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Bryan Bishop  
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 More options Feb 6, 4:17 pm
From: Bryan Bishop <kanz...@gmail.com>
Date: Wed, 6 Feb 2013 15:17:32 -0600
Local: Wed, Feb 6 2013 4:17 pm
Subject: Fwd: SpaceGAMBIT: First Round of Funding Activity – Open Call For Projects
From: Jerry Isdale <isd...@gmail.com>
Date: Wed, Feb 6, 2013 at 3:02 PM
Subject: [hackerspaces] SpaceGAMBIT: First Round of Funding Activity –
Open Call For Projects
To: spacegambit@googlegroups.com, Hackerspaces General Discussion List
<disc...@lists.hackerspaces.org>

After far too long a wait, its finally ON!

http://www.spacegambit.org/2013/02/06/first-round-of-funding-activity...

February 6, 2012: SpaceGAMBIT is pleased to announce the first round
of funding activity with an Open Call For Projects. We are looking for
community-space built, open-source projects in line with our mission
to receive $5000-$20,000USD for a 3-4 month development.

Our overall mission is to promote humanity’s long term survivability
and expansion into space.  Themes for this round of projects are
Education, Habitats and Near-Space Economy.  Submissions will be
accepted from the date of announcment (2013/02/06) through April 19,
2013.

Details are on our website at http://www.spacegambit.org/open-call-for-projects
The Project Registration Outine is hosted on Google Docs at http://goo.gl/YO8cx
Questions should be submitted via email to proje...@spacegambit.org

We have several other funding activities in development and are
actively seeking co-sponsors.

SpaceGAMBIT is a federally funded (USGovt) program run by Maui Makers
LLC. It is backed by an international team of advisors and
collaborators.

Jerry Isdale
isd...@gmail.com

_______________________________________________
Discuss mailing list
Disc...@lists.hackerspaces.org
http://lists.hackerspaces.org/mailman/listinfo/discuss

--
- Bryan
http://heybryan.org/
1 512 203 0507


 
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Discussion subject changed to "SpaceGAMBIT: First Round of Funding Activity – Open Call For Projects" by MauiMaker
MauiMaker  
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 More options Feb 6, 4:49 pm
From: MauiMaker <isd...@gmail.com>
Date: Wed, 6 Feb 2013 13:49:58 -0800 (PST)
Local: Wed, Feb 6 2013 4:49 pm
Subject: Re: SpaceGAMBIT: First Round of Funding Activity – Open Call For Projects

Typo in the Project Registration URL...
 The Project Registration Outine is hosted on Google Docs at
http://goo.gl/iJPdV


 
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Eric Hunting  
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 More options Feb 17, 1:26 pm
From: Eric Hunting <erichunt...@gmail.com>
Date: Sun, 17 Feb 2013 10:26:25 -0800 (PST)
Local: Sun, Feb 17 2013 1:26 pm
Subject: Re: SpaceGAMBIT: First Round of Funding Activity – Open Call For Projects

This sounds like a great program and I have just the project idea for
it--if I could ever gather the people to pull it together. (sadly, given
what traditional space advocacy has devolved to, that would be a
long-shot...) I've always been of the opinion that one of the keys to
sustaining the cultural relevance of space development is the potential for
public participation. This is the 21st century and if space agencies want
the public's support it's no longer sufficient for them to be relegated to
a fan club for manufactured national heroes waving flags outside the space
center fence. In today's culture, if you can't be involved, why should you
care? So I have long been interested in concepts that broaden the potential
participation of people beyond the usual tribe of the aerospace industry
and rich eccentrics.

One of the commonly overlooked areas for that is habitats because, truth be
known, we can't actually use the approaches to habitat design--the
ultra-high-tech variations on the theme of Airstream trailers--that have
been typically demonstrated by space agencies for actual permanent space
settlement. Real space settlements will use structures of scale,
functionally generic and free-span in design, outfit and endlessly adapted
by retrofit, supporting perpetual repairability, and relying on the
simplest means to construction and in-situ resource utilization
accommodating telerobotic construction. What that basically boils down to
in the near future is, in orbital space, progressively larger variations on
the concept of the TransHab--inflatable and eventually built-up hulls with
an axial core truss and/or external space frame primary structures--and, on
the Moon and Mars, excavated and/or built-up heavy shell structures.
Pretty-much, living inside a zeppelin or inside a zeppelin hanger and
outfitting it like Tropical Islands Resort in Germany. (the tropical resort
actually built inside a zeppelin hanger)

