I think there is an unnecessary polarisation of closed versus open
where I they can in fact coexist. Traditional industry has a lot to
offer in terms of knowledge, open industry has a lot to offer in terms
of innovation.
What happens in the long run is a political question rather than
economical; ie. what kind of society is the best long term solution
for the middle class? "We the people" always decide.
To make the transition less polarised, what I feel is needed is a
common ground to start from.
While most open initiatives are small scale - hobby like - they only
need the knowhow of traditional industry to become viable.
The fastest way to achieve this as I see it is a common web based
operating system that can be used both for small and large scale, open
and closed.
The most important aspects are;
- A common user interface
- A common data model to handle articles (parts, consumables, etc)
- A common platform for applications to create and edit designs
- A common interface to communicate with (industrial) devices
As I see it the main issue at the moment is to try to get the
hobbyists who play around with Arduinos and other electronical
equipment to realise that they in fact have a key factor in
digitalising (automating) industrial equipment.
It's no longer just a hobby; with a MOSFET and an Arduino you can
control basically ANY equipment through the web; tractors, printers,
cutters, CNCs, welding equpment, anything.
I'm currently working hard on an effort to do this, it's a little
vague at the moment but it's because industry and manufacturing has
such a huge effect on society and I tend to live in the future. It's
nicer there. :)
My initiative is called Ubuntu Online and I will during the autumn
work on getting more detailed descriptions of how it with concentrated
efforts could be used both for consumers and industry.
Rasmus
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While I'm in the printing industry, which often is seen as a light
industry, it's really not. It's not just ink on paper anymore but CNCs
that cut everything from paper to steel, advanced robotics to transfer
materials and fully controlled facilities (in terms of humidity and
temperature).
Currently we have machines from Konica Minolta, Xerox, Duplo, EBA,
Mutoh among others in our business. But as open hardware machinery is
becoming production class, such as the MakerBot, it will pose a threat
to our current equipment suppliers.
Having had long discussions with many of our suppliers, they do not
even understand the basics of the open source paradigm, let alone open
hardware. So while you call us geeks in hackerspace, we have a lot
that the closed equipment providers do not.
It is a common error to assume that quality of software is as high in
industry as in consumer space. But in reality most equipment is still
controlled by software from the late 90's.
This can either be a competetive advantage for open manufacturing or a
bridge between the two.
I get the feeling from you and also from many others in the open
movement that it's an "us versus them", but in reality many of our
equipment suppliers are in fact small companies that work hard to make
great machinery. And all the guys I've met that work for these
companies are very sympathetic.
As I see it, open is just a logical and natural sociological evolution
of business and there doesn't need to be a huge concentrated effort.
It will happen anyway.
I think the best way to get change going is to learn from each other.
Show off the strengths and come up with a good long term solution
together.
And...
...since I'm an engineer with sympathy I want to speed up the
discussion for a long term solution.
I've thought long and hard about it and the common denominator is the
need for open source software. Since the revenue model is in the
physical world, manufacturing doesn't need to apply virtual revenue
models such as transactions, subscriptions and advertising.
Huge leap; if open and closed manufacturing industries decide to
concentrate efforts to make software completely open and free, it will
have a huge effect on economy and in effect society.
And at the end of the day, making industrial equipment is all about
having industrial equipment and the plans to build. If the plans to
create the equipment to create equipment are open source, who's to
stop someone with altruistic intents to do so?
You and me just have to get our hands dirty and do it. Busyness as
usual.
Still off topic?
Rasmus
В Пнд, 08/08/2011 в 14:50 -0700, davidc пишет:
The one more obstacle is the lack of documentation. When you look at the
project it's usually hard to say is it open or not, and what do you need
to build it(time, knowledge, resources). You need to spend time on
reading long descriptions, forums, comments before you found usefull
information. There's no any documentation standards. What I'd like to
see as a "beginner" is the catalog of projects with minimal information:
wether it's open or not(licences, closed parts or components), time and
knowledge that i need to build it, components/resources and average
costs for it, source files(both software and hardware), some description
and instructions. The type of source files also does matter. I can't say
that the project is 100% open if its sources(i.e. schematics) are
distributed in closed format, so it requires program that I need to pay
for. I realize that not every engineer can or want provide that
information, but it'd save much time for other users and potential
developers.
