I am hoping to set up a framework that would allow people to play
Kriegsspiel online - see
http://www.kriegsspiel.org.uk/index.php?option=com_content&task=view&id=44&Itemid=59
for a brief description of the game, with players and umpires meeting
in a suitable building somewhere.
The basic idea is that players represent the various factions (e.g.
Napoleon and Wellington at Waterloo, with sub-commanders) and umpires
decide what each player is aware of, via reports from the front line;
umpires also determine the results of combats. Each player/umpire
would be a member of the site, with the latter being moderators I
guess.
Each player has a map with his units marked on it, plus those of the
enemy that he is aware of. The chief umpire has a 'global' map that
shows all dispositions; there may well be other umpires who
communicate with the players, taking orders and issuing resports
(feedback).
In principle, all of the above could be implemented online via a
suitable Conferencing system, hence my interest in OpenMeetings and
the like. I am not sure that OM would suffice as it stands however and
may require some modifications.
Specifically, I need to have several virtual rooms available, so that
players are (normally) kept separate and so cannot communicate
directly with each other. The Auditorium feature may be suitable here
but I would appreciate some expert opinion on this. Players may
however need to talk directly with each other if they are in the same
'physical' location, such as when one commander visits the HQ. Thus
each virtual room also needs to support several participants, as
directed by the umpire involved.
Umpires would also need to talk with each other and the players via
VoIP. In addtion a Chat facility would permit players to issue orders
and receive reports. Ideally the delivery of the latter may be delayed
to reflect the time taken for a courier to travel to/from HQ; also
some messages may be deliberately garbled by the umpire, perhaps based
on a random prompt of some kind.
Very desirable would be the ability to directly update the maps
online, though to start with I could accept uploading of image files
from some map-drawing software. Players could however work with a map
on their PC or even print it, updating the situation (as they perceive
it) manually, based on reports received or sightings perhaps.
So, will OM support such a scenario? I have $900 on account with a
software development firm so I am prepared to fund some modifications,
if necessary.
Thanks ...
Richard Prosser