Hi all,
Does anyone know something about kinect's technical specification ?
I know some capability , but I am looking for something of more specific about Depth sensor, for exaple is it possible to know how Z - resolution changes (if it changes) when the distance increases?
Thanks a lot!
At the moment i know this:
Sensor
Colour and depth-sensing lenses
Voice microphone array
Tilt motor for sensor adjustment
Fully compatible with existing Xbox 360 consoles
Field of View
Horizontal field of view: 57 degrees
Vertical field of view: 43 degrees
Physical tilt range: ± 27 degrees
Depth sensor range: 1.2m - 3.5m
Data Streams
320x240 16-bit depth @ 30 frames/sec
640x480 32-bit colour@ 30 frames/sec
16-bit audio @ 16 kHz
Skeletal Tracking System
Tracks up to 6 people, including 2 active players
Tracks 20 joints per active player
Ability to map active players to LIVE Avatars
Audio System
LIVE party chat and in-game voice chat (requires Xbox LIVE Gold Membership)
Echo cancellation system enhances voice input
Speech recognition in multiple
Z = f * b / d
where f is the focal length, b the baseline (7.5 cm in our case) and d,
the disparity. From this formula you can calculate the depth resolution,
since d is quantized in 1/8 of a pixel.
the further away a point, the smaller is d. With the absolute error
around 1/8 pixel the relative error gets higher -> bigger steps in Z
values.
Cheers,
Suat Gedikli
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