually "give it up" either,
according to his blog.  Ric

--
My father, Victor Moore (Vic) used to say:
"There are two Great Sins in the world...
..the Sin of Ignorance, and the Sin of Stupidity.
Only the former may be overcome." R.I.P. Dad.
http://linuxcounter.net/user/44256.html


 
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Ric Moore  
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 More options Jun 30 2012, 9:59 pm
From: Ric Moore <wayward4...@gmail.com>
Date: Sat, 30 Jun 2012 21:59:16 -0400
Local: Sat, Jun 30 2012 9:59 pm
Subject: Re: Chatterbot Module in wonderland
On 06/30/2012 11:23 AM, Morris Ford wrote:

> Just remembered. The online bot was through PandoraBots.

That one is pretty much proprietary. They'll host your freebie on their
site, but won't part with the code unless you have very deep pockets.
I'd set my pants on fire, first. ;) Ric

--
My father, Victor Moore (Vic) used to say:
"There are two Great Sins in the world...
..the Sin of Ignorance, and the Sin of Stupidity.
Only the former may be overcome." R.I.P. Dad.
http://linuxcounter.net/user/44256.html


 
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Michel DENIS  
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 More options Jul 1 2012, 10:27 am
From: Michel DENIS <michel.m.de...@gmail.com>
Date: Sun, 01 Jul 2012 16:27:44 +0200
Local: Sun, Jul 1 2012 10:27 am
Subject: Re: Chatterbot Module in wonderland

Nick,

I'm not aware about OWL modules that do it today.
Maybe you can find a way to contact them and ask for tech info ?

Cheers,
-michel

Nick a écrit :

...

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Erwin  
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 More options Jul 11 2012, 2:13 pm
From: Erwin <erwinvan...@gmail.com>
Date: Wed, 11 Jul 2012 11:13:57 -0700 (PDT)
Local: Wed, Jul 11 2012 2:13 pm
Subject: Re: Chatterbot Module in wonderland

Have you already joined this group:
http://www.chatbots.org/ai_zone

totally specialized in chatterbots!


 
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michel denis  
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 More options Jul 11 2012, 2:34 pm
From: michel denis <michel.m.de...@gmail.com>
Date: Wed, 11 Jul 2012 20:34:26 +0200
Local: Wed, Jul 11 2012 2:34 pm
Subject: Re: Chatterbot Module in wonderland

I know it Erwin, thanks, and it is very interesting to watch.

A bridge is needed between such a group and the Wonderland bots/scripting
implementations aspects.

Any idea ?

-michel

2012/7/11 Erwin <erwinvan...@gmail.com>


 
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Nick  
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 More options Jul 11 2012, 4:51 pm
From: Nick <nisargn...@gmail.com>
Date: Wed, 11 Jul 2012 13:51:29 -0700 (PDT)
Local: Wed, Jul 11 2012 4:51 pm
Subject: Re: Chatterbot Module in wonderland

Hi Erwin,

Thank you for the link, its a good community for chatbots, I have been
active there.

Cheers!

Nick


 
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