> I need your opinion on Geo Modelling tools, and techniques. Which would be
> easy to use for a beginner? my intensions are to create a walk-in Building.
Thanks, i want to create 3d model of a real geo building, and wanted to know if there are any easy techniques to design 3d model from getting the pictures of the building and using it in google sketch. as it saves me time.
Cheers!
Nick
> On 12 June 2012 20:09, Nick <nisargn...@gmail.com> wrote: > > Hi Forum,
> > I need your opinion on Geo Modelling tools, and techniques. Which would > be > > easy to use for a beginner? my intensions are to create a walk-in > Building.
SketchUp makes it fairly easy to model using photographs. There are tons of tutorials on the web, but I have also written one that shows you the technique. The example uses photos of a radio rather than a building, but the technique is the same:
> Thanks, i want to create 3d model of a real geo building, and wanted > to know if there are any easy techniques to design 3d model from > getting the pictures of the building and using it in google > sketch. as it saves me time.
> Cheers!
> Nick
> On Tuesday, 12 June 2012 20:35:17 UTC+1, Jos wrote:
> On 12 June 2012 20:09, Nick <nisargn...@gmail.com
> <mailto:nisargn...@gmail.com>> wrote:
> > Hi Forum,
> > I need your opinion on Geo Modelling tools, and techniques.
> Which would be
> > easy to use for a beginner? my intensions are to create a
> walk-in Building.
SketchUp makes it fairly easy to model using photographs. There are tons of tutorials on the web, but I have also written one that shows you the technique. The example uses photos of a radio rather than a building, but the technique is the same:
If you look on the web, you can find more information about geo-locating your building. Keep in mind that you need to do this first before you begin modeling. The main reason to geo-locate a building is if you want it considered for inclusion in Google Earth. If you don't care about that, you can just use the technique described in the tutorial to model based on photographs.
One concept the tutorial doesn't touch on is how to prepare the photos for modeling. The most important thing is to straighten the photos in an photo editor like Photoshop and also adjust the colors so that the color tone is the same on all the images. I also drop out the backgrounds to make placement on the models easier. Once your photos are prepared, export them "for web," reducing the file size as much as you possibly can without losing too much detail. If your photo textures are large, your model will not perform well in the virtual world. Your goal should be to produce a model that is no more than a 1-2mb, so the total file size of all your textures combined needs to be below this size.
> Thanks, i want to create 3d model of a real geo building, and wanted > to know if there are any easy techniques to design 3d model from > getting the pictures of the building and using it in google > sketch. as it saves me time.
> Cheers!
> Nick
> On Tuesday, 12 June 2012 20:35:17 UTC+1, Jos wrote:
> On 12 June 2012 20:09, Nick <nisargn...@gmail.com
> <mailto:nisargn...@gmail.com>> wrote:
> > Hi Forum,
> > I need your opinion on Geo Modelling tools, and techniques.
> Which would be
> > easy to use for a beginner? my intensions are to create a
> walk-in Building.
I used a program called freewrl (I think) to take a snapshot of a
google earth location. It created an .x3d image of the ground. I
havn't gotten to fiddle with it to try to make it compatible with
openwonderland but maybe you want to mess with it..
Yeah I just checked,, The program is: FreeWRL and the option is GE
Snapshop. if you get it to work for land, that would be cool.
On Jun 12, 3:09 pm, Nick <nisargn...@gmail.com> wrote:
> I need your opinion on Geo Modelling tools, and techniques. Which would be
> easy to use for a beginner? my intensions are to create a walk-in Building.
> I used a program called freewrl (I think) to take a snapshot of a
> google earth location. It created an .x3d image of the ground. I
> havn't gotten to fiddle with it to try to make it compatible with
> openwonderland but maybe you want to mess with it..
> Yeah I just checked,, The program is: FreeWRL and the option is GE
> Snapshop. if you get it to work for land, that would be cool.
> On Jun 12, 3:09 pm, Nick <nisargn...@gmail.com> wrote:
> > Hi Forum,
> > I need your opinion on Geo Modelling tools, and techniques. Which would be
> > easy to use for a beginner? my intensions are to create a walk-in Building.
Thanks, The example you have shared is very interesting, and initially I will follow the steps from there, I believe it will be similar to modelling one of my university buildings, and I want to include this 3d model in Google Earth as well and I will start up with this concept as you suggested. And I am afraid that I may not be able to make sure if the image size will be below 2mb since the building which I am working on is 4 storey building and I want to make this as a walk-in kind of 3d model even though I will make sure to reduce image size as much as I probably could using Photoshop, and to have an idea of my unii building I have shared the image from Google maps,
On Wednesday, 13 June 2012 04:29:45 UTC+1, Nicole wrote:
> Nick,
> SketchUp makes it fairly easy to model using photographs. There are tons > of tutorials on the web, but I have also written one that shows you the > technique. The example uses photos of a radio rather than a building, but > the technique is the same:
> If you look on the web, you can find more information about geo-locating > your building. Keep in mind that you need to do this first before you begin > modeling. The main reason to geo-locate a building is if you want it > considered for inclusion in Google Earth. If you don't care about that, you > can just use the technique described in the tutorial to model based on > photographs.
> One concept the tutorial doesn't touch on is how to prepare the photos for > modeling. The most important thing is to straighten the photos in an photo > editor like Photoshop and also adjust the colors so that the color tone is > the same on all the images. I also drop out the backgrounds to make > placement on the models easier. Once your photos are prepared, export them > "for web," reducing the file size as much as you possibly can without > losing too much detail. If your photo textures are large, your model will > not perform well in the virtual world. Your goal should be to produce a > model that is no more than a 1-2mb, so the total file size of all your > textures combined needs to be below this size.
> Hope that helps,
> Nicole.
> On 6/12/12 4:05 PM, Nick wrote:
> Hi Jos,
> Thanks, i want to create 3d model of a real geo building, and wanted to > know if there are any easy techniques to design 3d model from getting the > pictures of the building and using it in google sketch. as it saves me > time.
> Cheers!
> Nick
> On Tuesday, 12 June 2012 20:35:17 UTC+1, Jos wrote:
>> On 12 June 2012 20:09, Nick <nisargn...@gmail.com> wrote: >> > Hi Forum,
>> > I need your opinion on Geo Modelling tools, and techniques. Which would >> be >> > easy to use for a beginner? my intensions are to create a walk-in >> Building.
I am gonna have to look up that tool as well! mainly on taking google earth location snap i guess, but initially i have been messing around with google sketch up from a week so this tool is pretty good to start up i think.. thanks any ways.. n ill let you know if i could get it workable with wonderland.
> On Jun 13, 1:30 am, titband_com <titb...@gmail.com> wrote: > > I used a program called freewrl (I think) to take a snapshot of a > > google earth location. It created an .x3d image of the ground. I > > havn't gotten to fiddle with it to try to make it compatible with > > openwonderland but maybe you want to mess with it..
> > Yeah I just checked,, The program is: FreeWRL and the option is GE > > Snapshop. if you get it to work for land, that would be cool.
> > On Jun 12, 3:09 pm, Nick <nisargn...@gmail.com> wrote:
> > > Hi Forum,
> > > I need your opinion on Geo Modelling tools, and techniques. Which > would be > > > easy to use for a beginner? my intensions are to create a walk-in > Building.