What would be needed is a platform for creating designs and publishing
them. And only open source so that anyone can "fork" and improve
designs easily.
I'm trying my best to achieve this, I've made a prototype for a web
based Adobe InDesign clone (attached, don't know if that's allowed)
and combined with svg-edit (comparable to Adobe Illustrator) it would
give open sourcers the power of industrial design.
Further on, with for example three.js, also 3D designs could be
implemented directly online. Without desktop, without costly software.
Trying to piece it all together in Ubuntu Online.
Rasmus
http://code.google.com/p/svg-edit
https://github.com/mrdoob/three.js
http://www.ubuntuonline.me
davidc wrote:
> So, I'm willing to stick my neck out and ask ...
> Is there anyone here who wants to see a mutual aid, non-exchange
> economy evolve
we've been in contact about this before--I'm very interested in such
developments. I've recently published a paper about "The Emergence of
Benefit-driven Production" (my contribution for OKCon 2011) which is
available at http://www.keimform.de/2011/benefit-driven-production/ .
> - and agrees that there is effectively nothing being
> done about it at the moment?
I think that's a bit harsh, though I would agree that the development of
physical peer production is still in a very early stage, dominated by
toy efforts and experiments but not yet producing much that's very useful.
But that can quickly change and I suppose that such an experimental phase
is a necessary step of developments.
Do you know the Demonetize initiative at http://demonetize.it/ ? It's not
as practically focused as the openmanufacturing, but you could join the
mailing list there and find lots of people interested in money-less,
non-exchange economics. (Though people there come from very different
backgrounds and some of them are from Zeitgeist, too.) There is also a
blog/planet which you could use to publish articles on these topics.
(Contact Stefan Meretz or me if you want to do so.)
Best regards
Christian
--
|------- Dr. Christian Siefkes ------- chri...@siefkes.net -------
| Homepage: http://www.siefkes.net/ | Blog: http://www.keimform.de/
| Peer Production Everywhere: http://peerconomy.org/wiki/
|---------------------------------- OpenPGP Key ID: 0x346452D8 --
I love deadlines. I like that swooshing sound they make when they pass by.
-- Douglas Adams
I'm sure we will all enjoy the result.
But how can we share the costs of production
without passing tokens?
... Is it an "order of operations" problem?
Notice when those who need the food
are the co-owners of the field, then they
do not *buy* the product, because, of
course, they already own it.
Notice when those who can work in the
field will commit to work in the future in
return for being allowed to live in the
Aggregate, then they do not receive a
*wage*, because they already have
their reward (for as long as they uphold
that commitment to work).
When a crowd owns a dairy, part of
them will apply skill there, and the others
will apply skills somewhere else in the
Aggregate to compensate
So Wages are eliminated by having workers
commit early to solve problems within the
aggregate in return for a Basic Outcome
supplied as a result of all the other workers
upholding their commitments to supply
their own skillset when needed by others.
Imagine a non-profit corporation purchases land, tools and raw
materials to build a closed-loop permaculture 'commons'.
By closed-loop I mean the entire operation has a required minimum
complexity because it must supply all workers with all food, shelter,
health care, transport, etc.
We attract people who are willing to work for nothing more than a
nice, free house and all the organic food they can eat.
If we can a doctor and a dentist, then we have health and dental insurance.
The trade and barter are optional when commit Sources and Skills *early*.
http://en.wikipedia.org/wiki/Imputed_rent talks about how the
transaction is "short-circuited".
