This tutorial explains how to build a world from scratch:
What it doesn't describe is how to create the separate spaces. We
typically separate spaces by about 1000 meters. This is for performance
reasons. The artwork from one space unloads when you teleport to a
different space, keeping the amount of graphics your computer has to
render down to a reasonable number of polygons.
To create the different spaces, use the Placemarks menu. Add a Placemark
called something like 1000x1000 and set the X and Z coordinates both to
1000. Be sure Y and Look Direction are both set to zero. Now you can use
the Placemarks menu to navigate to this empty space. Note that only you
see this placemark. Create your scene and add the Placemark capability
to one object so that everyone will see the Placemark:
There are several other ways to teleport from one space to another. You
can use the Portal capability to set up portals that avatars can walk
through to get to different spaces. You can also create posters that
have links to different spaces.
> Also how wonderland determine that I am in a world and not in both. I
> mean one person can be in Japanese and other in meeting room and they
> do not see the other one.
A "world" is everything on a server. The world can be divided up into
spaces or scenes. The User List shows everyone logged on to the server.
You can use the "Go to User" button to navigate to any other avatar
where ever they are in the world.
> * Last question. Is it possible to establish a starting point per
> registered user. I mean that user1 by default enter in pavilion
> and user2 in auditorium?
I know we talked about generating different URLs so you could give
someone a link to a particular location in the world, but I don't think
we ever created a user interface for doing this. Programmatically it
should be possible since you can create links in posters to specific
locations in the world.
As soon as the Telepointer Wonderland Wednesday project is finished, I'm
planning on devoting a series of Wonderland Wednesdays to world
building, so I hope you and others will be able to join those sessions.
Perhaps we'll do a Doodle poll to find a time that works for the most
number of people.
On 6/12/12 11:36 PM, Carlos Rafael Ramirez wrote: