I am trying to figureout how to assemble worlds like in combined-wfs. I have some questions if someone can point me to a documentation about it:
- How mix all those worlds, I know that I can put objects with a long distance between them but, in those worlds in the object browser you cannot see other worlds. - Also how wonderland determine that I am in a world and not in both. I mean one person can be in Japanese and other in meeting room and they do not see the other one. - Last question. Is it possible to establish a starting point per registered user. I mean that user1 by default enter in pavilion and user2 in auditorium?
What it doesn't describe is how to create the separate spaces. We typically separate spaces by about 1000 meters. This is for performance reasons. The artwork from one space unloads when you teleport to a different space, keeping the amount of graphics your computer has to render down to a reasonable number of polygons.
To create the different spaces, use the Placemarks menu. Add a Placemark called something like 1000x1000 and set the X and Z coordinates both to 1000. Be sure Y and Look Direction are both set to zero. Now you can use the Placemarks menu to navigate to this empty space. Note that only you see this placemark. Create your scene and add the Placemark capability to one object so that everyone will see the Placemark:
There are several other ways to teleport from one space to another. You can use the Portal capability to set up portals that avatars can walk through to get to different spaces. You can also create posters that have links to different spaces.
> Also how wonderland determine that I am in a world and not in both. I > mean one person can be in Japanese and other in meeting room and they > do not see the other one.
A "world" is everything on a server. The world can be divided up into spaces or scenes. The User List shows everyone logged on to the server. You can use the "Go to User" button to navigate to any other avatar where ever they are in the world.
> * Last question. Is it possible to establish a starting point per
> registered user. I mean that user1 by default enter in pavilion
> and user2 in auditorium?
I know we talked about generating different URLs so you could give someone a link to a particular location in the world, but I don't think we ever created a user interface for doing this. Programmatically it should be possible since you can create links in posters to specific locations in the world.
As soon as the Telepointer Wonderland Wednesday project is finished, I'm planning on devoting a series of Wonderland Wednesdays to world building, so I hope you and others will be able to join those sessions. Perhaps we'll do a Doodle poll to find a time that works for the most number of people.
> I am trying to figureout how to assemble worlds like in combined-wfs. > I have some questions if someone can point me to a documentation about it:
> * How mix all those worlds, I know that I can put objects with a
> long distance between them but, in those worlds in the object
> browser you cannot see other worlds.
> * Also how wonderland determine that I am in a world and not in
> both. I mean one person can be in Japanese and other in meeting
> room and they do not see the other one.
> * Last question. Is it possible to establish a starting point per
> registered user. I mean that user1 by default enter in pavilion
> and user2 in auditorium?
> What it doesn't describe is how to create the separate spaces. We
> typically separate spaces by about 1000 meters. This is for performance
> reasons. The artwork from one space unloads when you teleport to a
> different space, keeping the amount of graphics your computer has to render
> down to a reasonable number of polygons.
> To create the different spaces, use the Placemarks menu. Add a Placemark
> called something like 1000x1000 and set the X and Z coordinates both to
> 1000. Be sure Y and Look Direction are both set to zero. Now you can use
> the Placemarks menu to navigate to this empty space. Note that only you see
> this placemark. Create your scene and add the Placemark capability to one
> object so that everyone will see the Placemark:
> There are several other ways to teleport from one space to another. You
> can use the Portal capability to set up portals that avatars can walk
> through to get to different spaces. You can also create posters that have
> links to different spaces.
> Also how wonderland determine that I am in a world and not in both. I mean
> one person can be in Japanese and other in meeting room and they do not see
> the other one.
> A "world" is everything on a server. The world can be divided up into
> spaces or scenes. The User List shows everyone logged on to the server. You
> can use the "Go to User" button to navigate to any other avatar where ever
> they are in the world.
> - Last question. Is it possible to establish a starting point per
> registered user. I mean that user1 by default enter in pavilion and user2
> in auditorium?
> I know we talked about generating different URLs so you could give
> someone a link to a particular location in the world, but I don't think we
> ever created a user interface for doing this. Programmatically it should be
> possible since you can create links in posters to specific locations in the
> world.
> As soon as the Telepointer Wonderland Wednesday project is finished, I'm
> planning on devoting a series of Wonderland Wednesdays to world building,
> so I hope you and others will be able to join those sessions. Perhaps we'll
> do a Doodle poll to find a time that works for the most number of people.
> Nicole.
> On 6/12/12 11:36 PM, Carlos Rafael Ramirez wrote:
> Hello,
> I am trying to figureout how to assemble worlds like in combined-wfs. I
> have some questions if someone can point me to a documentation about it:
> - How mix all those worlds, I know that I can put objects with a long
> distance between them but, in those worlds in the object browser you cannot
> see other worlds.
> - Also how wonderland determine that I am in a world and not in both.
> I mean one person can be in Japanese and other in meeting room and they do
> not see the other one.
> - Last question. Is it possible to establish a starting point per
> registered user. I mean that user1 by default enter in pavilion and user2
> in auditorium?
>> What it doesn't describe is how to create the separate spaces. We
>> typically separate spaces by about 1000 meters. This is for performance
>> reasons. The artwork from one space unloads when you teleport to a
>> different space, keeping the amount of graphics your computer has to render
>> down to a reasonable number of polygons.
>> To create the different spaces, use the Placemarks menu. Add a Placemark
>> called something like 1000x1000 and set the X and Z coordinates both to
>> 1000. Be sure Y and Look Direction are both set to zero. Now you can use
>> the Placemarks menu to navigate to this empty space. Note that only you see
>> this placemark. Create your scene and add the Placemark capability to one
>> object so that everyone will see the Placemark:
>> There are several other ways to teleport from one space to another. You
>> can use the Portal capability to set up portals that avatars can walk
>> through to get to different spaces. You can also create posters that have
>> links to different spaces.
>> Also how wonderland determine that I am in a world and not in both. I
>> mean one person can be in Japanese and other in meeting room and they do
>> not see the other one.
>> A "world" is everything on a server. The world can be divided up into
>> spaces or scenes. The User List shows everyone logged on to the server. You
>> can use the "Go to User" button to navigate to any other avatar where ever
>> they are in the world.
>> - Last question. Is it possible to establish a starting point per
>> registered user. I mean that user1 by default enter in pavilion and user2
>> in auditorium?
>> I know we talked about generating different URLs so you could give
>> someone a link to a particular location in the world, but I don't think we
>> ever created a user interface for doing this. Programmatically it should be
>> possible since you can create links in posters to specific locations in the
>> world.
>> As soon as the Telepointer Wonderland Wednesday project is finished, I'm
>> planning on devoting a series of Wonderland Wednesdays to world building,
>> so I hope you and others will be able to join those sessions. Perhaps we'll
>> do a Doodle poll to find a time that works for the most number of people.
>> Nicole.
>> On 6/12/12 11:36 PM, Carlos Rafael Ramirez wrote:
>> Hello,
>> I am trying to figureout how to assemble worlds like in combined-wfs. I
>> have some questions if someone can point me to a documentation about it:
>> - How mix all those worlds, I know that I can put objects with a long
>> distance between them but, in those worlds in the object browser you cannot
>> see other worlds.
>> - Also how wonderland determine that I am in a world and not in both.
>> I mean one person can be in Japanese and other in meeting room and they do
>> not see the other one.
>> - Last question. Is it possible to establish a starting point per
>> registered user. I mean that user1 by default enter in pavilion and user2
>> in auditorium?
You can give each user a different URL to use, like:
http://<server>:8080/wonderland-web-front/app/Wonderland.jnlp?x=120&y=20&z= 30&look=90&wonderland.client.camera=FIRST_PERSON
> What it doesn't describe is how to create the separate spaces. We > typically separate spaces by about 1000 meters. This is for > performance reasons. The artwork from one space unloads when you > teleport to a different space, keeping the amount of graphics your > computer has to render down to a reasonable number of polygons.
> To create the different spaces, use the Placemarks menu. Add a > Placemark called something like 1000x1000 and set the X and Z > coordinates both to 1000. Be sure Y and Look Direction are both set to > zero. Now you can use the Placemarks menu to navigate to this empty > space. Note that only you see this placemark. Create your scene and > add the Placemark capability to one object so that everyone will see > the Placemark:
> There are several other ways to teleport from one space to another. > You can use the Portal capability to set up portals that avatars can > walk through to get to different spaces. You can also create posters > that have links to different spaces.