Interesting idea, but where to get the tool(s) from? Do you know how much a
DMLS machine costs? I didn't find much on that, but
http://www.rapidtoday.com/rqm.html says: "a DMLS machine costs $600,000 USD
and up". So I guess, buying is very much out of the question.
As for building one, that would be a lovely challenge for the
RepRap/Fab@Home/etc. community, but I suppose it will take many years until
such an endeavor could be successful.
Another question is whether and when additive manufacturing is indeed the
right tool for the job--I suspect there will be many areas where more
traditional approaches such as injection molding, casting, machining etc.
will be superior for a long time.
Still, in general I agree that the organization of community-based
productive infrastructures is the right thing to do and one of the major
challenges of our time. That's one of the topics in my texts. I'll look
forward to any project that makes progress in that area...
Best regards
Christian
--
|------- Dr. Christian Siefkes ------- chri...@siefkes.net -------
| Homepage: http://www.siefkes.net/ | Blog: http://www.keimform.de/
| Peer Production Everywhere: http://peerconomy.org/wiki/
|---------------------------------- OpenPGP Key ID: 0x346452D8 --
Whenever anyone says, "theoretically," they really mean, "not really."
-- Dave Parnas
Only as far as your experience tells you. The standard definitions of trust and
associate n. form are... not even the same form, so it needs a lot of interpretation.
associated==trusted !NOT!
Figuring some way to trust people over the internet is important
to any ideas of community development. Because the internet is the biggest connector
ever. And the internet is the biggest source of theft ever also.
My point is that you can trust somebody only if you know him personally.
But if you trust somebody(A) who you know, and he trusts somebody(B) who
he knows, it is considered you trust B to some extent.
davidc wrote:
> As far as I can discern, the primary efforts in this area within the
> Reprap community (I know nothing about Fab@Home) are
> 1. the MetalicaRap project - which has actually chosen to focus on
> EBM (Electron Beam Melting) rather than DMLS (Direct Metal Laser
> Sintering), and
> 2. more low-profile efforts by certain members to use high-power IR
> diodes for sintering (the specific materials they can sinter would
> depend on the power of the diode I suppose?).
> Other readers involved with RepRap are welcome to correct me though.
>
> These sort of efforts - as you probably guessed - are still in the
> very early stages though.
that's interesting, I'll look at it more closely...
> But thinking in a wider context ...
> In the long-run, and ideally, the people providing us with the raw
> materials and so on wouldn't necessarily be operating on a monetary/
> exchange basis either, would they? So, although costs would probably
> be substantial regardless of which specific design was used, perhaps
> it's fruitful to practice thinking in terms of time and effort and
> resources rather than monetary cost?
I very much agree with that. I just had the (apparently mistaken) impression
that you were talking about "what we could do now", not about the long run.
> > right tool for the job--I suspect there will be many areas where more
> > traditional approaches such as injection molding, casting, machining
> etc.
> > will be superior for a long time.
>
> I don't know, but ...
> Won't one of the most viable ways to produce a mold in the future be
> to use an additive manufacturing technique? ;-)
That may be very well true :-) I'm just skeptical of the frequent "one
technology to produce (almost) everything" claim of some additive
manufacturing proponents.
Best
Christian
PS. I didn't quite understand why you talked about moving parts of this
discussion elsewhere--did someone express annoyance about it? *If* you
decide to move it elsewhere (and I currently don't see why you should), I
would strongly suggest a mailing list instead of a forum. I, for one, don't
have the time to follow or participate in discussions that take part in forums.
If it's about how to socially organize without money, the demonetize list
would be a very good fit.
--
|------- Dr. Christian Siefkes ------- chri...@siefkes.net -------
| Homepage: http://www.siefkes.net/ | Blog: http://www.keimform.de/
| Peer Production Everywhere: http://peerconomy.org/wiki/
|---------------------------------- OpenPGP Key ID: 0x346452D8 --
A bug is a test case you haven't written yet.