What's interesting about such habitats is that, with their primary
structures being functionally (and in an engineering sense) independent of
the retrofit elements used to outfit them for habitation and use, these
permanent space habitats aren't likely to be very physically complicated
and what lifestyle they offer will be defined largely by interior design.
And that means it doesn't take rocket scientists to explore what it would
be like to live in space and create plausible mock-ups of that here on
Earth. If you know roughly what the shape and sizes of the super-structures
are likely to be, the spectrum of materials you're likely to be afforded by
early ISRU, the role technology like robotics might play in building and
maintaining a habitat, and the limitations imposed by the logistics of
space, then you know most of what you need to know to explore the effective
interior design and the key questions aren't going to be engineering
questions but things like; how to live well and comfortably at an urban
density when you're indoors all the time in spaces with no conventional
windows? It's all well within the usual Maker, industrial, and
architectural designers' skills. Even off-the-shelf modular framing systems
would be fully viable analogs to the light interior structure systems one
would likely use.

Thus I arrived at an idea called Space@Home; a recurring home and garden
show of the future where, in an exhibit setting offering a rough analog of
the shape of likely superstructures, participants could create their own
mock-ups to explore what living in space and creating homes there would be
like. One likely compelling location would be the Kansas City Subtropilis;
a limestone mine deep under the Superdome that has a fairly precisely
excavated grid vault structure and which has been converted into a light
industrial park. It may be the closest thing on Earth right now to an
actual first or second generation permanent lunar or Mars habitat. Orbital
settlements are a little more difficult to exhibit since we can't actually
simulate microgravity on the ground, but likely interior design is even
lighter and easier in some respects. There the typical personal dwelling is
likely to be variations on the theme of the Capsule Hotel made from a
combination of frames, structural foam, and fabric. Architectural soft
sculpture.

Unfortunately, if this program only accepts projects associated with
existing Makerspaces, I'm probably out of luck. There are none in my
vicinity. (and my attempt to start a native American Fab Lab program failed
due to Southwest politics...) But maybe this is an idea others can pick up
on.


 
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MauiMaker  
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 More options Feb 18, 6:00 pm
From: MauiMaker <isd...@gmail.com>
Date: Mon, 18 Feb 2013 15:00:53 -0800 (PST)
Local: Mon, Feb 18 2013 6:00 pm
Subject: Re: SpaceGAMBIT: First Round of Funding Activity – Open Call For Projects

Aloha Eric

Where are you located?  I like your ideas and would love to get you
involved.  A Native American hackerspace would be an alternative to the
FabLab, which can be top heavy organization.

I like the idea of the big empty generic space structure.  One that we have
talked about is using an inflatable as the base onto which you deposit
(either/both internally/externally) some material created from the in situ
materials (asteroid metals, regolith, concrete, etc).  That large hollow
shell would be just what you describe.  


 
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Eric Hunting  
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 More options Feb 20, 8:37 pm
From: Eric Hunting <erichunt...@gmail.com>
Date: Wed, 20 Feb 2013 17:37:35 -0800 (PST)
Local: Wed, Feb 20 2013 8:37 pm
Subject: Re: SpaceGAMBIT: First Round of Funding Activity – Open Call For Projects

Cerrillos, south of Santa Fe. I moved from NJ for health reasons several
years ago and rent a small adobe cottage on a mesa. It's actually the same
location mentioned in Nader Khalili's book Sidewalks On The Moon, where he
briefly stayed on his way to Los Alamos Labs to present the idea of
adapting the ancient Persian technique of fired earth block construction to
solar-thermal vitirified masonry for lunar settlement construction. (NASA
later moved on to his SuperAdobe concept based on coiled earth bag
structures)

I had considered the Fab Lab approach because resources are so scarce out
here that I felt it necessary to try to seek combined support from the MIT
program, local schools, the state, and the native government. And I wanted
to sell the native communities on investing in their own potential
industrial self-sufficiency as well as education--preparing the young for
entrepreneurship within their own community, not mere jobs somewhere else.
But some places are fertile ground for this sort of thing and some aren't.
Santa Fe may be left-leaning and environmentally conscientious, but it's
not exactly what you'd call progressive. I think the general demographic
may just be too old. Most Santa Fe locals can't tell you who that Paulo
Soleri their city's public theater is named for is.

Inflatable pressure shells/hulls are a great way to go for modest scale
habitats because they can be used in many ways and have that key high
potential repairability and easy replaceability that are the chief failings
of the more traditional outpost architecture. They are also something well
suited to on-location industry--albeit at a relatively high level of
sophistication--because, in space, the essential limitation on
manufacturing is that you can't precision-fabricate things in the ambient
environment too easily and you can't make anything inside a habitat that
can't be fit through an airlock. (or at least some kind of larger temporary
pressure enclosure) That's a fundamental limitation that's very commonly
overlooked.

The limitations of inflatable pressure hulls are that they really can't be
load-bearing or put under a lot of tension (like a tensile fabric roof
system), and they are fabricated to be contiguous or monolithic and so
start getting unwieldy at large scales. So you tend to have to combine them
with other structural systems. In TMP2: Asgard I discuss many uses of these
kinds of hulls in combination with space frame systems and other structures
for both habitats and built-on-orbit spacecraft. The simplest form is, of
course, the TransHab-type hull which combines many layers of material to
create both a pressure shell and a Whipple shield protection system. But
because there are so many material layers the TransHab is limited in how
compactly it can actually be packed, which tends to limit the maximum size
of the unit habitat shell. Generally, this is so far beyond the size of
habitats built to date that it might seem moot. (one of the objections
voiced to the idea of converting Shuttle fuel tanks to habitats was that
NASA engineers simply couldn't imagine any practical use for that much
space. The currently planned Bigelow BA2100 inflatable module will have
more than twice the working volume of the entire ISS--in one module. In the
future, we'll be regarding the ISS as a radio shack) But that type of hull
also has limits in radiation shielding. It's limited to the LEO environment
because it's difficult to integrate any greater shielding volume into that
structure.

Thus I explored a concept called EvoHab; a composite hull system that
separates and modularizes the functions of pressure containment, structural
support, and shielding and could transition in scale from the small
spacecraft to city-sized megastructures. At modest scales, EvoHab hulls use
a dedicated contiguous inflatable pressure skin which is deployed within,
or around, a space frame structure, attaching to a surrounding frame by
welded/glued-in-place node-point snap-in connectors. These attachment
connectors might have 'pass-through' connectors allowing internal frame
structures or other elements--like lighting--to be added and communicate
load/tension to the outer frame but not to the pressure skin itself.
Outside the pressure hull could have modular shielding panels of any
desired thickness attached, simply, by velcro (assuming a relatively small
habitat) or, if using that external space frame, retrofit to that frame.
Many functional elements would also retrofit to that frame and could use
the interstitial space behind them for shielded utilities routing. One key
use may be heliostats that gather light and pipe it through fiber optic
couplers to provide natural illumination of the interior, making the hull
virtually translucent no matter how heavily shielded and, given the right
optics, potentially virtually transparent. For very large structures one
would go to a built-up pressure hull where one assembles a surrounding
frame, adds shielding to create a sheltered unpressurized working
environment inside then you apply inside foundation panels onto which
something like a fiber-reinforced epoxy is applied to create a contiguous
pressure-tight shell--rather like how one makes conventional housing walls
by putting up sheet rock on a wood frame and covering it in plaster. So,
altogether, you have a strategy to make perpetually repairable, changeable,
and expandable pressure hulls fully integrated with internal and external
space frame structures. This makes things like building space habitats
literally from scratch and assembling manned spacecraft on-orbit--now
considered largely impossible--a relatively straightforward task.

For surface habitat applications you have many ways to use these inflatable
shells. The simplest is to simply deploy them in some kind of excavation
affording protection from the natural rock. Excavated habitats are the
simplest way to employ ISRU to permanent habitat construction while being
well suited to robots. Today's roadheader excavators are practically
telerobots already, being largely automated, laser guided, and almost as
precise as a CNC. Excavated habitats can also, given sufficient density of
strata, eliminate the need for the inflatables allowing structures to be
pressurized with just the addition of modular bulkheads and perhaps the
application of reinforced epoxies and ceramics. TMP2 goes into this in much
depth with the addition of retrofit attachment grids based on rock bolts
that allow installation of panel and framing systems for interior
finishing. The catch is, of course, that nature doesn't always provide the
easily accessible strata you need in just the location you might need so,
long-term, you have to think about this in combination of built-up
construction that produces largely the same sorts of spaces by other means.
There are many viable approaches.

One of the simplest is the earth-bermed quonset or arch structure. You
assemble an arch enclosure from rolled corrugated alloy--just like the
common farming structures--cover it in loose regolith with the help of soil
stabilizer mats, and you have a simple artificial cave to deploy your
pressure shells inside. The metal rolling hardware for making these arch
sections is often portable today so a variation of that could use material
supplied from Earth in compact rolls--though this would be rather heavy.
Rolled sheet alloy is also a likely form of material from later ISRU.