>> Also how wonderland determine that I am in a world and not in both. I >> mean one person can be in Japanese and other in meeting room and they >> do not see the other one.
> A "world" is everything on a server. The world can be divided up into > spaces or scenes. The User List shows everyone logged on to the > server. You can use the "Go to User" button to navigate to any other > avatar where ever they are in the world.
>> * Last question. Is it possible to establish a starting point per
>> registered user. I mean that user1 by default enter in pavilion
>> and user2 in auditorium?
> I know we talked about generating different URLs so you could give > someone a link to a particular location in the world, but I don't > think we ever created a user interface for doing this. > Programmatically it should be possible since you can create links in > posters to specific locations in the world.
> As soon as the Telepointer Wonderland Wednesday project is finished, > I'm planning on devoting a series of Wonderland Wednesdays to world > building, so I hope you and others will be able to join those > sessions. Perhaps we'll do a Doodle poll to find a time that works for > the most number of people.
> Nicole.
> On 6/12/12 11:36 PM, Carlos Rafael Ramirez wrote:
>> Hello,
>> I am trying to figureout how to assemble worlds like in combined-wfs. >> I have some questions if someone can point me to a documentation >> about it:
>> * How mix all those worlds, I know that I can put objects with a
>> long distance between them but, in those worlds in the object
>> browser you cannot see other worlds.
>> * Also how wonderland determine that I am in a world and not in
>> both. I mean one person can be in Japanese and other in meeting
>> room and they do not see the other one.
>> * Last question. Is it possible to establish a starting point per
>> registered user. I mean that user1 by default enter in pavilion
>> and user2 in auditorium?
Excellent, I was trying with posters and location bar but they have an
issue and only works with placemarks in menu and portals. I will check your
solution and be back
Thanks
On Sun, Jun 17, 2012 at 9:22 AM, Michel DENIS <michel.m.de...@gmail.com>wrote:
> You can give each user a different URL to use, like:
> http://
> <server>:8080/wonderland-web-front/app/Wonderland.jnlp?x=120&y=20&z=30&look =90&wonderland.client.camera=FIRST_PERSON
> and it will actually land in the region you want, etc... this is a
> capability existing for a long time:
> What it doesn't describe is how to create the separate spaces. We
> typically separate spaces by about 1000 meters. This is for performance
> reasons. The artwork from one space unloads when you teleport to a
> different space, keeping the amount of graphics your computer has to render
> down to a reasonable number of polygons.
> To create the different spaces, use the Placemarks menu. Add a Placemark
> called something like 1000x1000 and set the X and Z coordinates both to
> 1000. Be sure Y and Look Direction are both set to zero. Now you can use
> the Placemarks menu to navigate to this empty space. Note that only you see
> this placemark. Create your scene and add the Placemark capability to one
> object so that everyone will see the Placemark:
> There are several other ways to teleport from one space to another. You
> can use the Portal capability to set up portals that avatars can walk
> through to get to different spaces. You can also create posters that have
> links to different spaces.
> Also how wonderland determine that I am in a world and not in both. I mean
> one person can be in Japanese and other in meeting room and they do not see
> the other one.
> A "world" is everything on a server. The world can be divided up into
> spaces or scenes. The User List shows everyone logged on to the server. You
> can use the "Go to User" button to navigate to any other avatar where ever
> they are in the world.
> - Last question. Is it possible to establish a starting point per
> registered user. I mean that user1 by default enter in pavilion and user2
> in auditorium?
> I know we talked about generating different URLs so you could give
> someone a link to a particular location in the world, but I don't think we
> ever created a user interface for doing this. Programmatically it should be
> possible since you can create links in posters to specific locations in the
> world.
> As soon as the Telepointer Wonderland Wednesday project is finished, I'm
> planning on devoting a series of Wonderland Wednesdays to world building,
> so I hope you and others will be able to join those sessions. Perhaps we'll
> do a Doodle poll to find a time that works for the most number of people.
> Nicole.