Another approach to this using less imported material is the SuperAdobe
scheme that was invented by Nader Khalili and explored by NASA some years
ago. That method uses earth bag tubing with velcro strips that are filled
with loose regolith mixed with a stabilizer then coiled up to form arch and
dome shapes. The filling and coiling can be combined in a more-or-less
continuous process. The end result is, again, a simple cave you can deploy
inflatables in. The catch is that this isn't really suited to current
robotics. It's a manually complicated process and if you're relying on
human labor, you're likely limited to very small structures because of how
hazardous that is. A variation on this concept could integrate the 'earth
bag' elements into the inflatable shell so that, over-pressurized or using
high-pressure ribs, it would function as a pre-form while filling the outer
earth bag elements (most likely concentric ribs similar to the form for
SuperAdobe)  which then become a self-supporting shell when complete. The
question is how you transport your material into the earth bag segments and
compact it if they are relatively long and attached to the hull.

Assuming you have developed some kind of regolete
(regolith-concrete/geopolymer) material or a viable regolith sintering
technique, the simplest way to make large rigid shells from it is by the
mound forming method most dramatically demonstrated by German engineers in
WWII for the construction of buried bomb-resistant aircraft hangers and
bunkers. Basically, you use earth moving equipment to pile, compact, and
shape a mound of granular material in the desired shape of your structure,
cover that in a reinforcement grid, then pour your regolete mix on top of
that to form your rigid structure. If you're using a sintering method, you
would just spread and sinter successive layers of material to build up the
rigid shell. You are limited in the degree of slope that can be tolerated
without additional forming structures, but you can use any combination of
arched and dome shapes. These can then be earth-bermed for additional
protection. Once complete, you then dig out the inside material and, again,
you've got a nice cave to deploy your inflatables in or possibly seal ...

read more »


 
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b...@creative-robotics.com  
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 More options Feb 27, 12:51 pm
From: b...@creative-robotics.com
Date: Wed, 27 Feb 2013 09:51:53 -0800 (PST)
Local: Wed, Feb 27 2013 12:51 pm
Subject: Re: SpaceGAMBIT: First Round of Funding Activity – Open Call For Projects

Hi Eric,

I love some of the ideas in here - mostly because they are very similar to
ones I have been working on, in particular the rotating extrusion system. I
started out with ideas for inflatable habitats back in the early 90's. The
basic idea was an inflatable sphere with an inner and outer section (one
spher within another). You pressurise the inner section in orbit, then pump
some form of material between the inner and outer sections which will
solidify to form a solid, rigid shell. I've moved on from that to some
designs for spin forming large (decimeter to kilometer scale) rigid
structures in space, and also built a dome building robot (which didn't
work very well unfortunatly).

I'm keen on persuing this through the spaceGAMBIT project call that was
rescently announced - I was almost considering a kickstarter campaign to
help build a prototype system but this spaceGAMBIT be simpler in the short
term - like you I'm not located near a hackerspace but there is one I can
get to (I'm in the UK) -  maybe we need to form a virtual hackerspace!

Bill
------
Bill Bigge
Creative Robotics Ltd
www.creative-robotics.com
------

...

read more »


 
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George Collins  
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 More options Mar 11, 9:03 am
From: George Collins <georgexcoll...@gmail.com>
Date: Mon, 11 Mar 2013 06:03:10 -0700 (PDT)
Local: Mon, Mar 11 2013 9:03 am
Subject: Re: SpaceGAMBIT: First Round of Funding Activity – Open Call For Projects

Interesting ideas. The point about the limitations of 3d printing, and the
alternative you proposed got me thinking. I think you could go even more
compact. What if you had a robot that can crochet using a filament? It
might take a while but I'm sure you could build large strong structures,
and it is well suited to cylindrical and spherical shapes.

...

read more »


 
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Eugen Leitl  
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 More options Mar 11, 3:00 pm
From: Eugen Leitl <eu...@leitl.org>
Date: Mon, 11 Mar 2013 20:00:38 +0100
Local: Mon, Mar 11 2013 3:00 pm
Subject: Re: [Open Manufacturing] Re: SpaceGAMBIT: First Round of Funding Activity – Open Call For Projects

On Mon, Mar 11, 2013 at 06:03:10AM -0700, George Collins wrote:
> Interesting ideas. The point about the limitations of 3d printing, and the
> alternative you proposed got me thinking. I think you could go even more
> compact. What if you had a robot that can crochet using a filament? It
> might take a while but I'm sure you could build large strong structures,
> and it is well suited to cylindrical and spherical shapes.

Not just that, imagine Little Old Lady Memory
http://en.wikipedia.org/wiki/Core_rope_memory
at the nanoscale with buckys. This can be
done with tensegrity, creating freestanding
logic arrays in UHV.

 
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