> On 6/12/12 11:36 PM, Carlos Rafael Ramirez wrote:
> Hello,
> I am trying to figureout how to assemble worlds like in combined-wfs. I
> have some questions if someone can point me to a documentation about it:
> - How mix all those worlds, I know that I can put objects with a long
> distance between them but, in those worlds in the object browser you cannot
> see other worlds.
> - Also how wonderland determine that I am in a world and not in both.
> I mean one person can be in Japanese and other in meeting room and they do
> not see the other one.
> - Last question. Is it possible to establish a starting point per
> registered user. I mean that user1 by default enter in pavilion and user2
> in auditorium?
> Thanks a lot,
> Carlos
> --
> Michel DENIS
> Président, Internet 3 Solutions SAS
> Tél: 06.72.87.17.50michel.de...@internet3solutions.comhttp://www.internet3solutions.com/
> wrote:
> Excellent, I was trying with posters and location bar but they have an
> issue and only works with placemarks in menu and portals. I will check your
> solution and be back
> Thanks
> On Sun, Jun 17, 2012 at 9:22 AM, Michel DENIS <michel.m.de...@gmail.com>wrote:
>> **
>> Carlos,
>> You can give each user a different URL to use, like:
>> http://
>> <server>:8080/wonderland-web-front/app/Wonderland.jnlp?x=120&y=20&z=30&look =90&wonderland.client.camera=FIRST_PERSON
>> and it will actually land in the region you want, etc... this is a
>> capability existing for a long time:
>> What it doesn't describe is how to create the separate spaces. We
>> typically separate spaces by about 1000 meters. This is for performance
>> reasons. The artwork from one space unloads when you teleport to a
>> different space, keeping the amount of graphics your computer has to render
>> down to a reasonable number of polygons.
>> To create the different spaces, use the Placemarks menu. Add a Placemark
>> called something like 1000x1000 and set the X and Z coordinates both to
>> 1000. Be sure Y and Look Direction are both set to zero. Now you can use
>> the Placemarks menu to navigate to this empty space. Note that only you see
>> this placemark. Create your scene and add the Placemark capability to one
>> object so that everyone will see the Placemark:
>> There are several other ways to teleport from one space to another. You
>> can use the Portal capability to set up portals that avatars can walk
>> through to get to different spaces. You can also create posters that have
>> links to different spaces.
>> Also how wonderland determine that I am in a world and not in both. I
>> mean one person can be in Japanese and other in meeting room and they do
>> not see the other one.
>> A "world" is everything on a server. The world can be divided up into
>> spaces or scenes. The User List shows everyone logged on to the server. You
>> can use the "Go to User" button to navigate to any other avatar where ever
>> they are in the world.
>> - Last question. Is it possible to establish a starting point per
>> registered user. I mean that user1 by default enter in pavilion and user2
>> in auditorium?
>> I know we talked about generating different URLs so you could give
>> someone a link to a particular location in the world, but I don't think we
>> ever created a user interface for doing this. Programmatically it should be
>> possible since you can create links in posters to specific locations in the
>> world.
>> As soon as the Telepointer Wonderland Wednesday project is finished, I'm
>> planning on devoting a series of Wonderland Wednesdays to world building,
>> so I hope you and others will be able to join those sessions. Perhaps we'll
>> do a Doodle poll to find a time that works for the most number of people.
>> Nicole.
>> On 6/12/12 11:36 PM, Carlos Rafael Ramirez wrote:
>> Hello,
>> I am trying to figureout how to assemble worlds like in combined-wfs. I
>> have some questions if someone can point me to a documentation about it:
>> - How mix all those worlds, I know that I can put objects with a long
>> distance between them but, in those worlds in the object browser you cannot
>> see other worlds.
>> - Also how wonderland determine that I am in a world and not in both.
>> I mean one person can be in Japanese and other in meeting room and they do
>> not see the other one.
>> - Last question. Is it possible to establish a starting point per
>> registered user. I mean that user1 by default enter in pavilion and user2
>> in auditorium?
>> Thanks a lot,
>> Carlos
>> --
>> Michel DENIS
>> Président, Internet 3 Solutions SAS
>> Tél: 06.72.87.17.50michel.de...@internet3solutions.comhttp://www.internet3solutions.com/